Sagax tip-toed curiously, but cautiously, around the fallen Centurion. It still hummed and its eyes yet glowed, but it didn't move an inch. The inquisitive Imperial nearly had a heart-attack when a mass of steam spewed out of a loose valve after prodding the massive shoulder of the automaton with the tip of his blade. Deciding that perhaps he should leave the two-story, hammer-handed machine alone, Sagax hurried off to see what everyone else was doing. When he caught up to Niernen, Sadri and the others, the Ashlander leader was writhing on the floor near a pool of his own sick, the other warriors had been subdued, and the armory door was wide open. The ballistae were certainly something else indeed; they looked like massive crossbows, mounted to large, wheeled carts. Sagax could only imagine what they could do to a Kamal, or one of their ships. Surrounding the ballistae were some less impressive but still valuable arms, ranging from daggers to a quiver of dwarven arrows. "Hm...I've heared Dwarven instruments shred flesh and hide like butter. I think I know someone who would appreciate one of these..." Taking one of the daggers, Sagax tucked it away in his bag. He refrained from taking one for himself, as he was already equipped with everything he needed. No reason to grab more than he could make use of. "Sagax!" Turning to face whoever was calling to him, he saw Edith, standing next to the disarmed Ashlanders, beckoning him over. Pulling back his hood, Sagax made his way over, wondering what she wanted with him. "We need to get these ballistae out of here, and if it wasn't obvious from their size and the fact they're made of metal: they're heavy. We're going to need a bit of help moving them, but thankfully, we've got plenty." She said, nodding to the Ashlanders. "I want you to give me a hand directing them." "Yes ma'am." With Sagax's response, Edith signaled for the Ashlanders to stand, and lead them to the ballistae. Before long, they were all ready to cart the weapons out of the ruin, which was no quieter, even with the defeat of the Centurion. The creaking of the carts' wheels could barely be heard over the sound of whirring machinery and the passing of steam through overhead pipes. Sagax would be very happy to be out of that place, because while he didn't mind noise, it was a different noise than that of a crowded city. The noise in the ruin gave him a headache, and the constant steam in the air made him sweat horribly. How in the world did the Dwemer tolerate those kinds of conditions? He really couldn't blame them for going somewhere else.