Well, that took a fair deal longer than anticipated, not entirely sure I'm going to stick with the theme song, but I like the feel, sounds like a throwback to an event in his past. Knocked it out, otherwise. And another OC, no less, which good times are to be had. [hider=Vanguard] [color=a36209][center] [i][h1]Ansgar Staudinger[/h1][/i] [img]http://moviesmedia.ign.com/movies/image/article/658/658042/doom-20051012032759222_640w.jpg[/img] [i][h2]"I always find it fascinating that we, as a species, cannot get along for more than five minutes before pointing guns at each other."[/h2][/i] [hr] [h1]General Information[/h1] [hr] Real Name: Sergeant Ansgar Staudinger Nick-Names: Sarge, Annie Gender: Male Species: Human Place Of Origin: Eichenwalde, Germany Age: 50 Date Of Birth: 8th of August, 1967 Scent: Typically of a mechanics shop, with undertones of gunpowder. - Appearance - [img]https://s-media-cache-ak0.pinimg.com/236x/c1/2e/fd/c12efd9451851e478f1dd0a3d51f7c0b.jpg[/img] [hr] [h1]Relationship Information[/h1] [hr] Relationship Status: Single Sexuality: Heterosexual Partner: None Father: Ekkehard Staudinger (Deceased) Mother: Unknown Siblings: Older Sister - Agnes Staudinger (MIA, Presumed Deceased) Younger Brother - Gabriel Staudinger (Suspected Talon Operative) Pet/s: None Other: None ⚜ In-depth Relationships ⚜ [hider=Relationships] [h2][i]"Being lovey and cuddly and all that is fine and well, but try that with someone a bit too prickly, might find yourself doing a good pincushion impersonation."[/i][/h2] ⚜ Respects ~*~ ☯ Neutral ~*~ ☮ Friends ~*~ ♫ Best Friends ~*~ § Tense ~*~ ♥ Crush ~*~ ⚤ Significant Other ~*~ ☠ Enemies ~*~ ♦ Unsure [hr] [hr] ♦ ? ♦ “?.” ?. ~*~ ~*~ ~*~ ♦ ? ♦ “?.” ?. ~*~ ~*~ ~*~ ♦ ? ♦ “?.” ?. ~*~ ~*~ ~*~ ♦ ? ♦ “?.” ?. ~*~ ~*~ ~*~ ♦ ? ♦ “?.” ?. ~*~ ~*~ ~*~ ♦ ? ♦ “?.” ?. ~*~ ~*~ ~*~ [/hider] [hr] [h1]Personal Information[/h1] [hr] [b]Personality[/b] [h1]"I have far too many promises to keep to be sleeping, kids, so don't think I am quite out of the game yet."[/h1] ♦ Extremely Stubborn ♦ Sacrificing ♦ Blunt and Wizened ♦ Vengeful ♦ Deathseeker ♦ Broken ♦ Ansgar is a man that struggles constantly with his daily life, both physically due to the injuries sustained when the Overwatch HQ was destroyed, and mentally due to his blame of the head of the Blackwatch, Reyes, for the events that transpired. On the surface, for most, Ansgar is a man of relative simplicity. He will tell you precisely where you stand with him, whether in his good graces or not, and appears to not have the time for deceit or misdirection. While not gifted with the youthful maturity of some, his long years earned him a degree from the school of hard knocks, and a willingness to share the moral of the lessons hard learned so that others don't have to go through the same thing as him to learn the same thing. As such, he tends to take a fatherly approach towards those he approves of, willing to go to any length for their benefit, even should it cost him anything. However, this does lend himself to sometimes being impolite to get a point across, especially for those that tend to either ignore their own flaws or otherwise get on his nerves to the point of him calling them out on it, which isn't too hard to cause. In the field, Ansgar is a wrecking ball, heading straight for the thickest of the fighting and planting himself between allies and the enemy, before unleashing everything in his arsenal. One might try to make a comment about 'faith in his equipment' or some such nonsense, but to be blunt, the German has no concern for his own life what so ever, a flagrant disregard for his own safety that would get most support personnel rather riled up. These things are amplified to an even unhealthier degree when deploying against Talon, due to their, in his mind, links to the Blackwatch. A sort of red haze falls over his mind when heading into battle, where he was once a calm, collected operator, something that is quite the jarring shift for those that haven't seen him in battle after Overwatch was originally disbanded. [b]Likes[/b] ✔ Working on his Equipment ✔ Researching Leads ✔ Being in the thick of a fight ✔ Teaching future generations ways to survive ✔ Reminiscing on more pleasant times ✔ Rainy Days [b]Dislikes[/b] ✘ What he was forced to become to survive ✘ Deserts, Sand in general ✘ Really anything that can get into the servos of his armor/life support rig and make it uncomfortable ✘ Blackwatch and, by extension, Talon. To a pathologically unhealthy degree. ✘ New age pop, memes, the subculture the internet seems to have generated. [b]Hobbies:[/b] * Violin - Ansgar finds it soothing, when he finds the time, and something that manages to break his mind from other things. Woe be unto anyone who disturbs him without good reason while he plays, it goes beyond dislike into straight rage. * Maintenance - While not so much of a hobby as a necessity, the amount of work that goes into his Life Support Rig, and the equipment that gets slapped on to make it combat ready, takes up a decent chunk of his free time. [b]Strengths[/b] * Durability - It takes an unreal amount of damage to disable Ansgar these days, considering he is as much cybernetics and life support as he is flesh and blood. Coupled with the assault grade armor he wears into a fight, and his flagrant disregard for injury, means he can stay out in the field, blocking off attacks on allies with his own body, if all else fails, for greater lengths of time than normal. * Big Game Hunting - The bigger the enemy target, the better. Stemming from his time hunting Omnics and picking of rogue and renegade threats that, often times, would almost appear to be larger than life means that he has a knack for taking out things bigger than him. Considering he is slightly