[hider=Kaishu Yarinaosu] Full Name: Kaishu Yarinaosu. Nicknames/Titles: The Silver Prodigy. | Princess Kaishu/Yarinaosu Occupation: A diplomat-turned-prisoner of the High Justice of Bellamy, and thus reluctantly turned hunter of the creatures that have turned into a plague spreading over the world. Birthday: February 14th. Height: 5’7”. Weight: 132 lbs. Race: Divineborn/human. (½ Divineborn down the line) Sex/Gender: AFAB (assigned female at birth). Pronouns are she/they. Age: 16/17 years of age. Sexuality: Demisexual, panromantic, but right now she’s not mentally in a place to screw around with any sort of romance. Place of Birth: Kisoku of the Western coast, a province-like settlement that rests on the ocean. Biography: The history of Cantian is one of ancient origin, of which the story changes each time it is told. As skewed as its history may be, though, it always has the same beginning: It begins with a brother and a sister. Divineborn Twins, the stories say, with names long forgotten. The story says that the two lived a tempestuous life. While the brother was bathed in gifts of the sun, the sister was always bathed in the dark shadow of the moon. He traveled, saw the world, while she sat back and watched him grow without her. Watched him make bonds without her. She didn’t understand the appeal, stories say. They say she lived envious and covetous of her brother, that she would gladly crush the world under her thumb if it meant being with him forever. Her brother didn’t want that, though. With blade on his hip and the wind at his back, this boy went on to the place where he would become the apprentice to a very peculiar and terrifying Master. For years he would be there, and for years she would stay in place, burning with writhing malice in the pit of her chest until finally… she would break. The story, from here, is never the same. They say that one of the twins made a pact with the Moon. That She blessed the two of them with the ability to see each other after death, but only once, and under Her own circumstances. The Moon asked only one thing of the twin in return for this power: a promise that, no matter who they became, they would still relish the night skies and all their radiant beauty. Another story tells of a similar tale. One of the twins seeks audience with the Moon, wishing for solace against the evil that Cantian will fall prey to. Justly, She gave the twin the power that they wished, and asked only one thing in return: a promise that, no matter who they became, they would still relish the night skies and all their radiant beauty. The history of the Yarinaosus and their destruction of Cantian is one of great tragedy, and one skewed throughout generations of trying to sugarcoat the obvious. However, it always has the same ending: In a violent and magical display, the twins destroyed each other. The witch tore her way into her brother’s soul, and her brother tore them both to shreds. The Abyss erupted, splitting his body and his soul, and splitting hers in turn. Together, they were caught in the cataclysm that made Cantian and all around it a wasteland, barren of most life. Any survivors moved on to Bu’zai, and even Kisoku… but, silently, they took their history and made it the guiding force of their lives. Later in life, they would begin to realize that the Moon had gotten what She wanted. Never could their lineage look from the moon in the starry night skies. The witch was bound to the blood moon, plaguing their dreams and nightmares with singing, yearning for the brother that she misses so much, while the apprentice faded from history, supposedly erased once and for all. In the end, those that remember the travesty of Cantian realized somewhere deep along the line, that those blessings that were meant to help the two twins were those that brought them to ruin and curse in the first place. [hr] The land of Kisoku was brimming with fortune, strength, and bounty. A province wrapped in good karma and ruled over by a benevolent woman, it was a haven for any and all means of visitors, from simple adventurers to esteemed diplomats. They were an ally to all who needed them - at least, until their ruler passed from harrowing illness, and the torch moved on to her husband. Kaishu’s mother died when the child was only five years old. It was a trying, cacophonous chord that struck the province, washing it over with grief. She was divine, radiant, and strong, whereas Fumiya, who married into the same name… was not. He could never hold a torch to Maki’s wisdom and well-meaning. He pulled away from all treaties and ties associated with Kisoku in favor of political safety. He shunned the east, and embraced the west, sent his son and Kaishu’s only brother across the borders to Bu’zai, not wanting to see the visage of someone who