[@ClocktowerEchos] In terms of sci-fi try not to be that soft with it, i'd say it's sort of like clay in terms of hardness. I allow for some molding, but I still expect it to be internally consistent and have some grounding in reality. For instance if you must choose between fancy floaty hovercraft and wheeled vehicles, go with the wheeled vehicles. That's why near-future tech is what I prefer as I don't really feel like you need to be that advanced in a RP centered around a moon system, or should. I am one who would rather see people make interesting societies and story arcs instead of spend two thousand words in their app describing every weapon in the armory. In short the general tech level is near-future type stuff. Custodians even are really just advanced in different but still explainable ways. I'm just not a fan of magic in general and see it as pointless when you can have rail guns and power suits.