Used 14 of 15 points Used 6 out of 10 double down points [hider=Complete] Name: Formerly Danny Jackson now goes by [color=0054a6]Dagon[/color] Age: 30 Sex: male Appearance: [img]http://assets2.ignimgs.com/2014/06/03/wake-brjpg-dd0086_1280w.jpg[/img] Dagon's upper body can be described as humanoid, except for his nondominant left arm which ends at the elbow where the Beheaders axe is located, the same can't be said for his lower body. His torso is attached to the center of a headless shark's body with four crab legs on both sides, similar to a centaur as envisioned by some marine life obsessed mad man. Personality: While Dagon is happy to be away from his miserable life on Earth to the point he discarded his old name, his new life isn't perfect either. He is no fan of [color=Dodgerblue]The Origin[/color], the new form he has been given does contribute to this but he believes he can find ways around that issue. The main reason is that the being tricked him and then magically but still painfully removed his arm and replaced it with an artifact. So he has sworn revenge on his "master". As soon as Dagon feels he is powerful enough he plans to kill the God and preferably claim his powers, until then though he will be a "loyal' servant and spread chaos in [color=Dodgerblue]The Origin's [/color] name. Despite his feelings about his master Dagon generally tries not to lose his cool, empathize on try as as he has a pretty short fuse and a tendency to hold grudges. He also hates it when people trick or betray him, though that is a bit hypocritical as he is not above betraying others for his own goals. Stats: Strength: 1 Endurance: 2 Will: 2 Intelligence: 1 Dexterity: 1 powers [hider=Elemental]Elemental 1 purchase=1 element can be bought multiple times(Lightening, fire, Earth, wind, water) You may manipulate element into shapes, forms or projectiles with the movement of your arms. This magic is traditional and follows most forms of movement for its direction such as pointing or dismissive waves. This can be used while holding any weapon as if it was a wand or staff. Your controlled element is roughly equal to human size. Proper study, meditation and will power increase its size. Allowing you spawn bigger and bigger bolts, walls, even massive elemental forms such as dragons. Requires active concentration. [/hider] [color=Dodgerblue] (water)[/color](3 points) [hider=weapon mastery axes]You innately learn the ins and outs of a specific stated weapon be they shields, axes, spears, swords and so on. The level training with this weapon will make you just as capable with it as most skilled veterans. Allowing to you dramatically shift from roughly swinging that sword about to flurrying with it in powerful strikes. This must be purchased each time for each new item.[/hider] ( 2 points) Minion: Doom Lord Deity [color=Dodgerblue]The Origin: Primordial being[/color] Bonus Condition: None Hoard: [hider= Beheaders axe]A large, two handed axe with a wooden handle and curved, wide grinning blade sits is your weapon. It's top is a single eye, organic that peers from side to occasionally and will make odd sounds to you, creaking in its wood when it sees something worth noting and making strange, shuttering sounds of hollow metal when making conversation. Occasionally a big set of fang, grinning teeth can be seen in the whites of the blade when in the right light. When you behead someone with this axe you heal all wounds you may of obtained that isn't poisonous or obstructed by an intrusion in your body: such as an arrow or a stuck dagger. If your head is cut off a new head from whom you have taken will replace it, slowly growing over the next 5 days. In the mean time the axe acts as your eye, allowing you to perceive things although at a very limited rate. While holding the axe you can penetrate even full plate and wooden creatures will fear you. [/hider] (free artifact) [hider=Window to the Waters]A single window will appear in your dwelling- if it cannot reasonably appear there it will have its own small, empty room- it looms over even the most tallest of man with a long arching dagger head as it sheds light from its blue glow. The ripples of water can be seen from the inside. It dresses the room in a bright blue hue, dancing lines of shadows mark the waves. Anyone who looks into the window for over an hour will have their reflection sputter apart into a haze. Resembling a frantic lakes surface. While in this state the race, appearance and even sex of the user can be changed by pure will. Destroying the window will unleash its water onto the attacker, purging them of their Doom Lord status and returning them to their true, unmodified identity. This cures insanity, negative god aspects and momentarily clears the affected mind of any dabbling evil forces. Allowing them to think normally again. [/hider] (3 points) Capital city/dwelling : Fort (4 points) Dagon has yet to ad any trophies to his tent, but he does fly several banners. He is not a fan of the [url=https://static.vikomprenas.com/classpectry/rain.svg]symbol[/url] they sport though as it was forced upon him by [color=Dodgerblue]The Origin[/color]. Dwelling Add ons and descriptions of them. [hider=Your own closet] A large storage space, empty into the horizon. This room can hold an infinite amount of treasure, goods and artifacts for you. Upon opening this room you may find one large item inside of it or a large selection of smaller items. Yes, you can find a tank in this storage. A crate of shot guns or c4. This appears once at it start and once used. Is gone. Keep in mind, guns are no good without ammo and tanks need fuel.[/hider] ( 3 points) This pocketdimension takes the shape of a simple wardrobe in Dagon's tent. Relationships: None yet [/hider]