looked so much like his wife. All the while, he turned his province into a war machine. He created soldiers to send to war, innocent fathers and mothers all turned to aid one of the most drastically rising superpowers in the west - Mazura. Kaishu was the ideal footsoldier. Her roots, her body, her blood - it was all made, in Fumiya’s eyes, to be used. She was worked to the bone, until the soles of her feet bled and her hands calloused. He watched her endlessly, but in turn, she was ignored. It was… a lonely existence, trapped there. She trained and studied endlessly, mastered every weapon they put in her hand without thinking much about it. Prodigy or not, she was a hard worker. She bled herself dry for him, sweat herself faint for him, and worked her ass off to be as strong, as capable as she is now. For him. And even then, he brushed her off. When Fumiya didn’t ignore her, it was when she was running away, attempting to shatter those shackles that held her down. It was when she acted out, erupted at him after bottling for so long… and she was met with violence. She absorbed it, and made those beatings and that yelling of his the coal to her fire. When she began growing into her broken skin, she began to realize just what her mother and her meant to that man she called ‘father’. Their curses made them [i]vassals[/i] for some higher power that they didn’t quite understand. Every blood moon was reminiscent of that. The fasting, the sleepless week alone - it all got easy the more she grew. She began growing accustomed to that singing in her ears, and heard it in her dreams, too, even after the moon once more turned white. She was sick of herself, in the end of it all. In the end, the princess stopped [i]caring[/i]. Her training was for her, and silently, she plotted the angles of her way out until she finally gave up after so many tries, with so little results. And so ended the story of Kaishu Yarinaosu, a girl fated to rot in a war she wants no part in. [hr] … Or so it would have seemed. Kaishu’s story didn’t end, nor has it even now. Instead, the pages of her growing book turned towards the East all over again. Years without ties until one fateful letter from the Earl of Bellamy. A wish to reconnect, to strengthen their bonds between not only them, but Barcea once more. It was a surprise to anyone when Fumiya accepted the invitation to their spring tournament, but Kaishu knew it was for only one purpose, and followed through with what was requested of her without struggle. Bellamy was… beautiful. Even if she wasn’t enthused about being forced into fights she didn’t want to participate in, the prospect of travelling sent sparks into her heart. She was quietly ecstatic, itching to explore the three Dominions… but of course, it was off the table. So she sulked by her father’s side and went along demure, silent, and burning for exploration. It was in the First Dominion where she met who would become her keeper - Remigia Bellamy, and her father, the Earl. Weirdos, is what Kaishu thought of them. And she wasn’t wrong. Her time in Bellamy thereafter was spent perusing the estate of the Earl and his children, finally away from her father, but under the helpful, and jarring gaze of the Second Commander. Remy was… talkative, something Kaishu was never very fond of. The constant contact and badgering made her nervous, even anxious. But some part of her… liked the feeling of companionship, even for a little, and even if those feelings dwindled into a pitch black malice. After sights were seen and fun was had, Kaishu was back to training under the watchful gaze of her father. Her power with the Abyss was growing. Every use brought a sensation of familiarity that she couldn’t place, but could all the same. She knew it was [i]that[/i] part of her, that segment that was still [i]him[/i]. Kaishu knew her roots were helping her ease into this growing power, and she used that to her advantage. Those teachings that Kazue once had were hers, too… at least to an extent. Time drew on with her practices, and soon… it was time for the tournament. It was a gloomy day for that particular date. Thunder was cracking and the sun was masked. The battlefield in the Second Dominion’s was bloodied, broken… the gauntlet was thick before the tournament, a free-for-all that even Remy participated in, filled to the brim with contenders of all nationalities. When it came to the tournament… once the free-for-all deciding matches were finished, the top 16 were drawn. Very easily, Kaishu ascended to the top brackets, pushing and pushing herself past the strongest of Bellamy’s, Gurata’s and even Barcea’s strongest fighters. The stress was killer. She could feel his eyes watching her, bearing into her back. Every misstep every close call she had. Every sloppy move she