[h2][color=gold]Gilgamesh[/color][/h2] To say that the King of Heroes took assaults on his pride well couldn't possibly be more wrong: if exposed to the Immaterium, you could place bets on whether his ego would be sufficient to give rise to another Chaos God on its own--which would make for the interesting scenario of two staunchly antitheistic gods in that universe. Consequently, if Magnus had known what the inevitable result of being so blatantly disrespectful would be, he might have chosen to employ tact. [color=gold]"Mongrel, do you not realise the folly of your own words? Had you an ounce of the knowledge you claim, then recognising the King of Heroes would be effortless,"[/color] Gilgamesh spat back, the air behind him [i]rippling[/i] and glowing a brilliant gold, [color=gold]"In my treasury lie all the world's treasures and all human ingenuity. If I wished to leave this place so soon and not gather my treasures, I would have left before."[/color] Emerging from the rippling pools were swords, spears, and weapons of stranger design that nevertheless shared a common feature: they ended in a point. [color=gold]"You considered yourself an equal, when only one will ever hold that position. You questioned the king's absolute law. "Which requires my judgement."[/color] The confidence with which the obviously-fuming Gilgamesh stated this, along with his unearthly charisma, was enough to drive the crowd back once again, shake even the confidence of those following Magnus. There was no doubt what the judgement would be, with those weapons hanging in the air. Weapons that shot forth, a barrage at speeds the human eye couldn't hope to follow and mitigated only by the limited number being used. Each weapon a Noble Phantasm, the crystallisation of a heroic legend. Items of such might that they could serve as a Servant's trump card in a battle... gathered in the countless thousands before they were used or named by the King of Uruk and generally considered more for their ability as arrows than their own properties. They all shared some common qualities, like their peerless craftsmanship and immense magical power or their near imperviousness to damage. Or their ability to harm spiritual bodies, such as Servants or wraiths. Or Daemons of Chaos.