below average height, in armor, this puts a fair deal of things into said category. Certainly, there are targets that are just far, far too large for any one person to take on, but he generally has a better idea, and execution, on how to bring them down. * Combat Experience - Having spent most of his life fighting, whether for himself or for a cause, gives a man a lot of experience. And when that man has hit his early fifties? Doubly so. There isn't much in a combat scenario that Ansgar hasn't been part of, on both sides of the matter usually, and even if such a situation would show up he is quick to adapt himself to the situation. * Tinkerer - While not to the levels of some of the better known among Overwatch, necessity demands that Ansgar be talented enough with mechanical tools to keep his own life support system running. That includes armor repairs, maintaining his weapons, fixing damage induced glitches in his systems, anything that might be needed to maintain or fix his kit. Earlier, before the reactivation of Overwatch, he had modified his existing gear with that salvaged at Eichenwalde, hinting at a better skill than mere maintenance should he receive the right training and mentorship, or if he stopped raging against the enemies arrayed against him so much. [b]Weaknesses[/b] * Slow and Steady - Between his weapon, armor, and tools, Ansgar is not the fastest person in the world. Coupled with the extra weight of his life support? He definitely isn't going to be winning any races with the lighter, more on their feet of the world. Coupled with typically needing to brace himself against the volume of incoming fire that he typically invites, if the verbal taunts were not enough at any rate, severely cuts down on his mobility, to put it mildly. Against a fast opponent, it makes his life really difficult since while they are moving over barriers, walls, around a combat zone with speed and grace, he is plodding forward in any clear path he can manage to find. * Electricity - Part of the problem of being made of equal parts cybernetics and flesh is that the cybernetics do not like being overloaded with current. Normal shocks won't do too much, but combat levels of lightning, such as from Winston's main weapon of choice, would cause him some serious problems once it got past the armor's low level shield. Which would not take long as it would likely overload the shield in a hurry. Emergency, hardened systems are built in to prevent him from completely expiring, but the shock incapacitates him far worse than your average soldier might be. * Blinded by Anger - While he used to be a calm head in a fight, these days he is a simmering pot waiting to boil over, at the best of times. This is a problem to begin with since, typically, his goal is to get into the deepest fighting and open up with his weapons and gadgets, screaming defiance into thick enough enemy resistance as he gives as good as he is getting. If facing off against someone who he holds a personal vendetta against, it will take something just short of an act of God to keep him from trying to engage said target. Usually, one of the stronger members of the team has to restrain him in these cases if they are retreating, or keep him on track during a combat strike. [b]Brief Biography[/b] Ansgar was born to a single parent, never having known his mother who shortly left after his younger brother was born a year after him. While both Ansgar and Agnes were fairly similar siblings, their younger brother always seemed to be confrontational with the older two, picking fights with them. Coupled with the fact Ansgar himself, usually in defense of his older sister who was a pacifist, constantly getting into vicious brawls with other kids, meant he was routinely handing his younger brother's rear to him. Which created resentment in Gabriel, which led to more fights, all of which there was little their single father could do as he was working two jobs to keep them fed and in school, and was usually too exhausted to help, as much as he wanted to. So it should hardly be surprising that, considering he spent most of his days fighting, that he should continue to do so for a living. All three siblings joined the German Army, his sister Agnes a medic while the brothers took different paths. Gabriel took to the recon divisions, acting as a spotter and sniper for the Germans while Ansgar volunteered for a shock division, wearing advanced armor and gear in the case of a war. They certainly got one, with the Omnic crisis sparking off, and Ansgar himself was part of the forces that were present at Eichenwalde, fighting tooth and nail alongside the Crusaders to defend his hometown and, despite the losses of all the Crusaders, claimed a victory against the Omnics there, alongside the rest of the German military. Shortly after this, the three siblings would find themselves enlisted into Overwatch together, Agnes going to their medical corp, Ansgar to the frontline forces and Gabriel to the Blackwatch. They all served with distinction throughout the end of the Omnic crisis and afterwords, staying true despite mounting accusations and infighting. However, what would change Ansgar's life forever was the destruction of Overwatch HQ, the one at that time. Ansgar and Agnes had been present at the facility when the fighting between Reyes and Morrison kicked off, the two tasked with evacuating as many non combat personnel as possible. However, the two of them were still in the compound when the explosion took place, Ansgar losing contact with his sister and, being engulfed in the blast, blacked out. When he came to, he was in an intensive care ward, supposed to be sedated, and in the middle of operations to save his life. The next few months were, well, unpleasant