[hider=The Sentinel] [b]Name:[/b] Ryan Harper [b]Alias:[/b] The Sentinel [b]Race:[/b] Human [b]Sex:[/b] Female [b]Class:[/b] Mech Pilot [b]Equipment:[/b] “Sentinel” - Class C Bipedal Security Mech, Refurbished >Two heavy gattling guns at each side - most effective at mid to close range. At this range they can easily tear through thinner metal, wood and other weaker materials and of course organic matter. They will trash a car very quickly for example. The bullets lose velocity and power at longer ranges, but can still inflict considerable damage to an unprotected body. An effective cover would be a thicker wall, such as concrete, or armour designed to withstand heavy fire, such as a tank, however those would still take a dent at closer ranges. >Heavy steel plating mounted on top of kinetic absorbers - able to withstand considerable amounts of physical damage and keep the mech standing on its feet after stronger blows >EMP Shield – weak protection against non-physical disruption of electronics (electric shocks and magnetic fields specifically) >Standard Security Radar – detects moving objects within a 50 meter radius, has a lock-on function >ShockSkin™ - a pair of electrodes at either side of the mech’s main body that when activated emit a strong electric pulse that arcs over the entire surface, shocking anyone touching it and dealing increasing amounts of damage if they aren’t knocked back or don’t pull away at a safe distance Ryan’s Utility Belt: >Mechanic’s Toolkit – an assortment of wrenches, screwdrivers, tape and similar paraphernalia. Usually most of it is left in the mech, as she doesn’t feel safe with the entre kit weighing her down outside of it, only opting for a few choice tools to carry with her in case she spots something she can use on the mech. Also includes a crowbar. >Handgun – a simple handgun with a capacity of 8 shots per cartridge. Standard peashooter, only really effective with headshots. >An ancient looking CD player with a disc in it and a pair of headphones >A box of colourful chalks [b]Abilities:[/b] Outstanding mech pilot – the Sentinel is like an extension of her body, she has learned to use it at peak performance levels for its capabilities Skilled Mechanic – able to fully repair her mech if given enough time; can figure out how most machinery and electronics operate with relative ease and adapt some of it to be used in different ways (such as an upgrade to the Sentinel) Hidey Hole – although she is not particularly gifted in the physical aspect Ryan can practically stick herself in any cramped dark spot and remain there motionless and completely silent for indefinite amounts of time, making her extremely hard to find if she manages to hide before she is spotted [b]Fighting Style:[/b] Outside the mech: Ryan has zero fighting skills and is incredibly frail. Outside of her mech she will be skittish, perhaps slightly disoriented and will try to run towards the Sentinel as fast as possible while using any possible tactics to keep her attacker at bay. Despite her deadly accuracy within the mech itself she is not actually a particularly good shot with her normal handheld firearm. She panics without the shell of the Sentinel around her and is a little awkward and erratic in her movements. Within the mech: Once inside of her Sentinel Ryan seems to become a completely different person. Her movements are much more focused and anyone stupid or slow enough to remain in the way of the gattling guns is at risk of being reduced to a mushy pulp. The mech itself is decently mobile although not incredibly fast. Its waist swivels at a full 360 degrees and its bird-like legs are capable of the occasional long leap, however that risks its balance in the air and in the process of landing. [b]Personality:[/b] Ryan is a little bit strange. Very awkward and quiet outside the mech, uncertain how to handle social situations and very uncomfortable without protection. She combats this near-crippling anxiety by listening to music – [url=https://www.youtube.com/watch?v=GRxofEmo3HA]a violin piece[/url] she discovered long ago which helps her focus and remain calm – and drawing with chalk all over the floor and walls whenever she has nothing else to occupy her hands with. If she doesn’t keep herself occupied she begins to panic, sometimes to the point of physical discomfort (shaking, cold sweat, difficulty breathing, heart palpitations). Once she is in her Sentinel she feels safe and confident, her demeanor almost entirely changing. Here she is a methodical person, even boasting an air of sarcasm at times. She is much more inclined to lighthearted banter or friendly interactions. [b]Bio:[/b] Ryan was born in a run-down post-war community. Organized society was nearly nonexistent – surviving only in small groups living off scraps. Their village was at constant threat by bandits and Ryan learned early on that if you don’t hide and hold your breath you may as well be dead. It stayed ingrained within her as an instinct and it never went away. She learned how to salvage machinery and electronics because it was a necessary skill to have and you couldn’t just not know something like that. She gradually found out that she had a knack for it and was soon praised by her peers and cherished by the community for her skill. A woman once gave her a large box of colourful chalk as a gift, for repairing the small heater that kept her from freezing at night. Ryan had never had such a non-utilitarian item before and she took to drawing intricate images whenever she felt uneasy. It took her mind off of things. At some point she discovered an almost intact security mech from before the war and gradually managed to get it back into working order and outfit it with several additional gadgets. They now had a line of defence. With the help of the security mech several raids were fought off and Ryan began to feel brave and strong within it for the first time since she was born. She was their guardian. Their Sentinel. Until the day her village was attacked by an army. This particular gang had managed to get their hands on an old military base and her Sentinel, although it made a fair stand, was no match for their equipment. A stray rocket took out a bearing wall off the already crumbling building that served as their shelter and crashed it on top of the lone mech and any people unfortunate enough to be around it. Any survivors were taken as slaves and all supplies were looted. Ryan awoke in a battered but still functioning mech. She managed to dig herself out of the rubble but soon after realized that she was alone in her luck. There was no one to smile at her anymore and no one to tell her not to be afraid. So with that new layer of fear lodged deep into her heart she set off to survive. [b]Wish:[/b] All she ever wanted was to not be afraid anymore. To be safe. [b]Echo:[/b] A large room, no windows, lit by fluorescent lights. The walls and floor are covered by intricate chalk drawings. A small radio in the corner plays a violin piece. [b]Appearance:[/b] A young girl, not particularly tall and looking kind of sickly. She is very thin, her skin almost transparently pale and covered in freckles. Her eyes are large, round and bright blue, sporting a pair of dark circles underneath them and the look of a startled deer. Her hair is a rusty ginger colour, vaguely wavy and looking unkempt, her eyebrows – almost nonexistent. She moves awkwardly like she isn’t sure where her limbs should go whenever they aren’t on the controls. Her walk seems hurried and skittish, like the skittering of a mouse and her stature suggests that she’s trying to make herself smaller than she is. [img]http://i.imgur.com/ncRdltx.jpg[/img] [b]Frenzy:[/b] If outside of the mech: Her limbs seem to extend, making her look ganglier than ever and her back arches down to place her on all fours. Her hair grows along the rest of her body and her nails and teeth take on a shape more akin to claws and fangs. Making her literally behave and look like a cornered beast. In this form she moves at incredibly high speeds and is very agile, able to climb walls and buildings as long as there’s a spot to hook her claws onto. She will circle the enemy trying to confuse them and make them lose her from sight, then lunge at them from cover. If inside the mech: Her body literally fuses with the mech, growing twice its size and taking it apart using it as armour. In this form she is in a state of bloodlust and will lash out viciously at her opponent, disregarding any and all environmental factors. Her strength and resilience are increased to incredible levels. [b]Inventory:[/b] Phylactery [/hider]