[quote=@ClocktowerEchos] I'm curious on the "heightened sixth sense and at times even beyond, showing various psychic powers". To say that its a point of concern would be fair. I don't mind the pseudo-sixth sense but the psychic power is just pushing it over the edge. I wasn't aware that we were allowed that since I thought of that teetering on the more magical side of things. Like what abilities do they have and how strong are they? How common are they? Why don't other races have any of these "Newtypes"/How did humans just living in space get these traits? [/quote]Psychic power in general is quite common in fiction. I wouldn't mix it with magic and science fantasy element. As for what Neue Mensch or Newtype can do? I am sorry to admit but I never got far enough with this civ in an NRP to even describe one. From that description you can guess how common they are. Not very much, I can tell you. Never fixed down the specifics because I never needed to. So yeah, I am now practically improvising that here so I don't promise it to be great. Newtypes would be generally rare, somewhere between one in a thousand to one in the million. There are enough that most high nobles and knight orders at least have one or a few but rare enough the common person hardly encounters them. A low ranking Newtype has enhanced learning, reflexes and occasional bouts of the sixth sense. Hence why they are forced into the military, because they are decent pilot material. A more decent Newtype might feel strong intents or emotions, have occasional visions or feelings of the future but nothing absolutely reliable. These powers are not universal and one might be capable of one of these abilities but none of the rest. A strong Newtype is an inch away from being an outright telepath. Their visions might be more clear about the future or they can be outright lie detectors. It varies a lot and there more or a less powerful Newtype in this category. There can be specific and unique variations like a Newtype who can tell if a food he touches is poisoned or a bodyguard having a weird hunch when waking up on the day his master would be murdered. Newtypes can be valuable but they are never almighty in their powers. Another interesting note is that Newtype abilities work better between fellow Newtypes. Even a lowly Newtype can detect another Newtype by seeing him/her. More powerful Newtypes might just feel the presence of other if they're nearby. A decent Newtype might communicate telepathically. This could be just a heated moment ("Dodge!"), a short while or even an entire conversation depending on how good they're. Newtype powers cannot harm commoners but the same isn't true between a strong and a weak Newtype. Psychological attacks are plausible and some Newtypes train their powers to harm others of his/her kind. Basically it has uses, interesting but it wouldn't dominate interactions with Krugstahl. That's my aim. There shouldn't be an occasion where one can go "Hahahah! You don't have any psychics and psychic defenses hence you're boned!". That's not my aim. Another thing you should remember that Krugstahl is a feudal principality so these people are divided between various nobles. Think of artisans and scholars employed by nobles. Kinda that's what Newtypes are. [quote=@Palamon] It seems pretty good to me, however I too am weary of the sixth sense[b]. Because if your humans have it, then most humans in the RP would because so far most of the human races in this RP spent a lot of time in space before becoming the civilizations they are.[/b] [/quote]About that: [hider=Krugstahl history spoilers] It's more like an excuse for their spacenoid superiority propaganda than the actual reason. I thought it's obvious from the fact how Neue Menschen were not the bringers of utopia, either. Same with the "accidental" malfunction of the jump drive rather than some crazy man *ehm* Karl von Krugstahl *ehm* deciding to create a whole new civilization on his own. [/hider]Should I change the references to make it more obvious? I might be just so cynical by nature I felt I don't need to add hints. Oh and I sure don't mind if other civs have psychics on their own. No intentions to monopolize them.