for the former Overwatch operative. It took cybernetic augmentations, including replacing both of his arms, alongside a life support rig on his torso, to keep him alive. Physically, he would survive, but the seeds of hate and seeking vengeance had been sowed. Once he was capable of moving on his own, he took his armor, which was considered almost outdated at this point, and vanished off the radar completely. In fact, he had fled back to his hometown, the abandoned Eichenwalde. Using the remains of Crusader tech, not even attempting to breach the main hall that their leader had fallen in, he modified his assault armor to be something more than it had been originally. Lacking the frame for the Crusader's bulking frame and hulking weapon of choice, he instead coopted the material, which was more sturdy than the armor he wore already, for key plating points, then took a damaged barrier generator to create a low level field for his armor. Granted, it was not even a fraction of the strength of a true barrier, not even a quarter, and arguably not even an eighth of what a true, proper barrier could do. Yet, it worked, and provided him with that key bit more resilience. Having rebuilt the equipment, he would go on his own personal Vendetta fueled crusade, hunting any operations where Talon was rumored to operate. See, Ansgar was convinced that they were the former Blackwatch reformed, and intended to make their lives as difficult as possible. Reports of the German soldier crept up at times, often times engaged in frantic fire fights with Talon operatives, so when he received the Overwatch reactivation message, it was simple. He made his way for Overwatch again. They would be fighting Talon as well, after all, so might as well increase his odds of getting to bring them down. [hr] [h1]Organization Information[/h1] [hr] [i]"I owe them a great deal, even if I hadn't any interest in returning. Doubly so, since the enemy of my enemy is, well, not always a friend. But better allies than enemies."[/i] Organization Alias Vanguard Organization Affiliation Overwatch Base of Operation Forks, Washington Former Base of Operation Eichenwalde, Germany Battle Type/Role Offensive Occupation (Current) Squad Leader Occupation (Former) German Assault Team Sergeant [hr] [h1]Abilities[/h1] [hr] Modified German Assault Armor [img]https://s-media-cache-ak0.pinimg.com/564x/aa/7b/36/aa7b3614fe4bbd540f392deefe8d3c88.jpg[/img] Originally meant to provide a cheap, more numerous alternative to the expensive, and intensive requirements, of the Crusaders and their armor, the system, while inferior to the Crusader armor itself, was still leaps and bounds more durable and useful than the standard line infantry of the German Army at the time of the Omnic crisis. Not truly durable enough to be able to provide a defensive role on its own, Ansgar's set uses salvaged Crusader tech, the material that, while repainted and more focused as plates instead of a fully covering armor, is overlapped with a thin barrier to provide a key few moments of protection before the armor itself starts getting pounded by enemy fire. Primary Weapon Platform - Modernized MG-86 [hider=LMG][img]http://i.imgur.com/0ccBU9U.png[/img][/hider] During the Omnic Criss, one of most common support weapons for the German Army was the MG-86, which had become the standard LMG for the Germans just before the Omnic crisis sparked off. The weapon would be used commonly by the German Army, often times when deployed alongside Crusaders, the combined arms tactics of shields and heavy fire helping stall and, indeed, break through at points. However, the weapon fell out of favor after the Crisis, as the raw firepower was no longer seen as necessary, platforms with better control and rate of fire preferred over raw damage from each round. Differences in what was being faced. Ansgar, however, stayed faithful to the weapon that got him through the Battle of Eichenwalde, modernizing the components and keeping it up to par with other agents weapons, despite comparatively being over thirty years old now. Scatter Charge A wrist mounted device, designed to clear a breached room prior to entry, Ansgar can launch a cluster mine into a space, usually most effective in doors, and detonate it either on command or within, at most, a handful of seconds. The weapon is a derivative of the stingball grenades that were used by police, instead, the balls are charged and fired with greater velocity. Not only do they do damage, but the rounds stun, the closer one is to the charge going off, the more damaging and longer the stun lasts. Standard procedure used to be several Assault team members would deploy these at the same time, to maximize clearance. The electric charge was added to make them effective against Omnics. [b][u]Ultimate Ability[/u][/b] [center][i]"Rüstungsüberlastung!" (Translated: Armor Overload)[/i][/center] In a rather dangerous move, Ansgar overloads his suit, temporarily overclocking his systems. The barrier, if it was down, snaps back online and is more resilient than before while the mechanical augmentations across his body are overcharged as well, performing at the peak possible. A brief burst of enhanced strength and endurance also comes with this as his nerves are temporarily switched off, an emergency measure to prevent him from collapsing from the pain that would normally go hand in hand with the overload. His body cannot sustain this for long, however, and does nothing to solve his movement speed problem. However, between the boosted shields, strength, and complete loss of pain reception, it can let him power through a great deal more than he already can. [hr] [h1]Theme Song[/h1] [hr] [b]Theme - https://www.youtube.com/watch?v=HzUsyuJNpnY[/b] [/center][/color] [/hider]