[hider=The Doctor is here to make you better] [img]http://i.imgur.com/JPaYBBu.jpg[/img] [/hider] [b]Name:[/b] Sabrina Mortimer [b]Codename:[/b] Advent, but a lot of people just call them Doc [b]Color Scheme:[/b] [color=ACE7EA]ACE7EA[/color] [color=DE0000]DE0000[/color] [b]Age:[/b] 32 [b]Gender:[/b] F [b]Personality:[/b] Inquisitive Obsessive Creative Kleptomania and hoarding: specifically when it has to do with things they might use for modification, their room is full of junk machine parts, preserved animal bits and various creations either dormant or wandering about. Generally rather cheerful and optimistic: Good for bedside manner, rather odd coming from a monstrosity or a woman elbow deep in a corpse warping the laws of nature to their will. morally consciousness: Is aware that their experiments are not for everyone, as a result they don't force their mods on anyone, even if they think they would be an improvement. [hider=Short Biography] Originally an employee at Courtlandt Holdings having attended one of the Thremont Lord’s schools, specifically to study the interfacing of magitechnology and biological systems. They spent a lot of their free time locked up in a dingy apartment obsessively poking and prodding a the limits of the arcane, fascinated by the ability to create and reshape reality and frustrated in the myriad of restrictions in place. She eventually ended up looking most into the idea of using magic to create minions, first to make their life easier, then as a hobby and finally devolving into a full blown obsession. Using modification of existing life forms and more importantly, AI controlled devices they slowly began to create more bizarre, sometimes useful, but mainly just interesting creations, with no rhyme or reason to what they worked on on a particular day. However this knowledge had to be gained by trips to the Necronomicon when hunting for info on the dark web would not suffice. As painstalkers will not meet with drones or proxy servants they ended up using their modification magic to change themselves and make sneaking in easier by making herself faster, using rudimentary chameleon tech to hide and letting them take less conventional routes with climbing claws, gills or wings. More and more modification resulted in them looking less and less human each trip and the tales of some strange beast slinking in and out of the Necronomicon is what first brought her to the attention to Cleaners, who assumed there was some nightmare that had crawled out of its hole. He was attacked and, though she had neither the training or skills to defeat (or even hurt) the cleaner after her, her modified form and myriad of experimental creatures were enough to allow her survival till they both ended up having to flee from the approaching Agents and Policus response. Having had to work together to escape the cleaner, after it became clear she was not in fact a nightmare, gave her an ultimatum, either join the cleaners, give up her ‘hobby’ or be hunted for the rest of her (guaranteed to be short) life for her magic. This was all because it was inconvenient to have her start rumors that could be mistake for nightmare sightings every time she or her monstrosities get noticed and they would rather not waste time following a lead only to find out it’s Sabrina again. They accepted, because at this point their magic was their life as she had just lost everything else to the police retaliation on her infested home (and to some experimental gun-beasts exploding), and the existence of nightmares was a fascinating revelation. Getting to now help/show off her creations was an added boon so they eagerly requested they be made a member. [/hider] [hider=Magic Style: TransMutation] Predominantly creation based, they circumnavigate parts of the alchemy restrictions by making their edits to molecular structure and mass creation look like cell replication or mutation, allowing them to better mold existing flesh and machinery into specific, if similar, parts for their creation(modify DNA, make hair into cartilage, flesh from several different creatures compatible and stop the rejection of inorganic parts etc.). This energy injection is what allows the large mods to function despite their high energy requirements, feeding the body with magic rather than digestion. Sabrina’s magic style is mostly preparatory, they modify themselves before a mission and bring along various specialized organisms to help. They can modify existing life forms by adding, removing or remodeling their physical structure, they create horror or beauty from flesh and steel, controlled by circuits and nerves. The target of this has to stay still while Sabrina edits them, so they must either be willing or unconscious, while suspended in a glowing circle drawn around the subject (looks like a summoning circle projecting a column of light surrounding the subject). As a result the simplest thing to do is to take AI programs, that can be relied upon to not move, which they have experience in working with