Gonna respond to the two points that stick out the most to me. [@Raddum] [quote=@Raddum] [b]1).[/b] Multiverse, but I'll explain why in response to [b]2[/b]. [b]2).[/b] Sandbox, to me, is one gigantic no no. As you said, they are [i]very[/i] hard to keep alive, and generally they just end up being a shitposting wreck because nobody has any actual objective: It'll be a good 10-15 pages of random ass interaction then [i]boom, dead.[/i] As for the superhero group idea, it works; It could loosely be based off the Nicktoons Unite games, where we have multiple big-time villains teaming up (Specifically ones from the universes characters chosen by the playerbase are from) to make one extremely nasty plot to take over everything. They start wrecking havoc in the multiple universes, and then... Well, we'd need a way to unite the characters to stop them. If I had to suggest anything, I'd say have Dexter build a machine to get them all to one place. Though where exactly this machine is built and how much Dexter knows about their situation would require a bit of thinking; Though it'd be obvious that Mandark would be involved on the villainous side as (probably) one of the lesser threats. Also the plot idea above is cliche and generic, but it's just an example for the most part. (Unless you want to say 'fuck it' and roll with it after ironing some shit out, because it'd have plenty of interaction and action, which is mostly what I think most of us will want from this anyways) We do need a plot. Without one, we're just making something that is almost certain to be short and bitter.[/quote] You definitely bring up some good points about the Sandbox roleplay. Honestly, I'm not fond of that idea myself, but, again, I wanted to see what everyone else wants to do. If anything, I can probably flesh out and expand upon this plot, or come up with an alternative (though, those are gonna be hard in this kind of RP). [quote=@Raddum][b]6).[/b] I'd like to ask some basic things; Starting off with if we have a limit on the amount of characters we can use, or if it's based on what we can handle. I'd prefer to have everyone keep to one character if our group ends up big, but if not, doubling would be okay with me. Too many characters could get chaotic if we don't have anything to do with them. But, if you have a plan, then by all means, allow as many as you want.[/quote] As much as I want to say "as many as you can handle" as per my usual policy for these kinds of RPs, I don't really want anyone being that guy that hogs all the cool character. So, perhaps a suitable middle ground would be two characters? We also have to account for someone inevitably going inactive and how we're going to handle that in the long run.