[hider=Drosil/Shadar Maeneld] Full Name: Drosil/Shadar Maeneld Nicknames/Titles: Dros for Drosil and Shade for Shadar Occupation: Drosil is a Freelance Researcher of the Arcane Birthday: October 31st Height: Drosil is around 5'11, Shadar is 7'2 Weight: Drosil is about 158 lbs, Shadar is closer to 250 lbs Race: Human Sex/Gender: Male Age: 25 Sexuality: Drosil is Heterosexual and Shadar is uncertain Place of Birth: Jasi Biography: Drosil and Shadar have no clue who their mortal parent is, as they were raised in an orphanage run by two kind and caring couple, both of them being followers of The Masked Divine. When Shadar first took over, with only the memories of Drosil to go off on and nothing else, they were the ones to calmly help him assimilate and work out what was going on. They were as clueless and unaware about Shadar's existence as he was, but that was the only thing they seemed clueless of. As followers of the Masked Divine, they were very good at discovering and keeping secrets, as well as keeping balance among the orphanage, including helping their charges grow into fine adults by I stilling in them virtues and harsh life lessons for as long as they had them. Drosil and Shadar never let themselves be adopted, seeing the couple as their parents, Shadar especially. It couldn't last forever, as Drosil began to show talent in magic, enough so that he was taken to a prestigious university in the capital of their homeland of Jasi, at the age of 15. For the next decade, Drosil buried himself in his studies while also working with Shadar to secretly keep the city a bit safer from crime, teaching his brother spells so that he can better hide his appearance, or amplify it so that he could avoid battles before they have a chance to erupt. In this time, he became known as a prodigy for his skill in deciphering and using ancient magics, spells that had been incomprehensible for centuries revealing themselves to him within minutes. His findings were alwats spectacular, so much so that he was given the rate occupation of a Freelance researcher, a Mage whose given access to all ruins and digs no matter what company or organization is working on it so that he may work his magic. It was this position that have set him and his brother on to the beginning of their adventure. [hr] The start of their current and most challenging adventure would be in the plains of the Barcean Wilds, where they met the Prince and princess of the land as they patrol with a retinue of soldiers under the kings command. While the initial meeting was a bit unorthodox, what with Drosil being attacked by robotic land-sharks at the time, he found himself tied up in their Royal affairs, tagging along for reasons of curiosity at first, but as time went on, it became more of a draw to the events that seemed to center on the young prince. Outwardly, he thought of it as him having some bigger role to play in the universe, but in his subconcious mind, it was more related to the draw of power. His hidden ambitions, grand as they were, seemed like nothing but pipe dreams for so long, but as he saw amazing and experienced great horror and wonder with the group, in the back of his mind, he felt that maybe just maybe, his dreams would come true after all. As it was, the road traveled by the prince was not an easy one. Several times the young summoner courted the void, barely surviving thanks to the magic he surrounded himself in, and in some cases, the friendships he forged along the way. He's been possessed, stabbed, dissected, and even burned into a pile of ashes on this journey, going through ungodly amounts of pain in service to the prince, but he has refused to let it stop him. He has refused to let anything get in the way of his ambitions. However, the last battle against the Advisor, which saw him take to his highest and darkest level of magical mastery yet, and it proved all for naught against this woman. Not only that, but after the battle's end, the cost of the grand magic he used began to show. The demonic features that he had worn in battle faded away to show ravaged and disfigured flesh where the shadows had lain upon him, as well as several terrible, self-inflicted wounds spread out across his body along with the ones given to him by the Advisor. The magic infused into his soul helped keep him alive, but he lost his arm and one of his eyes as a result, not to mention that his own magical powers seemed to wane more and more as days pass. He had delved into deep and terrible forces in his preparation to take the witch's head, but it had all been for naught, leaving him to pay for the consequences for his actions. While he tries to play of his situation, his brother Shadar knows exactly how his brother is feeling, and worries where it might drive him. Having suffered greivous injury himself during the battle, Shadar is no-longer as much the power-house that he used to be. His armored exoskeleton is cracked and weak, and despite the best efforts of healers, several shards of his armor still remained lodged beneath his skin, causing him great pain at a constant rate. The main probem with healing shadar is that his body heals at an incredibly slow rate compared to humans, and it's short of a miracle he's in any kind of fighting shape at all. Unlike his brother, who is bitter and spiteful about the events of the battle, Shadar is just glad to be alive, though certainly humbled by the experience. Due to Drosil's foul mood and Shadar;s need for constant treatment of some kind to help facilitate the healing process, Shadar now spends a majority of his time in the real world, a prospect he's still getting the hang of. However, even injuries like what he suffered that day didn't stop Shadar from pursuing his passion, and he put it to good use. All around his room are pieces in various states of completion showcasing various scenes of the battle, drawn either from memory or first-hand accounts of those who experienced or beheld the most spectacular moments of the battle. From common soldiers dealing battle against undead hordes to the Grand battle between Cyril and Gartian, no tale of heroism proved too seemingly insignificant to keep Shadar from depicting it in as stunning detail as he could manage. Personality: Drosil is a bit of an idealist, always wanting to do the right thing, sometimes even when it's the stupid thing. He knows that sometimes it's not the best thing to be the righteous one, but he'll be dammed if he lets that stop him. he wants to use magic to awaken the world to glorious new possibilities, to raise the people up into a glorious age of magic and technology. [hr] After the events of the first Arc, Drosil has lost a good deal of his idealism. The death of Kori, who was by far the most pure and good ruler he'd ever had the pleasure of meeting, symbolically symbolized the death of his ideals. In her death at the hands of gartian, he sees that the only way to get things done in this world is to get your hands dirty in the filth and mud, to do things that others would never dream off in order to get results. Because of this shift in mindset, he's become a bit more closed off then before, though stil rather talkative. His sense of justice