[quote=@Eklispe] Well the way these things go usually is we have at least 1 pirate crew and sometimes some marine fellows running around as well. Finding One piece and the benefit of crews is generally a good reason to get into a group of some sort. One of the problems I foresee is a lot of weight is put onto the GM to put a plot out for each island people go to. Perhaps if we had everybody 'make' an island adventure and co-gm/gm it when a group gets there to help spread the weight around so to speak. [/quote] I think this is a very good idea. We can have all the characters doing their shenanigans on the ship between islands, and then everyone who wants to can hop in a rotation for making a cool island. If we have a lot of players, we could have two rival pirate crews to make things interesting.