knew, she [i]knew[/i] he could see it, and she knew he would never let her go. She was burning up inside and she couldn’t tell why. Her final opponent was Remigia herself. But as Kaishu stood there across from her, she could feel herself… slipping. The sensation made her spin, but regardless, she raised her weapon. Everything felt muted, blurred. Just the thought of Fumiya in the stands made her blood boil. She engaged in combat, fierce and nonstop against Remigia’s fighting style. The two clashed almost beautifully together with their different, yet similar styles. Alas, not all could go according to plan. She was just so angry. Suddenly angry to be here, to be fighting, to be watched. The jeering and cheering of the crowds was making her ill, and in the end, she just couldn’t take it. The world burned away, but her aim was perfect. Kaishu took spear in hand, and as the first drop of rain fell that day, she launched it through the air hard enough to cut through the growing winds Like that, everything was silent as the spear cracked through the protective box around Fumiya, and burrowed into his chest. [hr] The gunshot that rang out amongst screams and gasps bled in one ear, and right out the other for Kaishu. She was sweating and nauseous and when she finally came to, the first thing she saw was her father’s body slumping out of his seat and down onto the battlefield with a thick slap of blood. But she didn’t have time to focus on it as Remy began to yank her from the stadium, and as evacuation was called to begin. It was hard to concentrate, but she thought that if she did… she could see tears dropping back from Remy’s cheeks. Kaishu wasn’t met with information, but shackles and an empty room inside of the High Court. She couldn’t speak, feeling herself bleeding into the scenery as, silhouetted in the doorway, the High Judge herself and the Second Commander both discussed their plans of action. She had no idea what to do. Run, cry, vomit. The prodigy was spinning black and white inside of her head, trying to ignore the splashes of red she remembered from that body that were making her chest ache so much. The High Judge approached with metal heels clicking. Kaishu couldn’t help but look to the massive greatsword at her hip, before up to her burning crimson eye and the metal eyepatch melded to her skin. So many questions flooded her way, and so many she just couldn’t answer. Soon, it all built up, and Kaishu broke down. Her wails were surprising to mother and child standing in the room with her, and her tears felt like they were burning into her skin. Soon, though, they faded. She was taken to a more comfortable sitting room. Remy was distraught, pale, visibly shaken, but the High Judge was composed. The situation was simple to understand when the clouds in her mind cleared. The Earl was assassinated, and she was the prime suspect. Both killings were too close together, too coincidental. Either she was a distraction, or someone was a very good coordinator. They thought they knew who, too, but… it wasn’t so simple. The people were crying for punishment. Though Kaishu didn’t like it, the High Judge appointed Remy to her to keep an eye on her, and to guide her through the endlessly growing docket of criminal activity in Bellamy’s borders, and even further into the Dragon Plains. Her status as a prisoner of circumstance was branded to her with a rune, and Remy with the very same one. Connected now, Kaishu finds herself traveling with Remy under the High Judge’s orders, picking apart the growing order of a monstrous cult ruminating within Bellamy’s core. And even with the circumstance being what it is, it seems like all that calculating Kaishu did over the years wasn’t for naught in the end. Personality: Through years of physical and verbal abuse, Kaishu’s mental health has become extremely volatile, forcing her to be a very ‘black and white’ person. She either feels very good, or doesn’t feel good at all. She uses her icy shell as a defense mechanism, and has grown very paranoid of others from plenty of beatings and attempted assassinations on her person. She comes off as very melancholic at times, her personality going from very extreme to very washed out in no time flat. Despite this, Kaishu has no inferiority complex, or anything like that - she is actually very hard to break down in the terms of ‘willpower’, often being very stubborn and unrelenting over certain matters. Deeper than blood, though, Kaishu finds talking to others very, very hard. She’s very ill-suited for environments/attitudes she’s not used to, which make her feel very out of place and disconnected from reality. She’s actually fairly timid despite her blustering when she gets flustered by something and past her rampant, natural paranoia. Once you get to know her, she’s