Hope he's not too OP for this... Name: Kilo Nanoya Nickname: None Age: Technically, he's 1,002,000 years old. However, his current self has been around for 2000 years. He appears to be in his mid to late 20's. Gender: Male Powers: [hider=Reality Warping] Kilo's Reality Warping manifests itself in the following manners: Cartoon Physics, Possibility Reconstruction, Science Manipulation, Reality Anchoring, and Reality Separation. He also has slight access to Infinite Supply and Space-Time Manipulation. Due to the abilities he posseses, he's ranked as an Advanced Level Reality Warper. [b]Cartoon Physics[/b]- The user gains the ability to re-write the strict laws of physics in their universe to their convenience and is allowed to overwrite the laws with more lenient and much more absurd physics Abilities [b]4th Wall Awareness[/b]- the ability to acknowledge that there is an audience or some type of people watching [b]4th Wall Interaction[/b]- the ability to actually communicate and interact with the audience or people watching him *[b]Acme Arsenal[/b]- the ability to be creative and use anything and everything as a weapon. [b]Antagonal Impairment[/b]- Violent rearrangements are impermanent [b]Elasticity[/b]- Stretch limbs or any other part of ones body to absurd lengths [b]Gravity Manipulation[/b]- Body suspended in space (i.e. air) will remain suspended until made aware of the pertaining situation of gravity. Also, sometimes gravity still works in space [b]Hammered![/b]: When he's slammed by a heavy object (such as a giant POW hammer, or fat people), he will then be slammed deep into the ground. This usually results in a crater in the ground shaped just like the him and the object combined. [b]Flattened[/b]: In some cases, he will be made paper-thin. However, this can also be caused by being hit by large objects, like a train *[b]Pocket Dimension/Hammerspace[/b]- Ability to draw out large objects from seemingly nowhere, usually behind the back or in a pocket Limitations -Limited to defying the laws of physics, cannot rewrite or manipulate universes themselves. (Gravity still pulls down, even if it takes a really long time to do so.) -Non-Lethal Damage, i.e. he can't use these abilities to kill. [b]Possibility Reconstruction[/b]- The ability to create a new possibility from using pre-existing ones as materials. Low Level Mastery. Abilities [b]Death Inducement[/b]- He can kill anyone and possibly even anything using varying means, either instantly, slowly over time, after certain conditions are met, or after a certain period of time has gone. May be used by touch, at a distance, simply willing it to happen, or performing certain ritual [b]Insanity Inducement[/b]- He can cause madness in a person or group of people that have no mental illness, depending of the users will victims may go slightly loopy or lose total grip of reality becoming delusional, lose control over themselves, paranoid, catatonic or hostile. *[b]Luck- Basic Level[/b]: Slightly more lucky than other people. On average good things happen to him more often and bad less often. Random chances tilt slightly to their favor. *[b]Jinx[/b]- However, his luck may turn sour at any given time... [b]Uncertainty Manipulation [Limited][/b]- He can manipulate some uncertainties/unknowns, manipulating a few things that lie beyond his perception or understanding. In short, what cannot be perceived or understandable at a given moment can be anything he chooses. Limitations -He cannot control the possibilities -Possibilities are limited to the situational context [b]Science Manipulation[/b]- The power to manipulate laws of science [Basic Level: He can defy the laws of nature/science or the physical laws to perform phenomenal powers. Making the impossible the possible such as dividing zero, walking on water or create ice from water by applying heat.] Abilities [b]Chemistry Manipulation[/b]- He can manipulate the laws of chemistry. Cannot create new laws/substances. [b]Physics Manipulation[/b]- He can manipulate the laws of physics. Cannot create new laws. Limitations -Requires study, understanding and experiments- He must test to see what will and won't work. -Hazardous applications can backfire in devastating ways -Inaccurate applications can cause dangerous side-effects -With many variables to consider, it can take as much as one small mistake for the power to be pushed into disarray [b]*Reality Anchoring[/b]- He