[hider= El, the Alchemic Witch] [center][h3][color=9e005d]"Did you know that there is a neatly laid line between a poison and its antidote? The line is pretty thin, though. I have to take measures to make sure I don't accidentally fall off and hit my head."[/color][/h3] [img]http://i.imgur.com/rJ1ga2S.jpg[/img] [b]Name:[/b] Elaine "El" Delanor [b]Appearance:[/b] A modest-looking woman who seems to be in her late twenties, Elaine, known to everyone as "El", is a dainty little thing of only five feet and an inch. Light, neat skin is framed by a curtain of faded, fuchsia hair that's long enough to reach her thighs. Similarly colored eyes seem to radiate both intrigue and naivete alike under the guise of her plain, white cloak, the mantle decorated only by the depiction of the moon on its hood. Occasionally, one may see a night black locket hanging around her neck, depicting the symbol of a flame. Despite the unnatural shade of both her eyes and hair, her presence doesn't seem to radiate the unnatural energies of a witch. In fact, she almost seems completely normal... besides her eccentric attitude. [b]Age:[/b] 71 (Though she prefers to say 26 instead) [b]Personality:[/b] If there is one thing that can explain the mindset and personality of El, it would be "nonchalant". Not in a conventional sense, mind you, but in a "logical" sense. No, she is "nonchalant" in the sense that she does not give a single damn about the social world. Hunters and Witches? What's the difference? To her, nothing really matters except what happens now, and in the immediate future... except for certain events that may or may not be real, such as the birth of the Unicorn Dragon on January 1st. She is strangely oblivious to things people usually take for granted, such as social boundaries, personal space, why it's not okay for a hunter and a witch to be talking cordially, etc. However, she DOES understand certain rules that aren't quite written anywhere, such as the fact that magic shouldn't be used in public (unless used discreetly), that witches aren't supposed to be advertised as such (which seems really stupid), and that the presence of a familiar may be taken as an act of agression (though she has absolutely no idea why), so she isn't [i]completely[/i] dense. Probably the only subject that she is truly knowledgeable in is Alchemy, and it would be a cold day in hell that could stop her when she starts talking about it. An enthusiasm for learning and a hungry mind for thoughts is what keeps her world moving, trying to expand her knowledge whenever she can, even on subjects that may or may not have absolutely NO bearing on reality. Her "logic" is very straight forward, but would probably be seen as insanity by another person. What's wrong with experimenting on a dead body? It's not like they care, do they? Why can't hunters and witches share their inventions? Wouldn't that make everything in life so much easier? Couldn't I just [i]not[/i] wear clothing when walking through the field tonight? It has such a nice breeze, and my stuffy clothing gets in the way... You get the point. Her innocence when it comes to the world, despite her age, is still present, to the point that the phrase "stranger danger" doesn't really make sense to her when going with a stranger could mean making a friend, or learning something new. When it comes to meeting others, she doesn't have a "danger sense" in any shape or form, greeting anyone she meets with a smile and a laugh even when they are obviously there to "burn the witch". Usually, someone has to bail her out or explain the problem with the situation before she actually does something about it, and even then she usually sees attacks on her life as "just a friendly greeting." However, if any others within her presence are hurt, or even killed, all bets are off. Something is going to explode, and it's probably going to be the guy who has blood on their hands. This is probably the only way to get her angry, and its not a pretty sight. [b]History:[/b] Born as the daughter of the Mother within a Witch Coven, El was brought up within a confined space, never really given any sort of outside influence. All she'd ever knew was the Coven, and her "Sisters", who taught her magics whenever they were able. The only rules her mother ever set for her were "To listen to everything she asked of her child, and follow the rules of the Coven." El, who was but a child, understood and followed these words to the letter. Her studies started before she could even walk, spurred by her mother who lead the Coven, and the hopes of the "Sisters" who saw her as the Coven Mother's successor. Early on in her life, she gained a fascination in Alchemy, observing as the Coven