Hidden 7 yrs ago Post by PentagonWhite
Raw
GM
Avatar of PentagonWhite

PentagonWhite No Fun Allowed

Member Seen 4 yrs ago

It is more useful to appeal against a thunderstorm as against the terrible hardships of war. War is cruelty, its glory is all moonshine. It is only those who have neither fired a shot nor heard the shrieks and groans of the wounded who cry aloud for blood, vengeance and desolation. War is hell.
-Engraving beneath a statue of ‘Cump’, God of the Traction City of Cleave-Land

A thousand years after the Sixty Minute War, this quote hs proven deficient. The unimaginable exchange of firepower that marked the end of the world as it was not just hell. It created hell. In the aftermath of the titanic struggle between the American Empire and Greater China, the world is a wasteland. The very Earth buckles beneath the scars of the war, and has left only desolation and danger for those humans who still have the gall to carve out lives for themselves. Mountains explode with volcanic fury, the sea-bed, bared of its water, shakes and festers. Great ice-sheets encroach from the north, and the swirling deserts morph like foul organisms far to the south. Humanity, in its infinite capacity for adaptation, has been forced to innovate or die, and so they have created the great cradles which maintain them in the ashes of their homeworld.

TRACTION CITIES




The world is too volatile and fickle for permanent settlement, or so the ancient wisdom says. On the Great Hunting Ground, the land which the ancients called 'Europe', the Traction Cities, from the great metropolises of millions to the scavenger-towns of a few hundred, scurry with the power of ancient engines, sustained by great works of artificial agriculture, engaged in the great sport of Municipal Darwinism.



The weak are eaten by the strong. The great cities area always looking to expand, to scavenge ancient technology and bolster the population of either their citizenry or, in the cases of some cities, their slave stock. Other cities are the most prized catch of them all, and so a great food chain of municipalities war on the Hunting Grounds, each day a struggle to survive knowing there is always someone bigger than you, some threat to take you from your position of power and wealth.

Meanwhile, rumors fly on the Hunting Grounds, borne by airships and traders, of dangers encroaching on the status quo. Massive cities from the West, having crossed the Radiation Ocean, greater than any seen before, and an Anti-Traction League in the East, determined to tear down the last hope of civilization. The cities of the Great Hunting Grounds, whether they know it or not, face a dangerous chapter in their history, and only wise leadership and sound guidance will see these final bastions of humanity crawl into a new golden age.



OOC

Hello there, and welcome to an unorthodox Nation RP! In this RP, players will take command of a sovereign Traction City (a colossal moving city, by one means or another, not necessarily treads) and guide it to great and terrible things, among the ruins of knowledge and civilization in a steampunk-esque new world. Nations will face trials and tribulations as new forces enter the ecosystem of Municipal Darwinism, and will always have to be watching for enemies seeking to consume them and strip them down to the chassis.

The world is based, mostly, on the Mortal Engines quartet by Philip Reeve. Reading these books are by no means necessary, or ever recommended, but there is a wiki with information that will be cleaved to during the game. For those not familiar, there is a briefing on the world here:



Cities are mostly based on Pre-War cities, though the history is so garbled that most of the lineage has been forgotten. The great Traction City of London still rolls across the northern Hunting Grounds, but has satraps like Tunbridge Wheels and Wolverinehampton and to aid it in its fight against Panzerstadt-Breslau.

The RP will be somewhat unique, in that the scope is simultaneously smaller (with nations being at most a few million people in a single city), and much larger (since nations can move and interact at will across a wide swathe of territory). War, politics, romance, rivalry and adventure are all being promised, and I think this can be an excellent vehicle for good storytelling.

Please, if you're at all interested, apply! A nation sheet is all that is required, and the template is right here. Note, the questions asked are simply there to prompt writing, and are not in any way to be seen as prescriptive. Feel free to write whatever seems best for communicating your idea.

Hidden 7 yrs ago 7 yrs ago Post by Dannyrulx
Raw
Avatar of Dannyrulx

Dannyrulx Don't. Call. Me. A. Goat.

Member Seen 3 yrs ago

WIP: Cambridge Coalbridge City

Hidden 7 yrs ago Post by BCTheEntity
Raw
Avatar of BCTheEntity

BCTheEntity m⊕r✞IS

Member Seen 1 mo ago

Alright, so I can't say I've had much experience with Nation RPs. I can, however, say that I love the Predator Cities quartet. It is damn good. That said, @PentagonWhite, you mentioned the possibility of cities that crossed the Radiation Ocean from the West to the Great Hunting Grounds, implying that some cities came across what we'd consider the Atlantic Ocean from the Dead Continent, or at least from Nuevo Maya. That said, a thought occurs to me: say San Francisco somehow survived the 60-Minute War, maybe its population actively fled from the original city and built a new one in South America to continue its conceptual existence, and has since made its way to the Great Hunting Grounds, now under the guise of Sand Fran-Crawler... would that be acceptable?
Hidden 7 yrs ago Post by PentagonWhite
Raw
GM
Avatar of PentagonWhite