is completely immune to reality-altering powers. Limitations -His power deactivates after death. -Powers like Logic Manipulation can still harm the user. [b]Reality Separation[/b]- He can exist outside the concepts of reality, and as such become immune to just about anything that would affect or harm him, whether it's any changes or halts made to space, time or reality; any potential changes made will be rectified and restored and regenerated to its original state. Any changes to the reality will be noticed by the user, aware of the differences between the original and any changes. Limitations -Absolute and Conceptual Attacks that transcend reality can cause damage to him -Pain is not be negated -He will still feel temporal changes, even if he is unaffected by them. *[b]Infinite Supply[/b]- He is able to possess an unlimited supply of any essential. For example, he could cause a canteen to never run out of water, a notebook to never run out of paper, or a gun to never run out of bullets. *[b]Self-Sustenance[/b]- His body is able to make the nutrients and other necessities he needs to live. This has completely removed his reliance on food, water, sleep, or even air. Limitations -Limited to non-combat applications. -He can create a infinite supply of something but only if there's something to begin with. 1 -> infinity, zero cannot turn into infinity [b]Space-Time Manipulation[/b]- He is able to manipulate, distort or bend the space-time continuum. (Alternate planes of existence, and timeline sight) Limitations -Kilo's control over this is very minute, and he is only able to do so because of his role as Lord of Reality. Limitations to Kilo's Reality Warping abilities -He needs to be within a reality to be able to bend it -If he is placed in a realm with its reality is destroyed, his abilities are useless -He will be overpowered by Omnipotence, Omnilock, Omni-Negation and other Omnipotent Powers -He's vulnerable to Illusion Manipulation -Basic knowledge of things, creativity and desire for things to happen are needed for users to warp reality effectively -He cannot fool users of Reality Perception -His Reality Warping abilities are reduced to practically nothing while in combat -Other users of Reality Anchoring are immune Kilo also has usage of Reality Restoration, which means he can reverse all/every effects and changes caused by Reality Warping, regardless of what they are. Thus he could undo death, resurrection, healing/restoration of objects/people, damage to objects/people, etc., as long as these were caused by reality warping. Limitations -Restricted to a limited area -Users of Logic Manipulation are immune -Changes must have been caused by Reality Warping, otherwise he can't fix it -All changes are reversed, with no distinction between his changes and others' changes (at first) If an item is marked *, that ability is available during combat. [/hider] Outside of his Reality Warping, Kilo has gained several abilities from his travels across various dimensions. [hider=Psynergy] Kilo's most used powers are from Psynergy. As he inadvertantly absorbed the power of the Golden Sun, he can use all elements of Psynergy. Venus Psynergy- http://goldensunwiki.net/wiki/List_of_Venus_Psynergy Mars Psynergy- http://goldensunwiki.net/wiki/List_of_Mars_Psynergy Jupiter Psynergy- http://goldensunwiki.net/wiki/List_of_Jupiter_Psynergy Mercury Psynergy- http://goldensunwiki.net/wiki/List_of_Mercury_Psynergy He can also utilize every summon [[url]http://goldensunwiki.net/wiki/Summon[/url]] [/hider] [hider=Alchemy] He has learned Alchemy [[url]http://fma.wikia.com/wiki/Alchemy[/url]] during a visit to Amestris. He also inadvertently became a Philosopher's Stone [[url]http://fma.wikia.com/wiki/Philosopher's_Stone[/url]], thus allowing him to bypass the Laws of Equivalent Exchange, so long as it has power. Ultimate Eye- He also managed to take Wrath's Ultimate Eye [[url]http://fma.wikia.com/wiki/Wrath[/url]]. However, the Eye is useless if his vision is obstructed. [/hider] [hider=Element Shot] Modified from the Spirit Gun, Kilo learned this technique from Genkai. However, instead of firing spiritual energy, Kilo fires elements. He has also learned how to combine the elements, giving this technique a great versatility. Elements: Fire, Ice, Lightning, Earth, Dark, Light, Force, Matter, Poison, Metal Rate of Fire: 5 shots/sec per hand (300 shots/min per