from their time at Courtlandt Holdings, and building something around that. Modified lab mice work well as a basis for a biological system, as do bugs, controlling the will of the organism via implanted chip but letting the bio brain do most of the literal leg work. These are ‘bound’ to Sabrina’s will via extensive additions to her mind, magitechnology based cybernetics have been used to modify Sabrina’s brain and skull letting her send and receive signals to her various creations. The magic can be used for rudimentary terrain manipulation and simple modifications/creations can be made on the fly out of on site equipment, the magic can also be used to heal if there is flesh available and enough time, rebuilding the damaged part of the person. The forms are all generally made for a specific task or role. Spidery gun drones, massive attack dogs, simple spy camera equipped bugs, creatures to act as lab assistants or simply interesting looking pets. [hider=Modifications Art] Body examples [hider=Small:Eyeless] This consists mostly of adding parts to a human and improving the musculature than warping the body entirely and thus can be done rather quickly by preserving those parts and practically putting them on like a suit before a brief fusing period. [img]http://i.imgur.com/2wnWlqs.png[/img] [/hider] [hider=Medium:Death Leaper] Full body modification, this takes much longer to swap in and out off as well as a lot of additional biomass to add additional size [img]http://i.imgur.com/vEhPKSX.jpg[/img] [/hider] [hider=Large:Goliath] Basically a Bio-mechanical mech at this point, entered and then bonded to the user who curls up in the chest cavity, but it is not stealthy and has massive power consumption, its faster to get into that a medium morph and so can be useful for an unexpected base defense rather than going out on missions. [img]http://i.imgur.com/q6dTQF2.jpg[/img] [/hider] Minions examples [hider=Scout/Sniffer] [img]http://i.imgur.com/HmcfyQN.jpg[/img] [/hider] [hider=Biter] [img]http://i.imgur.com/Fyf2Vtw.jpg[/img] [/hider] [hider=stealth drone] [img]http://i.imgur.com/2fUb7rE.jpg[/img] [/hider] [hider=house pet] [img]http://i.imgur.com/7y3XE4E.jpg[/img] [/hider] I had to much fun looking for art: [url=http://imgur.com/a/GhyDC]various creations and body mods[/url] that might get used [/hider] [/hider] [b]Membership:[/b] New. Been here for about 3 months, most of that is combat training, providing medical assistance, tinkering, providing modified experimental equipment(with various degrees of success in their operation) or watching more experienced Cleaners do their work so that she can learn from them. [b]Equipment:[/b] This mostly depends what they have done to themselves today, but they always have a collection of spare AI chips for modding stuff on the fly as well as some personal computing equipment to program said chips either on their person or on a nearby creation. Weapon wise they either use the bioweapons(claws, blades, organic launcher weapons) of their modifications or installed/wielded laser weaponry. [hider=Weponry] [img]http://i.imgur.com/VL8hcov.jpg[/img] [img]http://i.imgur.com/w19nsq0.gif[/img] [img]http://i.imgur.com/WFX0Fmf.jpg[/img] [/hider] [b]Theme Song:[/b] [youtube]https://www.youtube.com/watch?v=WCWuJlJgsSQ[/youtube] [b]Relationships:[/b] [hider=Character Impressions:] Voice She feels sorry for the woman, for the stigma her modifications bring her and for her cycle of decay, that someone would be so stupid as to put some unreliable piece of tech in some one and not ensure it was removable is a disgrace to Advent’s field. Shifting personality is complicated, but their combined chipper attitude and academic background means Advent find her rather easy to get along with while she is on the up and up, though this may not be reciprocated. As she descends the nature of her work would probably drive a wedge between them faster than the others and Advents attempts to bridge this divide probably have mixed results. Zer0 Finds it somewhat ironic that the old men want Advent to have nothing to do with the young protege yet have forcibly placed here in a more dangerous situation than her Painstalker kidnappers. If they work together she keeps a close eye on their young support personnel, either personally if she is acting as medic or through a minion if she is on the front lines because the teenager really should not be here and she gets the impression that Zer0 might have left if not for her promise to her Gramps. Hex A fellow Painstalker, melee fighter and minion user. Advent wishes her creatures where as resilient as Glav, though the complicated control system and free will of the beast seem inferior to her magitechnology based command and control system. Personally she seems like she could be fun to be around, a sense of humor(even if it is snark based) adds some levity to the grim bunch, though her previous gang affiliation is somewhat concerning. Advent specifically went to great lengths to avoid being recruited to any of those