Really depends on the timing the plot had died. I'd really prefer for a roleplay to go dead after the first event, you'd then get he satisfaction of [color=a2d39c]"at least we got to this"[/color] However I'd hate for when the whole cast decides on an event then not get to it=roleplay dies, [color=c4df9b]"You got me all hyped for nothing?(눈_눈) "[/color] Through the short experience of a roleplayer, I haven't gotten anywhere near an end of a roleplay so I haven't had a taste of being fulfilled ┐( ˘ 、 ˘ )┌, maybe if I did I'd be more frustrated ....φ(︶▽︶)φ....