[hider=Eisenkiesel] Name: Eise Gem: Eisenkiesel Appearance: Eise towers over most Gems, standing at a mean 8'6 and being nearly half as wide. Like most quartz Eise's hair is long and wild, trailing down a little past her hips and a bright, almost violently white in color. In contrast her skin is a deep red, with "tiger stripes" of a dirty yellow running up her arms, back, and outer thighs. Eise has a very muscular appearance in accordance to her role as a frontline soldier. being As of now she still reforms with her original Homeworld uniform, primarily black with slight red accents on the torso and "boots". There is a yellow diamond symbol in the center of her "shirt". Gem Placement: [url=http://vignette1.wikia.nocookie.net/gemcrust/images/e/e3/Eisenkiesel_Gemstone.png/revision/latest?cb=20160201005753]Placed vertically over her heart.[/url] Gem Item: [url=http://orig02.deviantart.net/8168/f/2015/072/8/4/icy_crystal_axe_by_jeffelipe-d8lhwtj.png]A crystal battleaxe that can be changed between one handed and two handed forms.[/url] Powers: Strength: As a Eisenkiesel Eise was built for brutal, frontline combat and it shows. Only a Diamond or some Fusions could out-feat an Eisenkiesel in terms of raw strength. Durability: Complimenting her strength, Eise is able to take a staggering amount of damage before "poofing". However her throat and just under the ribcage are significantly softer. Armor Up: Eise can summon crystalline armor anywhere on her body. This armor is incredibly tough and can be summoned quickly but can only cover a small surface area. In combat it is usually summoned along the forearms for blocking and parrying, however it isn't unheard of for her to use it to punch or kick with added "Oomph." Charge: A common ability amongst frontline Gems, Eise is able to fill her body with energy before charging towards her foes. This charge makes Eise appear to have been swallowed by her hair and transformed into a spiked, crackling tire as she speeds towards her target. While powerful and fast she has very limited vision and turning ability, meaning she must commit to a path and hope for the best. Backstory: Eise was barely fifty years old when the Rebellion broke out on her home, consuming Earth in the fires of war. By the time she was deployed on the battlefield she had all the knowledge on how a war worked, but she didn't have "practical experience." She didn't know what it was like to feel of the power of a light cannon exploding near her, or the sound of a Gem shattering under her hands. She didn't know what it was to look a fellow Gem in the eyes while she cleaved them in half, full of fear and anger. But in the heat of battle it didn't matter, not at first. It was her job, no... her [i]purpose[/i] to stomp out the Rebels whenever her superiors ordered it and she reveled in it, glad to serve. But when it was all over, when she was alone with only her thoughts she could hear them. Every crunch, explosion, and scream would flood to the forefront of her mind. It only got harder to push them away as the battles grew in intensity and more and more of her sisters were struck down, becoming jaded with the whole affair. It all came to a head in a seemingly apocalyptic battle that occurred towards the end of the Rebellion. The battle was the fiercest yet, with both sides losing countless Gems in the chaos. Eise's unit had pushed too deeply into the enemy's battle ground, cutting themselves off from the rest of the force. Surrounded and with no way to escape, what started as a breach through enemy lines became a desperate fight for survival. The squad fought valiantly, but it was many strong opponents versus the few and Eise and her squad were beginning to become overwhelmed. However the Rebellion seemed to think that wasting anymore Gems on this pocket of warriors was foolish and instead unleashed a volley of Light Cannon fire onto Eise and her squad's location. Upon reforming all Eise could see was ash and grey, it covered the ground for miles around her. Fires still roared in the distance but none of it mattered as she dug through the ash desperately for her squad, any of them. She didn't find them, only shards and fragments of what they used to be. Eise couldn't even tell the gems apart they were in so many pieces. In that moment, cradling the remains of her only friends in her hands, Eise began to wail. She sobbed for what could have been an eternity, all of her repressed feelings flooding out in waves. The only thing that brought her back was movement out of the corner of her eye, a rebel who was apparently wandering just as lost as Eise was. Eise wanted to fight her, to stand up and strike her down and shatter her gem... but she couldn't. As pitiful as it was, she couldn't stop her crying nor her cradling of her friends remains. Away from the heat of battle, away from her superiors, Eise couldn't muster the strength or hatred to strike the rebel down. Apparently the rebel couldn't either, eyes full of pity and sorrow. She left, most likely to return to her forces instead of going for the kill. Eise stayed for many more hours, mourning her comrades. When she was able to return to her superiors Eise was a changed Gem, no longer having the fire to fight on the frontlines. Eventually she was shuffled to a kindergarten, stationed as a guard for the newborn Gems who would be shipped off to the grinder. It is here that she became to resent not only her superiors, but the Diamonds themselves. However in the end she was a grunt, ill equipped to do anything other than to fight. She could do nothing to help the newborns, their lives becoming a very closely guarded commodity were trying to smuggle them off Kindergarten would only bring Eise closer to her Shattering. Then the alarm hit, The Weapon was about to be launched. A cold panic had seized the Kindergarten as hundreds of Gems began flooding to escape ships. Eise did everything in her power to help the newborns onto the ship, filing them as quickly as she could until The Weapon was fired. It was too late for Eise herself to join in the ship, being to big to fit through the now closing door. Her last act before she began to run was scooping up a smaller newborn and tosser her into the closing door, the Gem just making it through. Eise ran, looking for anything to hide in. Unfortunately this section of the kindergarten was filled with unborn Gems, no holes to hide in. Instead she did the only thing she could, inducing a landslide and hoping for the best. The rocks covered her right before The Weapon hit, an exceptionally large boulder landing square on her back causing her to Poof. Other: Bow to the Queen [/hider]