violent groups, so it is unlikely they have had any prior run ins with one another. Warthog She finds the former Policus attitude to others rather inspirational, they are here with a genuine desire to protect people from the nightmares, something that seems lacking among most of the rest (including herself, though she is trying to change that). She tries to laugh off his little friendly fire incidents, suggesting she replace his eyes with something better but is some what worried he is trying to secretly do her in. The fact that in their former career they would have done so without hesitation does not help dissuade her from this worry, neither does their rather friendly attitude with the resident psychopathic assassin End, indicating he may not be the pillar of justice as they appeared to be at first glance. She can't argue with how useful the firepower he brings is though, so it is probably worth the risk to work with him. Runner As a Painstalker they are naturally untrusting of the former Prohibitum Agent, though at least this one realizes there are more dangerous things in the world than Painstalkers. Has a similar worry of being shot in the back as she has with Warthog, tough at least this guy hasn’t tried yet. They do not get along well, in their former lives they would have been directly at odds and the tension in the air is palpable, though Runner probably should worry more about the other Painstalkers who actually have (other people's)blood on their hands. End This one is a mess, if there was anyone the above two should be worried about it was this little psychopath and she was often surprised by their willingness to work with someone who was the epitome of what made Painstalkers dangerous. If End had ever done hits against other Painstalkers Advent may have been warned/told about End by her contacts in her previous life and as such is generally cautious around the assassin. Personally she finds the woman’s thrill seeking and lack of moral fiber a dangerous mix, she is worried that End is liable to screw up a job or worse turn on her allies simply for the thrill of it. Arsenal One of Courtlandt Holdings’ security personnel was not someone she expected to find in the cleaners. This apparently being the third institution they had both been a part of but Advent is rather glad they did not meet in the prior two, even without Arsenal’s vitriol about Advent’s magic the woman is cold and perhaps a bit full of herself. Then again when you can call in artillery strikes out of thin air you probably have the right to be a bit cocksure. Arsenal, as with most of the others who have an extreme distaste for Advent’s work, are kept at arm's length unless they need put back together. Echo Unlike some of the other thrill seekers Echo seems like more of a self improvement and seeking a worthy opponent kind of guy than an adrenaline junkie, which while the distinction is perhaps arbitrary is more to her liking. It might just be because she likes him more as a person, he is more fun than End or Blitz. As another graduate of Thremont lord’s schools and as the kind of person who took up magic because they like magic, though she went further than him by breaking the rules rather than simply pushing their limits. The first two might bring them together while the last may be a point of contention. As a giant living radar he is a nice early warning system and can pick up stuff her sniffer pets might miss, they probably end up working together on actually finding the Nightmares. Blitz Lawdart armed speed freak, where arsenal is the artillery corps this guy is the air support. Shame it seems like he is kind of a jerk and the guy appears to keep to himself most of the time. Seemingly the kind of guy who can be relied upon to get down to business, but as with End his thrill seeking is somewhat concerning, though this one seems to be more uncaring than psychopathic. Considering her and her pets will end up close to nightmares if she engages them she really hopes the guy understands friendly fire and doesn't let his ally's be caught up in his aerial strafing runs. Darts traveling at up to Match 6 sound incredibly lethal for anyone in the area. Diva Despite her age she wants to be here, unlike Zer0, she is also someone who sees the versatility of magic and advent absolutely loves what she has gone and done with. It might not be as efficient as some of the others but it’s certainly the most fun magic she has ever seen and the idea of using music to augment/structure the thoughts used to perform magic is a very interesting (she may need to [u]steal the idea[/u] see if it can make simple healing faster). As on the other support personnel she imagines she, Diva and Zer0 will all be sticking together to provide buffs, de-buffs and healing, this she is rather happy with, as she gets a front row seats to Diva’s performance. Diva’s genuine enthusiasm and general cheerfulness are most definitely appreciated, plus her eccentricities make this whole business a lot less stressful. [/hider]