[center]WIZARD RULES have been updated due to some CONFUSION AMONG STUDENTS involving THEFT, KIDNEYS and RETINA. The TEACHING BODY agree that PREVIOUS OUTLINES were VAGUE AND CONFUSING. [hider=How To Play] You start the game with 1x Red, 1xYellow, 1xBlue. Each Turn you may: [indent] [b]COLLECT[/b] Supplies. You will gain 1x red 1x yellow and 1x blue, AND [b]COMBINE[/b] [b]2[/b] supplies into [abbr=*unless specifically stated otherwise, e.g. near quest completion]NEW THINGS*[/abbr].[/indent] You may only combine [b]one thing per turn[/b]. Each Turn you gain 1 Point to spend. A turn might look like this: Collect Supplies. Combine Red + Yellow [/hider][hider=Point Prices] 3 Points: Double Supply Drop 10 Points: Consult the Tarot (for hints) [/hider] [@Gutshot] you collect some supplies. [img]http://i.imgur.com/ai80I57.png[/img] You create [b]Disease[/b]! [@ClocktowerEchos] The WIZARD BOARD apologizes for the INCORRECT PING. You collect some supplies. You can combine 2 things this turn due to being a WIZARD'S APPRENTICE. [@Arkaquiavel] You collect some supplies. [img]http://i.imgur.com/oZMn5Nq.png[/img] You create [b]Fire![/b] [@BrobyDDark] Thievary is not tolerated in this establishment. You are punished by getting some measly old supplies instead.The horror. [@Elfenlied123] you may combine two supplies. [/center] [hider=Inventories][hider=Arkaquiavel] [list][*]1x Red [*]2 x Yellow [*]3 x Blue [*]1 x Fire[/list][/hider][hider=BrobyDDark] [list][*]2x Red [*]2 x Yellow [*]2 x Blue [/list][/hider][hider=ClocktowerEchos] [list][*]3x Red [*]3x Yellow [*]3x Blue [/list][/hider][hider=DeadBeatWalking][list][*]2x Red [*]2 x Yellow [*]2 x Blue [/list][/hider][hider=Gutshot] [list][*]4x Red [*]4x Yellow [*]3 x Blue[*]1x Disease[/list][/hider][/hider] [hider=Points] Arkaquiavel - 2 BrobyDDark - 1 ClocktowerEchos - 2 DeadBeatWalking - 1 Elfenlied123 - 1 Gunshot - 4[/hider]