[img]https://i.imgur.com/oWiT1bY.png[/img][hr] [hider=Hector Jeross (RP: City of Gold ver. 1)][u][b]Basic Information[/b][/u] [b]Name:[/b] [i]Hector Bronson Jeross[/i] [b]Nickname/Alias/Etc:[/b] [i]Crystalisk[/i] [b]Gender:[/b] Male [b]Age:[/b] 18 [b]Height:[/b] 6'0 [b]Weight:[/b] 137 [b][u]Appearance[/u][/b] [b]Hair Color:[/b] Black [b]Eye Color:[/b] Brown [b]Ethnicity:[/b] African-American/Jamaican [b]Physical Appearance:[/b] Not exactly a powerhouse. Hector is tall, lanky, thin. Not exactly strong and powerful as his brother, Samson. But Hector has his own brand of looks. In terms of facial features, he's quite different from him. His features are more streamlined, and less pronounced, but he's still quite attractive. Hector's head is pear-shaped, and is medium sized. His chin and jawline are very sharp, large and pronounced. His nose is large, he has a thick nose-bridge, and has wider nostrils than what would seem to be attractive. Hector's lips are thick, puffy, and full. His eyes are medium sized, brown, and are quite good looking for a boy. Usually he has a narrow, sharp look in his eyes, almost like he's disgusted or battlescarred. The rest of Hector's body is fair. He's really skinny and thin for someone that's tall. However, he's a bit muscular, just nothing spectacular. There's plenty of muscles in his legs implying that he's a guy that does plenty of running. Which is true. Hector's skin is coated in several bruises and scars, several of which imply years of abuse. Most notably, there's a massive burn scar on his arm, one that starts below his elbow, and stops a few inches away from his wrist. Hector's hair is a dark black color, and is styled in dreadlocks. [b]Attire:[/b] Hector dresses causally when not on missions. He'll wear just about anything as long as it matches. Though, he's seen wearing superhero shirts of some sort. When out on a mission, he suits up in his "costume". Which consists of goggles, a black trenchcoat, combat boots, and anything black underneath it. [b][u]Personality[/u][/b] [b]Outward & Innate Personality:[/b] Not really a people's person, at least not anymore. Hector is troubled, and has many confidence issues. He just feels as if he's a screw up and a failure in general. He looks up to Samson, and the others and wonders why he can't be like them. Hector has these opinions for a reason. Years of abuse, on top of the incident he incited that got people killed, have caused him immense amounts of self-doubt and guilt. It really inhibits his abilities to act independently, as he needs someone to hold his hand in order for him to do the right thing. However, Hector certainly won't be openingly angsting about this anytime soon. Usually he keeps his mouth closed, and tries to appear as emotionally impenetrable as his brother, Samson. Despite this, Hector is polite in conversations, and treats the other members of SAM politely. Hector sees the fight against the Skulls as redemption for his previous crimes. He believes that defeating them will carve a way for him to put his past behind him and start anew. [b]Skills/Talents:[/b] Hector is experienced in playing soccer, and could have gone pro if he hadn't join the SAM. He's fast, has killer reflexes, and is quick on his feet. He's also done plenty of climbing. Trees, fences, you name it. Hector knows his way around a knife or two, and as a hobby, he learned how to throw knives. A hobby turned useful. [b]Prized Possession:[/b] N/A [b]History/Bio:[/b] Check Samson's sheet. [b][u]Abilities[/u][/b] [b]Power:[/b] [i]Energy Crystals.[/i] Hector can manipulate dark blue crystals out of his body. He's capable of the usual elemental techniques with these crystals - Move them, shape them, control their growth, destroy them, etc. These crystals are nearly hard as diamonds, and are quite. A technique that Hector does is coat his limbs in these crystals for defense, at the cost of physical mobility. He can also reduce these crystals to a powder. Now, these crystals have a very special property attached to them: energy absorption. The crystals can draw in and absorb all types of energy (Kinetic, Heat, Electrical, Radiation, Sonic, and so on) from the surrounding around and release it in a weaponized form. The bigger the crystal, the more energy can be stored in the crystal. [b]Weaknesses/Limitations/Drawbacks:[/b] Hector is an energy magnet, as in energy is naturally drawn to him. Meaning that energy will be subtly attracted to him