[@ClocktowerEchos] Ey, don't diss Team A, they had Face who was a master of social interactions and charm. That being said, I am interested, even though a game where character power is based on TT stats sounds a bit weird. Would you still allow one to make characters based on Dark Heresy lore and information as long as it does not pertain to psykers? I've a desire to make an "Assassin Temple Initiate" - a person that is not a full-fledged agent of Assassinorum but rather an inquisitorial servant who, for his prowess and capability was sent over to one of the Temples, usually Vindicare, to undergo often lethal and straining but extremely effective training that produces something between a true assassin and a normal mortal combatant, a result that satisfies both the Temple and the Ordos. In DH, they get Unnatural Characteristics, which are roughly equivalent to FNP 5+ or maybe better, extremely heightened strength on par with unarmoured Space Marines, speed and agility great enough to keep up with eldar and a special trait that allows them to dodge literally anything, be it a stomp of a Titan, a massive explosion or an utterly unexpectable invisible psychic attack, at GM's discretion. That plus a quality ripoff of Exitus firearms and Vindicare masks. Of course, chances are this would be disallowed just like the "actual" members of Assassinorum are. In that case I'd like to try and make an Adeptus Mechanicus Factor - basically a PR specialist engineered by the best and brightest minds of Mars to socially influence the meatbags of all sorts and look and act humane and amiable in order to facilitate proper relationships. All while being a more than competent techpriest himself, of course.