hand) [/hider] [hider=Chakra] Kilo has been taught how to manipulate his Chakra [[url]http://naruto.wikia.com/wiki/Chakra[/url]] by Jiraiya of the Sannin. [b]Byakugan[/b]- Kilo was gifted his Byakugan [[url]http://naruto.wikia.com/wiki/Byakugan[/url]] by Hizashi Hyuuga's spirit. [b]Tenseigan[/b]- Kilo managed to take Hamura Otsusuki's Tenseigan [[url]http://naruto.wikia.com/wiki/Tenseigan[/url]] (He has 9 Truth-Seeking Orbs with his Tenseigan) [b]Jutsu[/b]- Kilo, thanks to his Tenseigan, has access to all five nature transformations, as well as Yin-Yang release Jutsu. [/hider] [hider=Septima] Kilo was fortunate to be born attuned to the Septimal Stage of the Lifewave, and has been injected with Septimal Power. His Primary Septima is Psychokinesis [[url]http://azurestrikergunvolt.wikia.com/wiki/Nova_Tsukuyomi_%22The_Mighty%22[/url] {He uses all of Nova's attacks except for the final form ones}]. He also has access to two secondary Septimas: Wormhole [[url]http://azurestrikergunvolt.wikia.com/wiki/Merak_%22The_Slothful_Conjurer%22[/url]] and Magnetic Arts [[url]http://azurestrikergunvolt.wikia.com/wiki/Carrera_%22The_Magnetic_Avarice%22[/url]]{He only uses the Special attacks of the secondary Septimas (Wormhole and Quasar Collapse)}. He is known as "The Telekenetic Conjurer) [/hider] [hider=Other] Haki- Kilo has been trained in the use of Haki[[url]http://onepiece.wikia.com/wiki/Haki[/url]]. In particular, he excels at Bosushuku Haki[[url]http://onepiece.wikia.com/wiki/Haki/Busoshoku_Haki[/url]] Moku Moku no Mi- Kilo consumed the Moku Moku no Mi[[url]http://onepiece.wikia.com/wiki/Moku_Moku_no_Mi[/url]] entirely on accident. [/hider] [hider=Enemy-Kinds] Kilo has managed to find a way to absorb the essence of some enemies he faces, allowing him to use some of their abilities. He can only have one Active Enemy-Kind, although two more can be listed as Passive. He is limited to using powers of these three Kinds, although he can swap the Active Kind with any of his two passives. Each one grants him a passive ability as well. [b]Antasma-Kind[/b]: Kilo can generate Realistreats to power himself up. Attacks powered up this way have a chance to put foes to sleep, where they will enter a Nightmare Realm. They can escape, although they might be harmed instead. Any injury sustained in the N.R. is real, and affect's the target's body. [b]Asriel-Kind[/b]: Kilo gets a small illusion, where foes see after-images of his movements and a rainbow-colored background. This slightly disorients foes, but not too greatly. [b]Sorceress-Kind[/b]: Kilo is granted a slight increase in physical and magical defense. [b]Gruntilda-Kind[/b]: Kilo is granted a larger magical reserve. [b]Ansem-Kind[/b]: Kilo summons the Guardian Heartless, which may attack or defend him. [/hider] [hider=Fighting Styles] Kilo has five different melee-based fighting styles that he can switch nearly flawlessly on the fly. All but one are also elementally-enhanced. [b]Neutral Fist[/b]- Ki Manipulation [http://dragonball.wikia.com/wiki/Ki] Kilo was taught this technique by the Grand Supreme Kai. He also can use the Kaio-Ken technique (max is x20) [b]Fire Fist[/b]- Gentle Fist (Jyuuken)- He can enhance the blows with fire, or chakra. [b]Earth Fist[/b]- Assassin's Fist (Ansatsuken)- He can enhance the blows with earth. Cannot use Satsui no Hado or Power of Nothing. [b]Thunder Fist[/b]- Santouryuu (Three Swords Style)- Can enhance his strikes with Electricity Ice Fist- Pure Violence- Can enhance blows with Ice instead of Fire. [/hider] [hider=Weapons] Kilo also has access to a variety of weapons [u]Katanas x3[/u]- Kilo has three standard katanas that he uses only when utilizing the Santouryuu. [u]Excalibur[/u]- An Artifact Weapon that Kilo obtained from Weyerd. Has three unleashes [b]Rolling Attack[/b]- A rotating attack that strikes multiple times [b]Sky Diver[/b]- A high leap attack [b]Legend[/b]- The foe is blasted with an energy sword. They may instead [rarely] be hit with three energy swords. [u]Masamune[/u]- Another Artifact Weapon Kilo acquired from Weyerd. Has four Unleashes [b]Double Attack[/b]- Two powerful blows [b]Combat Dance[/b]- Rushes at a foe, avoiding strikes before hitting with a flurry of weak blows [b]Vengeance[/b]- Foe is struck with multiple energy arrows [b]Rising Dragon[/b]- Two energy dragons strike at foes [u]Sol Blade[/u]- Kilo's most powerful Artifact Weapon he obtained in Weyerd. His most favored