[center] [img] https://s-media-cache-ak0.pinimg.com/564x/3a/de/0d/3ade0d1f9b902f4f0a5ceb4d94e1ce08.jpg [/img] [/center] [center] [h1] Saddaj Dakoren [/h1] [/center] [h2] Basic Information [/h2] Tier: Moderate Powers Titles: Desert Wanderer (prefix, replacing surname - Desert Wanderer Saddaj) Age: 33 Gender: Male Race: Human Occupation: Traveller, Shaman Height: 5'9" Weight: 167lbs - mostly muscle Build: Medium (athletic) Skin tone: Dark Eye colour: Brown Hair: Deep black, shaven almost completely [h2] Details and Background Information [/h2] [indent] [h3] Saddaj - Psychological Description [/h3] One of the most prominent features of Saddaj's personality is his devotion to the Ashen Steppes. Just as with most Desert Shamans, the Steppes are to him what a god is to his clerics. However, most Desert Shamans have a caravan or settlment both to protect and to rely on, Saddaj has neither. Saddaj's relationship with the Steppes is much more personal, as it is rare he speaks to anyone human, but he communes with the Steppes twice daily at least, more when in danger. He feels guilt for leaving his home, something the Steppes cannot understand. [h3] Saddaj - Brief History [/h3] Saddaj had a strange connection to the desert ever since he was a child. He found little comfort around humans, and preferred solitude. He spent a lot of his spare time (which wasn't much - in the Steppes, you work or you leave) alone in the desert surrounding the settlement of Tal Sara, where he lived. While Shamans often displayed similar characteristics during their childhood, these were especially... severe. Many of the current Shamans expected actions of great significance to take place in Saddaj's life, though whether for better or for worse was not yet clear. As Saddaj grew up, his Shamanic training began. Needless to say it went very well, his natural talent in the magic was truly unique. For these years of his life, Saddaj was happy, though it was doomed to end badly. On one of Saddaj's last days as a boy, a horrible sandstorm swept through Tal Sara. In truth, no one but the eldest Shamans in Tal Djirad had ever seen one like it, or would ever again. Saddaj, who had been going through his final training at the time, felt a voice speak to him, coming through the wind. It claimed to be the conciousness of the Ashen Steppes. It told him of how it had felt its enemies' hatred, as well as their strength, growing. Of how it had created him as a warrior to destroy them should they dare to challenge it once again. Of how it was now his turn to fight. It told him to kill his teacher to prove it could trust him. He did. In doing so, Saddaj confined himself to a life wandering through the desert, speaking to no one living inside its borders. The desert sustained him, and made sure he would never give up. He even tried to end his own life once, the desert wouldn't allow it. So he walked. He walked until his feet were bleeding as the sun was setting over the cruel bright hills in the South. [/indent] [h2] Arena Information [/h2] [indent] [h3] Weapons and Gear [/h3] [list] [*]Ancestral Spear-Stave - Saddaj's weapon is a spear-stave from the Dakoren familial tomb. Saddaj comes from a long line of great warriors, and is skilled at using the spear-stave in both short-hand (holding the stave close to the head, in one hand) and long-hand (holding it near the blunt end, with both hands) techniques, as well as being able to swiftly transition between the two. Saddaj prefers to use the stave as a defensive tool in long-hand, but attack with short-hand. It is enchanted so that it may release a strong gust of wind. This is enough to stagger, but not knock down, an approximately human-sized opponent. There is no limit to the number of times it can be used, but there is to how often. Ten to twenty seconds are usually required between each use. [*]Desert Clothing - This is unarmoured, unenchanted mundane clothing. It has no particular use besides protection from sunburn and blindness. It can be used to hide Saddaj's face when necessary. [/list] [h3] Skills and Special Abilities [/h3] [list] [*]Desert Magic (Weather Control) - Using his Shamanic talents, Saddaj is able to change the weather to his liking, even regardless of the time of year or day (yes, he can make it blindingly sunny in the middle of the winter at midnight). While this rarely has a significant effect on a battle, he can use it to make a battlefield more like his home ground, and it could certainly have an effect against strange creatures such as vampires, or fire elementals, for whom particular forms of weather can be debilitating if not fatal. [*]Desert Magic (Sandstorm) - This spell allows Saddaj to create powerful gusts of wind while summoning a cloud of dust, and maintain this so that in a wide radius it is very difficult to see, and creatures without protection may suffer from having sand get into their eyes mouth, or other orifices. While these happenings may seem trivial, a loss of focus in a battle can be devestating. [*]Desert Magic (Transmution and Manipulation) - Some of Saddaj's most powerful magic, he is able to transmute any kind of stone or brick into sand. Besides the potential to remove structural integrity, causing landslides, Saddaj's other ability described here works remarkably with it. He is also able top telekinetically move up to several cubic metres of sand at once. The potential for this is varied, but when a smaller contact point means more pressure, how much damage could a fast-moving object deal, when it is the size of a grain of sand? [/list] [/indent]