when he's around. Having a higher risk of being hit by a bolt of lightning or a wild fire spreading towards him. Say if someone throws a book in his general direction it will curb towards him and whack him. If a building was on fire and he walked by then the fire will spread towards him. You get the picture. He also gets hit much harder by physical attacks. It makes it difficult for him to dodge attacks. He's not immune to energy in any way, so this can be a problem. Each individual crystal can only absorb one kind of energy at a time, any other energy comes in contact with the crystal will damage it. Hector's crystals, while hard, are brittle, and can shatter under certain damage. There's also a set amount of energy each crystal can absorb, like it's been mentioned before, depending on the size of the crystal. If more energy is absorbed than the crystal can take; the crystal will explode, releasing the energy it had stored, and sending crystal shards flying. [b][u]Other:[/u][/b][/hider] [hider=Hunter (RP: Othergrounds)][u][b]Basic Information[/b][/u] [b]Name:[/b] He keeps his real name a secret [b]Nicknames:[/b] [i]Hunter[/i] [b]Gender:[/b] Male [b]Age:[/b] 17 [b]Height:[/b] 5'10 [b]Weight:[/b] 164 [b][u]Appearance[/u][/b] [b]Hair Color:[/b] Black [b]Eye Color:[/b] Black [b]Nationality:[/b] American [b]Physical Appearance:[/b] Hunter is lanky, yet thin. He has a rather pale complexion, due to the use of his powers. His skin is scarred with hideous looking wounds, the most notable ones were the ones on his palms. His palms appear completely covered in scars from what appears to be blades. These scars on his body are a mix of old scars and new scars. Making obvious that he's had some of these scars for years on end. Fortunately, there aren't too many scars on his face and head. Except for a small scar that he got under his eye, and a scar on the bridge of his nose. The rest of his upper body is literally coated in thousands of different scars. Other than the scar his skin has other imperfections such as moles, and blemishes. He is rather thin, as he has a healthy build. He does look rather unimposing, and weak. Like he can't do anything physically. Hunter's face is squared and well defined. His nose is thin and one of the least notable things about his face. He has a pair of black wide set eyes which are a few inches away from each other. His eyes are notably big. His lips are thin, and is mouth is average sized. Hunter is always sporting a facial expression that is of fear, or paranoia. Hunter isn't exactly an attractive person. He has hair cut short, and it's wavy. He also has hair on the rest of his body, and is growing a small stubble. [b]Attire:[/b] In public, Hunter tends to wear heavy outfits that cover up much of his body. Because of all the scars he has, naturally. He'll wear a long sleeved overcoat, or any article of clothing as long as it covers his being. When alone he'll dress rather lightly. His outfit changes from day to day. One thing he will always have is a large black tote bag slung over his shoulder. This bag appears to be for women but he doesn't really care. Inside this bag is several art supplies, such as paint brushes, paint, etc. He also holds a first aid kit, which he knows how to use. Hunter always keeps a switch blade in his bag. [b][u]Personality[/u][/b] [b]Innate Personality:[/b] Innately, Hunter is always wondering why he can't be like other people. He always feels conflicted about things, and wishes that everyone else would be like him so he wouldn't feel so awkward. At times the only thing that made him feel normal is his art. While it's more subtle than anything he has an obsession with art. His goal in life is create his masterpiece. When someone damages his art he tends to get upset, and at times violent. It brings out his "bad side" very easily. Which makes him act, instead of think. Other than that he's a thinker. In his own head he analyses things, and takes note of plenty of things. He does have a great memory and is precise. Sometimes when stressed he tends over think things and force himself into a metaphorical corner. [b]Outward Personality:[/b] Outwardly, Hunter is rather odd, creepy even. The way he talks, the way he looks, those scars, it's rather unnerving. However, he's social, just not very good at it. It's because of the aforementioned habit of not getting people. Some things will simply perplex him. He also tends to be blank and blunt, never will