blade, it has five unleashes. This blade also houses the guardian spirit of the Nanoya Clan, a Phoenix named Illumine Lucent [b]Centurion[/b]- Strikes through some of a foe's defenses. [b]Radiant Fire[/b]- A fiery explosion consumes foes when struck with the blade [b]Purgatory[/b]- Fires of purgatory may make foes drowsy. [b]Megiddo[/b]- Strikes with a small-sized meteor. [b]Call of the Phoenix[/b]- Kilo can unleash some of Illumine's power, striking foes with pure energy. [u]Buso Renkin[/u]- Kilo possesses a kakugane[[url]http://busorenkin.wikia.com/wiki/Kakugane[/url]] marked with an "R". This stone can form into a Buso Renkin[[url]http://busorenkin.wikia.com/wiki/Buso_Renkin[/url]], which is a weapon formed from his fighting spirit. As such, if he loses his will to fight, it will lose it's power. Kilo's Buso Renkin is The Buso Renkin of the Polearm, called the Gae Bolg. It has 2 sets, and 8 stances. [b]Standard Set[/b]- No unique properties [b]Unleashed Set[/b]- These weapons can temporarily cut reality [marked with *]. Stance 1*- Standard Stance: A basic polearm Stance 2- ??? [Kilo has yet to use this stance] Stance 3*- Chloro Plant Stance: A plant that uses roots and vines to attack Stance 4*- Hive Mind: 200 Kunai float around and attack at Kilo's will Stance 5*- Thunder Strike Stance: A powerful but slow-firing rail gun that fires plasma bolts Stance 6- Status Tome Stance: A book that can inflict various status ailments on foes Stance 7- A scorpion puppet with various hidden weapons Stance 8- ??? [Kilo has yet to use this stance] [u]Chaos Emeralds[/u]- Kilo has all seven Emeralds [[url]http://sonic.wikia.com/wiki/Chaos_Emerald[/url]] in his possession, and can power up with them. 4 allow him to enter a Semi-Super State, and all 7 grant him a Super State. [u]Black Elfstone[/u]- Kilo has the Black Elfstone[[url]http://shannara.wikia.com/wiki/Black_Elfstone[/url]] that he recieved while visiting Shannara. This stone negates other magics, which is then transferred to Kilo. So far, he has only absorbed Druidic magics [[url]http://shannara.wikia.com/wiki/Druid[/url]] [u]Firearms[/u]- Kilo has 10 different firearms at his disposal Blaster[[url]http://ratchetandclank.wikia.com/wiki/Blaster[/url]] 200 max ammo Pyrocitor[[url]http://ratchetandclank.wikia.com/wiki/Pyrocitor[/url]] 200 max ammo Bomb Glove[[url]http://ratchetandclank.wikia.com/wiki/Bomb_Glove[/url]] 40 max ammo Mine Glove[[url]http://ratchetandclank.wikia.com/wiki/Mine_Glove[/url]] 40 max ammo Glove of Doom[[url]http://ratchetandclank.wikia.com/wiki/Agents_of_Doom[/url]] 20 max ammo Tesla Claw[[url]http://ratchetandclank.wikia.com/wiki/Tesla_Claw[/url]] 250 max ammo Suck Cannon[[url]http://ratchetandclank.wikia.com/wiki/Suck_Cannon[/url]] 5 max capacity Visibomb Gun[[url]http://ratchetandclank.wikia.com/wiki/Visibomb_Gun[/url]] 25 max ammo Devestator[[url]http://ratchetandclank.wikia.com/wiki/Devastator[/url]] 25 max ammo R.Y.N.O.[[url]http://ratchetandclank.wikia.com/wiki/R.Y.N.O.[/url]] 40 max ammo Other Items of Note Insight Glass- Kilo uses this item[[url]http://goldensunwiki.net/wiki/Insight_Glass[/url]] to get info about various people, places, and objects of note. {Different from it's in-game uses, I know}. [/hider] [hider=Ring Guardians] Kilo wears 10 rings, each of which can summon a different Ring Guardian Guardian of the First Ring- Bonetail Forms: None Attacks: Bone Toss, Paw Slam, Tail Slam, Poison Breath, Piercing Breath, Fire Breath Guardian of the Second Ring- Master Core Forms: [url=https://www.ssbwiki.com/Master_Core]Forms[/url] Attacks: Above Link Guardian of the Third Ring- Mewtwo Forms: Mega Mewtwo X, Mega Mewtwo Y Attacks Standard: Psychic, Ominous Wind, Dark Pulse, Aura Sphere Mega X: Psycho Cut, Shadow Claw, Drain Punch, Bulk Up, Night Slash, [b]All-Out Pummeling[/b] Mega Y: Psystrike, Shadow Ball, Night Daze, Calm Mind, Focus Blast, [b]Shattered Psyche[/b] Guardian of the Fourth Ring- Metroid Prime Forms: [url=http://metroid.wikia.com/wiki/Metroid_Prime_(creature)]Forms[/url] Attacks: Above Link Guardian of the Fifth Ring- Kurt Zisa Forms: None Attacks: [url=https://www.khwiki.com/Kurt_Zisa]Attacks[/url] Guardian of the Sixth Ring- Bongo-Bongo Forms: None Attacks: Drum Beat, Shadow Mimicry, Shadow Manipulation, Poison Liquid Guardian of the Seventh Ring- Chaos Forms: [url=http://sonic.wikia.com/wiki/Chaos]Forms[/url](Requires Chaos Emeralds) Attacks: Hydrokinesis, Flight, Chaos