actually not that bad - a little rough around the edges and a little bit too self-conscious about her own strength and worth, but a normal, anxious teenager to the core. Though she might come off as stoic and emotionless, this… actually isn’t true at all. If there’s anything noteworthy about Kaishu, it’s that she’s [i]too[/i] emotional when it all boils down to it. She feels things much, much deeper on a much more personal level than normal people, especially certain emotions and feelings like anger, love, and sadness. Even when she doesn’t know someone for long, the smallest positive reinforcement can send her into overdrive, while even the smallest transgression can aggro her. While she fears people seeing her sorrowful because of her complexes, she’s not afraid to cry or show a little passion - and Kaishu has [i]plenty[/i] of passion, and is especially sentimental at times when she’s able to be. She holds strength of being and character in the highest regards, mostly because that was how she was raised. Right now, Kaishu [i]does[/i] believe that the strong devour the weak, but her stance on it is a bit frail, though she’d never bring this to light. Strength was always a make-or-break type of thing in her way of being raised, and she still believes that if she cannot grow, or get stronger, she has no purpose being alive. She is always, [i]always[/i] growing. There’s not a second that Kaishu isn’t bettering herself in these ways, and not a second that she isn’t learning. Being a natural-born prodigy, she’s got a knack for picking up examples and techniques set by other people and picking up concepts fairly easily. This obviously comes to a mental fault, where she puts more merit in how she performs physically than how she does mentally. Likes: rainy days, moonlit nights, the prospect of having wings, roses, the abyss, the feeling of blood soaked on her leggings, the exhilaration of battle, the sweet taste of candies, and the lord that opened her eyes to reality. Dislikes: the phantasms that haunt her, thoughts of weakness, her sleepless evenings, black licorice flavored [i]anything[/i], and the shackles that bind her heart. Skills/Strengths: Kaishu’s body is extremely durable even with the small amount of Divineborn in her body. She is able to get slammed around with little reaction to her or even damage depending on how damage is done. It takes an extensive amount of time to actually stagger Kaishu. Her physical strength is much higher than average, as well as her speed, which is [i]supremely[/i] advanced, and only enhanced with her usage of the Abyss. She is able to regenerate, as well, anything from minor wounds to full limbs, and has stamina for [i]days[/i]. Kaishu is a well-known [i]battle genius[/i] to any who know her and to those who trained her. She has an inane prowess for the flow of combat that makes her naturally very aware, on a good day, how a battle’s course can go. She’s quick to analyse and memorize patterns of movement and skillsets, and quick to adapt and learn from others just by looking at them. At just her age, she has already learned and nearly mastered several different types of weapons, including axes, spears, javelins, bows, and chakrams. With her ancestry in mind, the teachings that the apprentice learned passed through the lines into Kaishu. She has an intimate relationship with the Abyss, having awoken it early into her adolescence and being able to refine it to a point on her own. She knows several basic Void Style techniques. Kaishu is incredibly versatile with the Abyss in even the slightest of ways. She can cut the distance between her and an area or an object or a person as though deleting it from the mix. In the blink of an eye, she can be at point A to point B and driving a dagger into your throat. While her affinity is strong and certainly powerful, there’s no telling what could happen if that power got out of control - and with Kaishu’s erratic and deep black emotions, it may be unavoidable to see that true nature inside of her. Flaws/Weaknesses: Kaishu is severely mentally ill from years of trauma to her mind and body. One of the biggest and most dangerous for her is her psychosis, which fluctuates between lax episodes and extremely violent ones. She’s affected by paranoid delusions, to which she believes the gods are bearing down on her, or a force greater than her is soon to smite her, even if this might not be true. Her hallucinations are frequent and unrelenting, often more surreal and wonderlandish than pertaining to reality. Her grasp on the real world hangs on a very, very thin thread, triggering a sort of dysphoria towards reality and her perception of how the world works. Incredibly bullheaded in the face of combat, it’s extremely hard for Kaishu to pull out of combat, especially