[quote=@MissingAxis] [@Keyguyperson] I didn't see anything glaringly disruptive on my read-through, but your sheet is incredibly dense and simultaneously a bit scattered. Would you mind posting a more concise version of your nation-sheet here in the OOC so I can see a better rundown of your civilization? [/quote] Alright, I've written up a quick rundown of some important things here. If there's anything you need clarified, let me know. [hider=Hoshijin Empire Abridged] [b]Faction Name:[/b] Hoshijin Empire [b]Faction Type:[/b] Feudal Empire [b]Species:[/b] -Hoshijin: Humanoid heavyworlders with high strength and high metabolism. Pointy-eared space elves that have weird hair. -Cathleans: Genetically engineered slaves/servants made by humans, with the technology having long since been lost. Usually cyborgs that are fine-tuned for grunt work. -Aaradethvai: Blue-skinned humanoid bird people that look more like humans than birds save for their wings and feathers. Weak, hollow bones, blood cells produced by central organ rather than bone marrow. Can only fly in conditions similar to their homeworld. -Uchinaans: Primitive space dolphins that are semi-independent, but swear fealty to the Empire. -Humans [b]Scale & Territory:[/b] Control of five star systems, corresponding to five hexes. There is only one major planet in each system, with one system still being in relatively early stages of colonization. Industry on one colony world is still based on fossil fuels and on another is nearly nonexistent, whereas on two others high-tech industry is fairly well developed. The homeworld is becoming post-industrial as factories move to the colonies. Resources are gained largely through asteroid mining, the home system contains Lagrange point stations and each planet has a large orbital. [b]Culture:[/b] The Hoshijin are (obviously) dominant, and are more or less Proud Warrior Race Guy. They highly value honor and honoring one's word, and martial prowess comes in at a close second. Feuding nobles hold most of the power, but an emerging merchant class is beginning to rival them. Religion is fairly important to Imperial society, and the state religion holds that one must follow the honor code of one's caste in order to advance (be it in the next life or the current one). The Hoshijin, despite their belief in their general superiority over the conquered races, remain respectful to all due to tradition inherited from their myth of a god that bowed even to animals out of his own shame. They are very much expansionist and often self-righteous, believing that their very species represents the forces of good in the universe thanks to their mythology. As such, the expansion of their influence is considered perfectly in line with the will of the gods. [b]History:[/b] The Hoshijin first created civilization as we know it before or during the breakup of their world's supercontinent (a relatively recent occurrence, to be fair), but a catastrophe destroyed said civilization and they spent eons as hunter-gatherers. Society developed first around warfare, then around trade, then their planet descended into a devastating period of war which they only recovered from after the creation of a UN-analog and a period of globalization. The planet as a whole actually voted the original Emperor into power, as he was seen as a moderate choice as opposed to the "extreme" progressives and traditionalists. After barely managing to get off their massive homeworld, the Hosijin quickly started feuding within rising Imperial houses over various asteroids and such. Small-scale colonization of other bodies began. FTL and antigravity technology in the form of exotic matter with negative mass was discovered during an expedition to Dagon, the system's largest gas giant, which had various ancient installations floating in its upper atmosphere. This, understandably, made it much easier to launch ships from the homeworld. The Empire conquered four planets afterwards, two of which were primitive and three of which were human colonies (the most advanced one surrendered without a shot). And began colonization of a waterworld for Hoshijin and Honorary Hoshijin only. [b]Technology:[/b] -Railguns: Exactly what they are in real life. Used on ships, vehicles, and sometimes by anti-tank or machine gun crews. -Small arms: Pretty much exactly the same as ours, but with things like smart bullets being much more common. -Nuclear howitzers: Weapons that pretty much just detonate a nuke and direct the energy from said detonation towards the enemy. Launched on expendable drones because otherwise they'd blow up the ship. -Fission and fusion: Fission is used on ships and some larger vehicles, fusion is used only to power cities and the like. -Antigravity: Simple cancellation of mass using exotic matter, rather than outright control of gravity. Requires conventional propulsion to actually move and not fall down or up. -Warp Drive: The warping of space using exotic matter to "propel" a ship at FTL speeds. Any ship exiting warp is highly visible, even beoing obvious to the naked eye. Ships must periodically drop out of warp to discharge radiation and particle buildup to avoid being cooked alive. -Exotic matter: Produced using black box technology found on Dagon. Reproduction of devices is possible and widespread, but nobody understands exactly how they function. An overview of the faction’s technological capabilities. Include their FTL method. [b]Military Forces:[/b] The Imperial Military is split up into four branches: The Imperial Spaceborne Navy (ISN), the Imperial Airborne Force (IAF), the Imperial Oceangoing Navy (ION), and the Imperial Army (IA). Honorary Hoshijin as well as simple subjects of the empire serve in the military alongside its Hoshijin core, both as officers and cannon fodder. Hoshijin military doctrine is based heavily around firepower and effective usage of the forces one has, a doctrine which is quickly becoming outdated with the expansion of the military and the capability of the Empire to deploy combat troops onto planetary surfaces without spending a massive amount of propellant. New officers are trained accordingly, and taught how to handle the large numbers of troops-and subject species officers-they must keep in line to secure victory. Positioning, as always, is of major importance and defense is number one for the Empire as they know very well that it is not hard for a technologically superior faction to beat an inferior one with more sheer manpower. When on the attack, Imperial ground forces prefer encirclement maneuvers and the creation of supply droughts using blockades of specific pockets. Mobility in the form of fast armored vehicles and air power is essential to Imperial forces, and the effective usage of both by Daimyō Kipposhi during the invasion of Cathlea is often said to be the only reason the Empire wasn't forced to retreat by their technologically inferior but vastly larger opponent. In space, the Empire is still learning the ropes. Range is a well-known deciding factor, but beyond throwing shells and nuclear fire at the enemy there is little in the way of tactics. Some Daimyō and members of the royal family hope to change this by learning from the aquatic Uchinaans, whom evolved in an environment wherein the three degrees of freedom experienced in space were just a fact of everyday life. Already, trials are being conducted using Uchinaan hunting tactics in an attempt to find ways to actually win the battle in space through strength of mind rather than strength of numbers.[/hider]