[@tsukune] I remember having to do that in school, [s]fuck that[/s]. I made a tower defense game back when I had to, lost of people made platformers cause of the ease. Triple A titles have like 30 person teams with a head who knows how to do everyone's job at least as well as they do, if that were not the case most triple A titles would never come out. I wanted to be a game Dev at one point...I had that dream crushed. Honestly not unhappy about that but yeah. You got this though, debugging is the hardest part and honestly most tedious.