PentagonWhite No Fun Allowed

Member Seen 4 yrs ago

@BCTheEntity

That'd totally work: I'm playing very loose with the actual chronology of the setting, I have a lot of problems with some of the things in the book and thus am encouraging players to be creative and make what they like. The spiritual successor to San Francisco would be brilliant, I'm all for it.
Hidden 7 yrs ago Post by BCTheEntity
Raw
Avatar of BCTheEntity

BCTheEntity m⊕r✞IS

Member Seen 1 mo ago

@PentagonWhite Dude, nice. I'll get on with making at least the beginnings of a sheet ASAP. Incidentally, what things in the books do you happen to have problems with? I'm curious to know what pitfalls to avoid, as it were, as well as exactly what is and is not allowed in terms of tech, considering how schizophrenic that stuff is in the series proper.
Hidden 7 yrs ago 7 yrs ago Post by BCTheEntity
Raw
Avatar of BCTheEntity

BCTheEntity m⊕r✞IS

Member Seen 1 mo ago

Hidden 7 yrs ago Post by Marquise
Raw
Avatar of Marquise

Marquise

Member Seen 6 yrs ago

Working on my sheet :) . Vienna will rise again!
Hidden 7 yrs ago Post by Voltus_Ventus
Raw
Avatar of Voltus_Ventus

Voltus_Ventus The Voltusiest Ventus

Member Seen 1 mo ago

*Girlish Scream* Oh my god! Yes! This of which I have always desired! I shall have a sheet up soon! Assuming everything goes well in my personal schedule.
Hidden 7 yrs ago Post by PentagonWhite
Raw
GM
Avatar of PentagonWhite

PentagonWhite No Fun Allowed

Member Seen 4 yrs ago

Happy new year everyone! I'm loving all the sheets so far. Both Coalbridge and Crawler are looking right on the money, I'll be ready to approve them as soon as they're completed. Vienna sounds like a great city to claim, I look forward to seeing a sheet, and welcome to the RP Voltus! It's going to be a wild ride.
Hidden 7 yrs ago 7 yrs ago Post by BCTheEntity
Raw
Avatar of BCTheEntity

BCTheEntity m⊕r✞IS

Member Seen 1 mo ago

Right, I believe Sand-Fran-Crawler is now as complete as it's likely to get. @PentagonWhite, if you don't see anything wrong with her, I'm ready to transfer the sheet to the Characters tab whenever. By the by, I'm also wondering how likely it is for SFC to have a few suburb towns accompanying it... since it did cross an ocean to get to the Great Hunting Grounds, I'm guessing not a lot, though perhaps it had them before said trip was made.
Hidden 7 yrs ago Post by PentagonWhite
Raw
GM
Avatar of PentagonWhite

PentagonWhite No Fun Allowed

Member Seen 4 yrs ago

@BCTheEntity

Suburb towns are fine and by no means impossible, and I love your sheet: it's approved! Christen our Characters tab.
Hidden 7 yrs ago Post by BCTheEntity
Raw
Avatar of BCTheEntity

BCTheEntity m⊕r✞IS

Member Seen 1 mo ago

@PentagonWhite Ah, I see. I only ask because it occurs to me that Golden Gator and Treasure Island both make great names for primarily-aquatic cities, amongst others... and Butchertown is just a wonderfully brutal name for a traction suburb period, especially as a nickname for Mission Bay, or District, or whatever Mission neighbourhood is used for that. I'll probably hold off on actually creating them for the moment, but for sake of knowledge, if I did add them in, would the process be similar to a full-size Traction City, or would it just be listing them off as followers of the main city or something?
Hidden 7 yrs ago Post by BCTheEntity
Raw
Avatar of BCTheEntity

BCTheEntity m⊕r✞IS

Member Seen 1 mo ago

@PentagonWhite Just a poke to ask if this game is still happening.
Hidden 7 yrs ago Post by twannyman
Raw
Avatar of twannyman

twannyman TwentyTwaaaaaaan

Member Seen 2 days ago

@PentagonWhite
Is this based off something, looks pretty cool.
I may have little xp with the Nation rp tho.
Hidden 7 yrs ago Post by BCTheEntity
Raw
Avatar of BCTheEntity

BCTheEntity m⊕r✞IS

Member Seen 1 mo ago

@twannyman The game is based off of the Predator Cities quartet, which as I've said earlier is a fantastic book series which I highly encourage you to read. Unfortunately, it looks like Pentagon's not been on the site for more than a fortnight, so I can't imagine this game will actually get off the ground. Just so you know.
Hidden 7 yrs ago Post by twannyman
Raw
Avatar of twannyman

twannyman TwentyTwaaaaaaan

Member Seen 2 days ago

@BCTheEntity
Ah ok thx for the tip, Guess I will have something to read next few days then.

↑ Top
© 2007-2024
BBCode Cheatsheet