[hider=Terran Remnants] [b]Faction Name:[/b] Terran Remnants or the Praetorian Admirality [b]Faction Type:[/b] Military Republic/Junta [b]Species:[/b] Humans [b]Scale & Territory:[/b] The Terran Remnants once owned around eight seperate star systems, but have since been splintered by civil war, and even the original governing body of the Remnants has since been subsumed by a new ruling party. Still, owing to their control of Terra Nova, the planetary capital, the new Praetorian Admirality sets themselves up as the succesors of the Terran Remnants, even going so far as to use their name. Hexes: 0912, 1011, 1012, 1013, 1112, 1113, 1114, 1115 [b]Culture:[/b] The Terran Remnants see themselves as the successors to humanity's legacy, even though their knowledge of the old humans are spotty at best, and they seek to reclaim the stars and find the cradle of mankind once more.The Terran Remnants are a fairly open and accepting people, and unify themselves along the common goal of seeing humanity spread among the stars once more, however their once openly optimistic and perhaps naive worldviews have since been tempered by the civil wars of recent history. The Praetorian Admirality is the successor of the old civilian government of the Terran Remnants, the military having stepped in to fill the gap and to restore stability as well as unite the Terran Remnants disparate factions. Run by a board of the Terran Remnants highest admirals and generals, the Admirality's military now doubles as a police force, though they have remained largely fair in their dealings with the civilian populace, abiding by the articles and constitutions that they swore to protect when they first entered service. It seems highly unlikely that the Admirality will let go of power, even now that the turmoil of civil war has begun to subside, though the common opinion of the idea is a vaguely disconcerted acceptance, as the Admirality has done a well enough job of preventing a bad situation from getting worse. [b]History:[/b] The Terran Remnants will often subsume the entirety of human history as a part of their own, but in truth, they do not know exactly how long it has been since their awakening and humanity's fall. The very first Terran Remnants were clones, created by an ancient station in orbit above a planet with near perfect conditions for human life. Basilica Station, as it was known, was hypothesized to be built for a situation of last resort, where humanity had fallen or was doomed. Of course, it is not known for certain exactly what the conditions were for Basilica Station to be activated, all that is really known is that it was, and upon receiving whatever signal to trigger it, Basilica Station fell from orbit in a slow and controlled descent. Upon landing, ancient cloning banks within churned out new human life, implanted within them was the knowledge and memories of an great and possibly ancient human empire that spanned the stars, supplemented by information held in data banks onboard the station. Basilica Station, however, was old, ancient even, built perhaps hundreds or maybe even thousands of years ago, and time had weathered it. Its simple AI functions could only last for so long, made to help govern and organize the new humans until they could stand on their own, and its data banks had been corrupted, leaving behind spotty and only partial information. The new humans were forced to guide themselves as Basilica Station failed, and built their own government based upon the various governments of old Earth, and dubbing themselves the Terran Remnants. Armed with the technologies given to them through Basilica Station, the Terran Remnants exploded outwards in a massive wave of expansion, liberally using cloning technologies to buff out their population levels. The Terran Remnants were naive, however. Seeing themselves as more learned and capable than their predecessors, they left themselves open to the many follies that they learned about of humanity's past. Poorly designed government and laws, as well as the explosive growth of the Terran Remnants, left it rife with internal corruption and pitfalls, and soon it was a mire of redtape, paperwork, and bureaucratic incompetence. The system could not hold, and eventually it all fell apart, with various systems splintering off and declaring their own independence and various riots and rebellions springing up in the streets. It was only when the military stepped in that order was restored, and the Praetorian Admirality has been in control ever since, and are now mopping up the last of the resistance efforts. [b]Technology:[/b] The technology of the Terran Remnants is... Perhaps anachronistic. Much of their technology comes from the ancient banks of Basilica Station, and even with much of its information corrupted, it still provided a rather decent base for the burgeoning Terran Remnants. They have access to a number of technologies of which they have the means and capabilities of reproducing, without true understanding of all of the principles behind their design, such as their capacity for artificial gravity onboard their ships with minimal additional systems, or fusion and anti-matter generators and even cloning. Other, even more bare bones fields of research, have required dedicated effort to bring them to even the standards of the 21st century. For FTL, the Terran Remnants use what is dubbed a 'ripper drive', capable of forming semi-permanent holes in space-time that slowly 'heal' over time. These ripper drives consume a vast amount of power and emit massive amounts of radiation that require a great deal of effort to be put into shielding these specific portions of a ship, but their benefit lies in their ability to create what are essentially roads between stars, allowing for regular vessels without any form of FTL to travel between these 'rip lanes'. A bureau of government exists solely to care for and maintain these civilian FTL lanes, known as the Department of Interstellar Maintenance. Military versions of the ripper drive exist, but are more crude if anything. Designed to create less stable rip lanes, these much more temporary holes through space-time would be extremely dangerous for most vessels to travel through if it wasn't for the truly immense amount of power that the military ripper drives consumed in order to keep them from collapsing on themselves, and even then travel over great distances is better done through civilian lanes as rapid and consecutive use of military ripper drives can lead to catastrophic containment failures. Much more useful for the hit-and-run tactics favored by the military of the Terran Remnants, even these military ripper drives still leave blatant signs of where the rip lane originates and terminates. It is possible to run using a ripper drive, but almost impossible to hide. Most Terran Remnant fleets will travel with both military and civilian ripper drives, though the creation of a new civilian rip lane is only done with either express permission or in absolute necessity. [b]Military Forces:[/b] The space forces of the Terran Remnant are carrier based, with fleets of escorts surrounding a single mothership. In terms of combat, the Terran Remnant fleets prefer hit-and-run tactics, tearing open temporary rip lanes between themselves and the enemy fleet and sending through escort ships and waves of drones and piloted fighters to harass and destroy the enemy before quickly fleeing back through the rip lane before it shuts. Terran Remnant drones operate in 'swarms', directed by a single manned fighter. Each drone has basic AI functions built into it, but most directions are handled by the manned fighter, which usually devolves into setting a operational 'stance' for the drones or prioritizing specific targets. These orders go into much greater depth if the pilot is given time to specifically organize or even program these orders, and many Terran Remnant fighter pilots pride themselves at being skilled programmers as well. While older Terran Remnant fighters are single-seaters due to space required for computing power as well as life support, more advanced fighters are designed as two-seaters, with one man taking on the role as primary pilot and the second being the 'swarmlord' and commanding the drones. In terms of ground combat, the Terran Remnants still primarily use ballistic weapons, and full body armor that is generally sealed against vacuum and integrated with a number of tactical networks when available for their infantry. Similarly to their space forces, they emphasize maneuver warfare, and their special forces embody this especially. 'Jumpjets' are often issued out to special forces infantry, which allow for greatly increased lateral mobility, which comes as a great boon in urban combat scenarios, and a great deal of focus is put into learning how to control's one movement and momentum, meaning a well trained operative can become like a blur on a battlefield. [/hider]