[center][img]http://img15.deviantart.net/8fd1/i/2015/353/d/0/guard_by_wlop-d9kmnxu.jpg[/img] [i]”I had a dream. A dream in which a great darkness from the East spread across the continent. This darkness was angry and hurt; its lust for vengeance was so great that soaking the entirety of Askor in blood could do little but whet its appetite. It is coming. I have seen it. But fear not, for I have seen how to stop it.” It was these words that the Prophetess spoke to the lords and ladies of the continent of Askor when she had a vision of the future. At first she was ignored, but when her prophecies proved correct time and time again a sense of dread began to creep into them. They couldn’t help but suspect that she could indeed foresee the future. Perhaps more terrifying for these lords was the fact that their peasantry had come to believe in the divinity of the Prophetess and were demanding that she be aided in her quest to stop the darkness. Heroes and champions from across the continent answered the Prophetess’ call. Soon the Prophetess had a legion of these heroes and champions and they became known as the Silver Legion. The Prophetess and Silver Legion departed for the East, ready to fight the threat she had foreseen. The fight was a harsh one; ten years later the Silver Legion returned, two thirds of its men having passed away. The continent of Askor had been subjected to droughts, famine, and terrible plagues during those ten years. Some of the people welcomed the Prophetess back as a true hero, their savior. Most viewed her as a terrible demon, the cause of all their pain and suffering over the past decade. The lords of Askor took advantage of this sentiment. They attacked the Silver Legion, killing it to a man, and captured the Prophetess. It is said that the Prophetess had one final prophecy as she was burned at the stake. “Three hundred years will pass before you realize the terrible mistake you have made. Askor shall suffer through two decades of war before the East brings an even greater conflict.”[/i] [b]OOC[/b] This world, in the event that you haven’t caught on yet, is a high fantasy one complete with magic, non-human races, and heroes who can change the courses of entire wars. It has been three hundred years since the passing of the Prophetess and her Silver Legion. The continent has seen its fair share of strife and peace since then, however the past twenty years has seen the entire continent embroiled in war, with all countries partaking in the conflicts. This has been, in large part, due to unknown entities influencing countries to wage war on each other. While this era of war seems to be coming to an end a new threat has arrived on the horizon: the Einherjar. As of the beginning of the RP they are an unknown entity: the countries of the continent do not know they exist and largely do not believe that there is a threat to the east. Given the high fantasy setting technology will be that of the high middle ages (12th and 13th centuries), except more centralized governments will be allowed. In the interest of preserving the fantasy setting there will be absolutely no guns or gunpowder based weaponry. Magic will be a moderately common sight in the RP. In terms of combat strength the average magician is on par with a single warrior; the average mage will only kill one foe per spell, so don’t expect your run of the mill mage to kill scores of troops with a single fireball. [b]Rules[/b] 1) Don’t be a child. Seriously, if you can’t act like a reasonable human being then this simply isn’t the RP for. 2) You are expected to post 1-2 times every 7 days. Any more and you are liable to burn yourself, and others, out and any less and the RP will move along too slowly. If you do not make a post within 14 days with no prior warning you will be dropped from the RP. 3) This is an advanced RP. I expect you have to correct grammar and spelling in your posts, at the very least. One or two mistakes per post is fine, and expected, but if I see ten “teh”s in your post we will have a problem. 4) Please don’t join if you are going to disappear after one or two posts. You know who you are. 5) Just in case you missed it in the above section: guns and gunpowder based weaponry are not allowed. [/center] [hider=Maps][url=http://vignette3.wikia.nocookie.net/spore/images/b/b0/NewKoldenweltTestMap.png/revision/latest?cb=20131206210841]Base/Climate Map[/url] [img]http://img.photobucket.com/albums/v662/Darkspleen/Legends%20Map_3.jpg[/img] [i]Political Map[/i][/hider] [hider=Nation Sheet][center][h2]Country Name[/h2][/center] [h3]Government[/h3] In short how is your country run? How is your ruler selected? How much power does your ruler have. Is it a monarchy, a republic, or something else? What is the ruling dynasty? I don’t want to see five paragraphs here about how your monarch has to go through parliament to select viceroys or something. It needs only be long enough to provide a sufficient summary of your government. Feel free to add additional info under a hider if you feel compelled to. [h3]Geography[/h3] This should be more just a claim of your location. Talk about the climate, terrain, and important locations in your country. Specifically mention major cities and your capital. Bonus points if you have an internal map that includes highways. [h3]Culture[/h3] Much like the government section, don’t drown us in details, though feel free to add more info under a hider or something. Is your country culturally homogenous or a mixture of ethnicities? Are your people humans or some other race? If you have various ethnicities, how do they interact with each other? What are your people’s values? Bonus points for adding insults they use to refer to the people from countries they have been at war with. A note about nonhuman races: do not simply make them arbitrarily superior to humans, if they are better than humans in one way then they will be inferior in another way. [h3]Military[/h3] How do your people fight? What strategies and tactics do they usually employ? What sort of equipment do your troops use? What’s the emphasis of your military? Try to be somewhat unique here. If a pre-existing country makes heavy use of heavy infantry and shield walls, for instance, don’t do the same yourself. I am not interested in numbers or percentages, so don’t use them. [h3]Heroes[/h3] Each country gets one superior hero and three normal heroes. In terms of combat strength expect a superior hero to be on par with about 150 men and normal heroes to be on par with 100 men. (Yes, this is the only place in the sheet where there are actually numbers) Basically these are the badasses of your country that you can use for point of view characters if you want. At absolute bare minimum you need a name and one line description of what your hero is good at; however, ideally this should be the largest section of your sheet. You can use any explanation you want for why your heroes are stronger than normal people. For example using magic, being blessed by a god, or simply being very skilled with their weapons. Also keep in mind that if a hero dies you can replace him or her with a new one. [h3]History[/h3] A brief history of your country is fine, so long as you cover the last 20 or so years. I’m looking for more of a summary of important events than list of dead monarchs. [h3]Relations[/h3] How does your country interact with its neighbors. I am [b]not[/b] looking for a list of exports and imports, but feel free to add them if you want. At bare minimum I want a listed rival here, another country that yours viewed as an enemy and actively worked against during the past twenty or so years. [h3]Characters[/h3] Optional section. Put any info about any characters here. Examples of this would be your kings or queens, military leaders, and non-hero “badasses”. You can also put more detailed info of your heroes here as well.[/hider] [url=http://us22.chatzy.com/95824915845994]Chatzy[/url]