[color=mediumslateblue]I'm going to repost my response from the interest check:[/color] [quote=@Acid Hippie] [color=mediumslateblue]The powers and abilities are going to be heavily inspired by Hunter X Hunter and early Dragonball, as in meditation, training, and actual battle experience strengthen the characters. The actual techniques I'm leaving open, but up to discretion. They can be based upon qi manipulation (energy projectiles, shields, etc.), weapon amplification (fire around sword, electricity infused daggers, etc.), physical enhancements (strength, endurance, speed), and even robotic (cyborg implants). I'm leaving it open to imagination (for now). If something doesn't suit the style, then the Co-GM or I will say so.[/color] [/quote] [color=mediumslateblue]So I didn't exactly picture stuff like Buu magic, as that's at the higher power levels of Dragonball characters. I want this game to be influenced by the overall consensus however, so it will shift accordingly. The OOC is still technically a WIP as I get feedback from everyone. I should also add, I envision the instructors influencing how the characters will develop at different times. For example, if an instructor who specializes in speed and agility teaches the party as they level up, they will gain improvements in this area. They would still be able to gain more EXP and lessons from instructors even after Level 5.[/color]