Mother brewed a potion within her cauldron. It became an interest, which lead to a hobby, which then transformed into a specialization, dropping all kinds of spell casting that didn't involve Alchemy, except for Enchanting, which she used to magnify the potency of her potions. This eventually became an obsession, taking up most of her life within the Coven even after she gained access to the outside world. By that point, she had forgotten that there even WAS an outside world. Of course, this wasn't seen as a very healthy lifestyle to any of her "Sisters", and even her Coven Mother started to worry when her daughter began to speak with backwards logic. They learned to live with it, however, and all was well... for a time. One day, as El had reached a metaphorical ceiling within her Alchemic efforts, word was caught by her ears that one of the more powerful Witches within the Coven had been slain, but her body was still intact. The Coven sought to hold a funeral of sorts for their fallen "Sister" within a few days time, but El had other plans. At the time, the only things she was capable of experimenting upon were the few small animals that wandered within the Coven's hideaway, and an occasional horse brought by her "Sisters". What she needed was something with a little more... substance. Something that she could experiment on that had some sort of Mana that could react to her potions... And the corpse of the Witch was still warm. When El was found out to have stolen the deceased "Sister", and used her corpse for a variety of tests, most of the Coven was infuriated, the Coven Mother most of all. There were few rules within the Coven, but the one that El had violated was one that kept the entire family together: The oath to never use magic upon a "Sister". Despite her promise as an Alchemic Witch, and the uniqueness of her magic, she was exiled from the Coven. The last thing the three and twenty El had seen was the disapproval and sadness on her mother's face before she was casted off. After this incident, El started to travel the land as a nomad, learning about the world she forgotten had existed, and developing her skills as an alchemist. If a few people meant to be executed disappeared, only to reappear a few days later unrecognizable beyond repair, then who minded that they ever disappeared? Not the vivid woman of pink. She was actually quite happy every time she had the chance to test her new concoctions on a living test subject. Currently, she is lost within the woods near a tavern named "Siren's Funny", or something like that, holding the map she was given, upside-down. El is unknowingly walking into something that may very well end her life... or maybe give it greater purpose. Who knows? [b]Special Power:[/b] [i]Liquid Transmutaion[/i] - As Elaine became more entranced within the intricate arts of Alchemy, her mana usage slowly transferred from spell casting to potion enchanting to fuel her pursuits. As a result, after years of practice, her magics eventually gained an affinity towards liquid matter, able to change the composition of the state of matter in any configuration she desires. Changing water to wine, toxic ooze to pure honey, she may also add components into a liquid to suit her purposes, modifying a cocktail into a or the like. She can even purge a liquid of any additional components that were added to it, returning it to it's natural state. El uses this ability in particular to an excessive degree, always transfigurating any of her drinks into water before purging any sort of pollution within it just in case the drink was poisoned. All manner of fluids are under her command... except blood. Despite multiple years (and by years, I mean decades) of formulation, calculation, and experimentation, her mana could never gain dominance over the life fluid. However, to her piling excitement, the composition of the blood within a lifeform is so intricately intertwined with mana, that she believes that controlling such power would increase her own immensely... Also, blood tastes really good when mixed with ambrosia and red wine. Currently, El can only manipulate anything within her field of control, being 5 feet, but any change caused by her manipulations are permanent until reversed by her own will, even after leaving her sphere of influence. Depending on the scale of the transmutation, transforming a liquid into another kind could take from merely seconds to an hour. The bigger the change, the longer it takes to transmute. Her current repertoire of transmutable potions is very diverse, and yet her list keeps growing by the day as El continually experiments with combinations of aspects and formulas. One day, she may be able to even create an "Elixir" from merely water... but that is long in the future... maybe... she's getting closer everyday... Yeah, head for the hills. [b]Extras:[/b] [u]Current Inventory:[/u] - 1 Satchel Bag + 1 Map + A Small, Runed Dagger (See: Rune Blade) + 28 Glass flasks of water + 2 lbs of Valerian Root + 5 Candle Wicks + 1 Notepad full of writings + 2 Vials of Ink + 1 Inkwell + 2 Quills [u]Things they look for in a partner:[/u] There isn't much that is needed from El to be happy with someone. All they have to do is be generally be nice to be around... and be willing to taste test her potions for her. What? She has to learn how to make that [i]don't[/i] taste like they came out of a sewage tap! [u]Pets/Familiars:[/u] [img]http://www.rantlifestyle.com/wp-content/uploads/2014/03/Knight.jpg[/img] Name: Caliope Age: 46 Description: Caliope is the result of a Potion-Experiment-Gone-Wrong-That-Actually-Gone-Right during El's first tests in creating her devastating , brought to life by the inky black substance that was "supposed" to be able to temporarily revive the dead. While it wasn't a success in the budding young witch's quest of having a zombie butler to service her tea parties, she was quite happy with how it turned out. Caliope is one foot, four inches, possessing two bright, glowing, orange eyes that seem to emit the fires of creation within her gaze. The same glow is present within her limbs, originating from the diluted, night black skin that seems to shift like the waves of the ocean when Caliope stands still. A helmet and gauntlets of casted rock are worn on her person, along with a pair of pointed, yellow shoes that seem sharp enough to puncture steel. Burning brightly above her helmet, expelled from a small opening within the armor piece, is a light, blue flame that dances to the tempo of the winds, rising and falling with her emotions. She acts as El's guide, friend, and servant. El calls the small creation her "maid", when asked by other witches. Most of the time, El speaks to the small construct as she works on her alchemy, bouncing her thoughts off of her mute companion. More often than not, Caliope is usually needed to bail the witch out of sticky situations, fending off hunters until her master can transmute a potion that can allow them to retreat. She enjoys lounging on El's hair whenever she is able, and expresses concern over her master's well-being and lack of companionship whenever El seems less excitable than normal. Despite this, however, Caliope is not adverse to dealing out "punishment" to her master whenever El goes out of line, frequently admonishing the witch in her own, unintelligible way. Abilities: [i]Limited Transformation[/i] - When needed, Caliope can temporarily configure her form into a "disguised" state, turning into a night black locket that holds the engraving of a flame on its face. El usually wears the transformed Caliope around her neck, unless they are alone or within the presence of other witches. She is also capable of using her own body as a storage space, storing her equipment and items needed by her master (El) whenever the witch sees fit to use them. [I]Physical Damage Resistance [/I]- Because of the nature of her form, most physical sources of harm do not affect Caliope. Both blunt and piercing attacks merely cause her body to deform under the pressure for a few moments, and slicing, while effective in separating parts of her body, only temporarily cause her annoyance, as she can pull her body back together via Mana. Magical weapons and Magic itself, however, are capable of incapacitating her for long periods of time if enough damage is taken. [img] http://main-im-char-1.gamewise.co/The-Hundred-Knight-303305-full.jpeg[/img] [i]Rune Blade[/i] - As a result of the construct's existence, El saw fit to equip her "maid" with a few add-ons. While the armor was easily created by molding iron and cloth, the sword that she wields is something else entirely. The one of the few gifts given by El's mother to her child, the Rune Blade is a weapon capable of disrupting magic within anything it touches, temporarily disabling spell casting within a person wounded by it, or dismantling a spell before it can do damage when it comes into contact with the metal blade. Originally, it was a dagger meant to protect El if her magic ever failed her, but the eccentric witch gave it to her creation instead. If the Blade ever cut Caliope, it temporarily dismantles her physical form, causing her body to lose consistency and pool into a formless goop for a few minutes. She would reform after a while, but would be much weaker than she was previously until her body regains its strength (She IS powered by El's mana, after all). [/center] [/hider]