[quote=@Hiro Dark] I have to disagree here-not with your specific examples per say(full auto wands and armors of negating kinetics and whatnot sound dumb, at least until a cultural exchange occurs and people start experimenting with our our science interacts with their magic), but at the core all that quote-unquote "magitech" would really be is applying the scientific method to magic. Learning to harness it and utilize it in ways to the benefit of their society as a whole, although with magic as a force the need to technologically advance in a more traditional sense would be much lower(hence their status as medeival technologically, since they wouldn't need to scientifically advance nearly so much in order to improve their standard of life; they don't have microbial theory, but they don't [i]need[/i] to in order to know 'Cure Disease' spells make sick people better, ect). I also disagree with the notion that a Magical nation couldn't compete realistically with a technological one. They might not have anywhere nearly so sophisticated mundane weapons, but in our terms any individual mage would have the potential to be equivalent to if not greater than our own primary weapons of war(tanks, artillery, ect) and weapons of mass destruction in and of themselves at the absolute most powerful. Not even mentioning the fact that with magic you could pump out armies on a industrial scale as well(golems, undead, ect), as well as (again, all things being potentially and dependent on how powerful magic is considered) ludicrously easy logistics if Mages can either teleport or just conjure food and resources. We know that instantaneous or at least near instantaneous travel is possible because Portals, so it wouldn't be unreasonable to think that Magi know how to use magic to transport supplies or armies quickly-an advantage we wouldn't have almost at all. [/quote] Well, that's one way to do things, but if magical nations are functionally the same as moderns or even better (Teleport in, cast spell of mass destruction for an even better thing than a nuclear missile) I'm just not interested then as since if an opponent is too strong there is no will or reason to try and conquer it. The moment the mages show they also have the ability to obliterate cities at will is the moment everyone sits down on a table and make friends with each other since even if one side could win, the damages done would be so astronomical it would defeat the purpose. I'm just not interested in RPing a cultural exchange program. I don't mean to say anyone playing a fantasy realm should be automatically weak, just because, but I suggested a power dynamic that forces cooperation and betrayal while making the use of force a real and even good choice rather than something stupid and suicidal. It would still leave many ways for the fantasy world to fight back and win, but I just don't think it would be entertaining if this meeting of worlds, rather than being an exceptional event that would forever change both worlds, politically and socially, was still just some guys, sitting on their asses but now on a table that's two times bigger with their finger on the red button that either launches the nukes or sends a telepathic message to the mages to teleport and obliterate everything.