Blast, Chaos Control 0-3: Chaos Spear 5-7: Chaos Lance Guardian of the Eigth Ring- Ballos Forms: [url=http://cavestory.wikia.com/wiki/Ballos]Forms[/url] Attacks: Above Link Guardian of the Ninth Ring- Bass.EXE Forms: BassHub, BassFalzar Attacks: Air Burst, Earth Breaker, Shooting Buster, Hell's Rolling, Dark Arm Blade, GetAbility, GigaFreeze, Style Change, Beast Out BassHub- Explosion, Veritable Buster Rake, Darkness Overload, BassFalzar- TankCann, GolemHit, FireBrnr, DrkSwrd, Sonic Storm Guardian of the Tenth Ring- Dullahan Forms: None Attacks: Physical Attack, Bind, Break, Charon, Crucible, Curse, Dark Contact, Djinn Storm, Fulminous Edge, Haunt, Grand Gaia, Stone Spiral, Pyroclasm, Searing Beam, Spark Plasma, Destruct Ray, Freeze Prism, Froth Spiral, Pure Wish [/hider] Crush: His wife Appearance: Kilo's appearance is that of a regular human, standing at about 6 feet tall, with neatly trimmed, shoulder-length black hair. He wears a neatly trimmed goatee. He typically wears blue jeans, a black t-shirt, and a dark blue hoodie, and wears either combat boots or tennis shoes. He is also often seen smoking a pipe, the smoke of which typically lingers around him nearly constantly. Weaknesses: - The limitations listed to his Reality Warping powers. - Being submerged in seawater, besides sapping his Devil Fruit powers, also saps his strength slowly. - He, despite what rumors may say about him, is not immortal. Just really, really hard to kill. - Despite having nearly unlimited Psynergy, his skill with magic is rather low without the Grunty-Kind being active. Also, using too much of his Septima, Magic, Chakra, Ki, or Psynergy can wear him out. - When using the Tenseigan Chakra Mode, he will eventually wear himself out, leaving him unable to activate the Tenseigan for at least 12 hours. If he pushes himself too far, he can be left with no chakra at all. - Using the Kaio-Ken for extended periods of time leaves him in pain. From: OC, although his powers come from various sources. Other: His pouch of tobacco for his pipe is one of the few things he's used his powers of Unlimited Supply on. He also stores his weapons in his Hammerspace. He can also talk to Illumine in his head (her text will be orange). Lastly, Kilo is an Omniglot. He instantaneously picks up new languages after the shortest of exposure, and knows every language in existence. He can read, write and speak all languages fluently. Bio: Kilo was born in another reality as a normal human in nearly all respects. His parents abandoned him at an orphanage, and he never knew his birth parents. At the age of 2, he was discovered to be a super genius, having an IQ of nearly 200. This led to the corrupt caretakers trying to use his brains for their own greed. At the age of 5, he managed to run away, and took care of himself. By the age of 16, he was a genius at all things, especially inventions [one of his notable accomplishments is making a ray gun using nothing more than a beaker, a magnifying glass, four paper clips, a watch, and a BB Gun]. When he was 17, he ran into a group of odd travellers who were gifted with super powers, and joined them. From then on, he was known as "Geek, the Nerd Boy Wonder". It was at this time that he became aware of the 4th Wall, and made use of it to help his friends. Eventually, their reality was threatened when the God of the reality was killed. Geek was chosen to ascend and take the place of God, changing his name to Realisto. After nearly a million years, Realisto grew bored and decided to see what would happen if he cloned himself. His other clone was immediately rejected, and moved to a new Reality. There, the cloned Realisto met two dimension hoppers, and ended up taking over a clan. It was at this time that his omnipotence was permanently sealed away. The newly renamed Kilo then traveled across various dimensions, learning new skills and keeping the balance of Reality intact. Due to his contributions, Kilo regained some small portion of his power via his Reality Warping skills. Shortly after that, Kilo met Minako Aino, who fought evil with her friends as a group called the Sailor Guardians. The two fell in love and married. Minako, as the Princess of the planet Venus took Kilo on as her King. The two later had four children, three sons and a daughter. Kilo now spends his time between running the Nanoya Clan of Alterra, and running the Kingdom of the Planet Venus.