remains as strong as before, but at times it may be overshadowed by his hatred for evil and corruption. Shadar is the more grounded of the two, always telling Drosil that he needs to keep his head down to earth and deal with the here and now, rather then the future, or he might not live to see it become a reality. He's also rather cold to most people, not because he dislikes them, but because he's actually very shy. He's never really done much in the ways of talking, even to his own brother, as their only source of communication to each other is through notes. He also feels jealous of Drosil, as he gets to be out most of the time, leaving Shadar alone with his thoughts in the empty void he goes to when he's not in control. He feels that the gods are cruel and laugh at him, for that's the only reason he can find in his freakish, almost hellish appearance. [hr] After the events of the first arc, Shadar was faced with a small crisis of his own. For the first time in his life, the natural strength and resilience had failed him. He'd been beatened down so thoroughly that he'd called out to the gods for assistance. Instead of taking this defeat to heart, however, Shadar has taken the pain and despair of the experience to remind him that despite his monstrous abilities, he is still mortal and far from strong enough to just rest on his laurels. While nothing has changed as far as his outward behavior, he's started to train more, as much as his body allows him to at the moment anyway. Likes: Drosil is fond of learning all kinds of new things, and is an avid reader and writer, his pencil never far from his hand Shadar is much more artistic, generally finding peace in sculpting, painting, or drawing. He usually does landscapes, as he often doesn't get the chance to talk to and ask people for their portraits. Though he can take form his brother's memories to inspire him if there is ever the chance. Dislikes: Drosill has a thing for messes, hating to see things be disorganized or excessively dirty. He also despises standing still and doing nothing, as he always has to keep himself preoccupied with some sort of activity. Shadar dislikes loud noises and loud people, prefering peace and quiet that allows him to focus more on his art. He also shares a great dislike for religious people, if only because of his own problems with the gods. Skills/Strengths: Drosil is a mage of great power, being able to learn all kinds of Arcane mysteries thanks to the gift of his father(?) that gave him the abilities to uncover any and all mysteries of the Arcane, all magical knowledge he rest his eyes upon become revealed to him in their infinite complexities. Of the magics he knows, he specializes in summoning creatures to his aid, be they of natural or mystical origin. He also has some offensive and defensive elemental spells. Shadar is a very strong warrior, his scales being just as good, if not somewhat better, than steel armor, and lacking the hinderance in movement. His strength is greater than that of any mortal man, enabling him to lift men with ease, and move giant boulders if he really puts the effort in. He's also a good fighter, able to do combat with the best of them due to his brother shouldering the burden of training himself in martial skills. This was done during the last five yeas of their life, as Drosil realized that his brother was lacking proper instruction, even though he wanted it dearly. So not only does he have a good deal of Arcane knowledge, but he's a good fighter in the physical sense as well, though this is more in the technical and skill sense rather than physical power. Shadar has taken knowledge his brother has learned and trained himself with it to better his own natural physical abilities. Along with his physical abilities, Shadar has some more s supernatural ones as well. First, he knows magic as well, though it focuses on casting illusions on himself to alter how people perceive him, mostly to make him seem more menacing or less noticeable. Lastly, he has a form of empathy that let's him tell if people are feeling prone to violence or are becoming unhinged or unbalanced. It makes for a great early warning for when dealing with someone whose about to launch an attack out of nowhere As Divineborn, both Shadar and Drosil possess the power of creation, though they differ in how they use it. Shadar is able to more easily form weapons, while Drosil's ability focuses more on Magical Items such as staves, wands, and rune stones that can be used to help cast and strengthen spells cast with them. Flaws/Weaknesses: Drosil, while a skilled mage and capable fighter when the time arrives, is often to brash or bold and is likely to get in the way with his antics if he gets caught in the middle of a battle. Also, he's a bit clumsy, tripping over his own two feet at times and has nearly lost his head due too such ineptitude. Shadar, while able to move better than most heavily armored combatants, is still not that agile, and has a few weak points in his scale armor, like the joints in his armpits and one in the back of his knee. While small, these can lad to him getting seriously injured is he's hit there, which is why e tends to be cautious fighter, sometimes overly so, not always willing to take the necessary risks in combat. Weapons/Equipment: Drosil carries several blank books, notepads, food rations, a canteen, a tent and sleeping bag, a magic pistol that furred a single shot and takes some time to reload, a set of traveling clothes inscribed with protection runes that make it as tough as the best of leather armor with no sacrifice to mobility, and a staff he made that can absorb dmspell cast on it, then launch them at a target, only having been enhanced by the staff's properties. Shadar has a belt to holster his two short swords, a backpack filled with art supplies, his own food rations, and his own set of notepads and writing utensils. He also bears a great sword that he made himself through his abilities that is strong enough to hold against even the mightiest of his blows, and yet never lose it's edge. Appearance: Drosil is a tallish man, skinny but reasonably fit. His skin is a light tannish color, though it's still a bit pale since he spends a lot of time inside. His strange black snd white hair(which is slightly luminescent) is almost always in a mess, his eyes a sparkling mixture of golden hazel and a brilliant emerald green. His features are good-looking for the most part, his face can be a bit angular at times. He's got a few scars on him, but not that many. Shadar is a very tall humanoid figure that is covered in scales from head to toe that resemble a strange foley kind of armor. His eyes glow a menacing red from the depths of his sockets and his mouth is hidden begins two retractable face plates, looking human enough that it really clashes with the rest of him. His hands and feet both end in claws, though the ones on his hands can be retracted, which allows him to use a sword with ease. His scales are a deep black in coloration, with a purple tint coating his claws. Theme Songs: A fun little extra I always like to include. Other: For anything I may have forgot. Main or Side: Main Username:Raijinslayer[/hider]