he beat around the bush. He tends to be oblivious to somethings. Hunter will be polite to people unless given a reason not to. With people he doesn't like he'll just ignore them and let them do their own thing. He's long learned how to ignore jerks. At times it appears that he can't stand up for himself. Except when they push him too far, then he won't hesitate to fight. Unlike some people he doesn't really fear pain or threats from other people, and if motivated enough. There is a limit to this, however. Like many others he tends to avoid dying the hardest he can. Hunter is a very kind person, and will always think about other people when he makes a decision. At heart he's a kind person, he just tends to act strange, and out. When he's stressed he tends to act a bit more erratic, and won't think some things through. One thing that brings him great pride is his artistry skill, nothing will make him feel better than showing off his pictures to those who are interested. He also tends to draw things. Whether it be an object he likes, a scene, or people. Except he doesn't draw them with his own blood. [b]Hobbies/Skills:[/b] Art. From a young age Hunter has been interested in art, and is considered to be a prodigy when it comes to art. He can draw well with his fingers, and brushes well, he knows how to use other forms, but isn't as good. Hunter also knows how to use first aid kits. He also done some fencing, so he knows a bit of swordplay. [b]Favorite color:[/b] [b][u]Abilities[/u][/b] [b]Power Class:[/b] Other [b]Power:[/b] This power is inspired by a video I once saw of a very special artist... You'll figure out who after reading. Hunter has access to the mighty blood-art technique. Which allows him to draw things with  blood and whatever he draws will take a physical form identical to the drawing. Essentially he can create constructs out of blood. All these constructs will be texture-less, yet blood colored. For him to accomplish this he has to draw a useful amount of blood, then if he has a solid surface; draw exactly what he wants to materialize on it, then it'll sort of come to life. Of course he also has to concentrate hard on what he wants to create. By concentrating these constructs will be able to mimic the features of what he's drawing. Such as if he thinks of a sword really hard while drawing it; it will be metal-like. He can create virtually anything as long as he has enough blood and it isn't too large. Hunter also has the ability to control what he materializes to an extent. In a short orb (around two feet) around him, he can move objects telekinetically, which allows him better control over his constructs. Even if he's holding them. Which is how he appears to be rather skilled in wielding weapons, because he's telekinetically guiding them to their target. In addition to these powers, Hunter is able to regenerate blood extremely fast, and wounds a bit faster. His body also contains a larger amount of blood than average. At this point he is unable to create living beings with his art. However, in due time he'll have the potential to bring life to his drawings, if they're drawings of creatures/animals. [b]Weaknesses:[/b] Hunter can only use his own blood to draw art. He can't create mechanics with his art, only static objects. While Hunter can regenerate wounds and blood faster, there's a limit to it. It's far from instant, and he may lose too much blood and possibly die. Which is rather dis-servicing because he also has to produce enough blood out of his skin to make art. That requires him to make a rather large wound to produce enough blood. His most blatant weakness is that he requires a bit of time to make art. While he can draw something rather fast with his fingers alone he needs a few minutes to draw. However, he has worked around this by keeping a book of everything he usually draws and keeps it close to him at all times. Speaking of which, he has to draw what he wants to create exactly. It's size, it's detail, etc. Even if he mis-draws one line when it takes a physical shape it'll be rather deformed. It's a little quirk of his to never let this happen, and will scrap the whole thing just to fix that one error. Finally, once he draws the picture and it takes a physical form, the drawing will be left behind and if it's tampered with even in the slightest the construct will be destroyed, until it's corrected and reappears. [b]Burst Potential:[/b] Zeta [b][u]Other:[/u][/b][/hider]