[@Grueslayer] I see. Increasing Chi seems pretty straightforward then. Defeat a number of people comparable to, or stronger than yourself, equal to your level of Chi at any given time. Or, increase it through various other means through character development and plot interactions. Since there isn't a set stats system in place, we would have to individually "write out" how our characters get stronger whenever they level up, and as for how they could gain new techniques... I guess it could all come down to battle experience & "development posts", as in, the number of times our characters have engaged in battle, as well as the number of posts pertaining to our characters training/practicing/studying. We could set a goal for say: 5 battles & 2-3 posts of character development around techniques as a requirement for us to be able to unlock said technique. This gives us the chance to elaborate more on each character's techniques as well as increases the chances of character interaction between player characters since they might want to spar or train together/share insights etc. Of course, that's just a random idea of mine. All in all, this system is quite similar to one one RP I'm in, as in, It is loose and versatile, and allows players more freedom when writing out their characters. I like it.