[quote=@Therealslayer] I'm not sure how well that would work out. Sure, it would make a good table top game but for a RP you need the 'main' group to remain alive for most of it. No one would want to take the time to make a really great and well thought out character knowing they could die in a few posts. I think making NPC's for casualties is better. There are worse things than can happen to a character that isn't death, like losing a limb or finding a loved one's reanimated corpse etc., relationships with the characters, whether its friendly, romantic or rivalries is what keeps a story interesting. If there is no development in relationships, people will not feel connected and they'll loose interest quickly. [/quote] An old RP I was in did this fairly well. It lasted more than a year only reason it ended was because the GM ended up in the hospital. What I was talking about wouldn't be and everyday thing, or happen during everything the group does. It would be more of a hear and there thing and obviously if one where to do this a player would be allowed to make more than one character. I do understand your concern but again I want to stress that it wouldn't be a frequently occurring thing.