in the heat of it. She’s the kind of person to fight hell-or-high-water, even when the void in her heart is breaking her down into nothing. Her greatest ambition is to overcome the blight and become the strongest she can be, so… even if she’s challenged by the strongest foe, she’ll push her limits in an effort to better herself. Unfortunately, she doesn’t know when to quit, and her penchant for challenges is often severely irrational - if she even feels threatened or challenged, she absolutely will fight, and that’s a fact. This greatly depends on her mental state, as well, and since failure was never an option for her during her life, failure won’t be an option anywhere. This can be especially dangerous if sustaining major damage, as she’ll force her body to regenerate even faster than it already does, expending energy and putting strain on herself. Kaishu is only about ½ Divineborn, and hasn’t inherited any of her mother’s devastating potential. She lacks the ability to Create, and barely has magical presence other than Danzetsu. While she can get beat around quite a bit, against a full Divineborn or someone even more powerful than her body, she would have much more trouble. Her body essentially has its limits - limits that Kaishu continues to push. While some of Kaishu’s attacks are certainly magical, Kaishu is not a mage by [i]any[/i] means. Considering most of her arsenal are mid/close range weapons aside from chains and her bow, it’s better to keep a dynamo like her at a distance, which mages can typically do well. While this isn’t a surefire way to beat her, it shakes up her meta quite a bit and forces her to re-strategize. Furthermore, Kaishu is a weapon’s expert, not a brawler. It is the one branch of fighting she truly lacks in, knowing basics but nothing to really utilize the strength she holds physically. She is sloppy and unrefined - good at ducking and dodging and quick deflections, but offensive fighting is out of the question for her. It’s just not her range of specialty. Weapons/Equipment: [[b]Danzetsu[/b]] Danzetsu is what has become of the apprentice after the fierce battle of Cantian. Once a vibrant silver blade, he has absorbed so much light inside of the blade that it has become a reflective pitch black. The blade reeks of Abyssal energy, most likely because that the spirit inside of it died being consumed by the Void itself. Because of the gluttonous nature of Danzetsu's blade, Kaishu is able to absorb magic/energy-based attacks and hurtle them back at her opponent, or keep them stocked for later. He acts as an amplification system, as well, drawing out more of Kaishu's shadowmancy to the point of being able to mimic other blades from her own. I.e., manifesting shadows across Danzetsu's blade to extend it, or form a greatsword, a rapier, etc. Only Kaishu, a direct reincarnate/descendant of this man, is able to brandish or even touch Danzetsu (aside from the exception of Ambrosia and her brother). Anyone else who touches it is at extreme risk to be drawn in by Danzetsu, broken apart and absorbed by his sheer heat. Additionally: Kaishu seems to very, very rarely pull Danzetsu from his sheath unless absolutely needed. She has two smaller swords hitched on her back to actively compensate for this. [[b]Weapon summons[/b]] Thanks to Danzetsu, Kaishu is able to form weaponry out of shadows by using him to amplifying the very small amount of inherited magic from her mother, Maki. She tends to swap rapidly between weapons during combat to avoid using up too much energy, though, as these constructs are not anywhere near a Divineborn’s Creation in level, and will break away from overuse or just being out too long. She can generally manifest up to 4 constructs in succession, but again - time means everything in the consumption of energy it takes her to do this. [[b]Chains+weights[/b]] Kaishu uses chains and weights in her combat for a variety of uses. Weights doesn’t exactly limit her to solid lumps of iron, however, as she has many attachments to her chains. While she prefers the weighted chains for snaring/pulling enemies towards her, she isn’t impartial to using hooks. Appearance:[url=http://i.imgur.com/jAqJCui.png]001[/url] | [url=http://i.imgur.com/u5TthSa.png]002[/url] | [url=http://i.imgur.com/qz1wkcb.png]003[/url] | [url=http://i.imgur.com/LlYCftL.png]004[/url] Kaishu is a fit, and rather beautiful young girl, with lean and visible muscle in her arms, and more prominent muscle in her thighs. Her chest is modestly-sized and she has a toned hourglass shape and round, wider hips. She is often clothed in layers, and doesn’t show much skin, befitting of her prudent nature. Her chocolate-brown hair stretched down to the middle of her back and she [i]always[/i] keeps her messy bangs pushed back with the same purple headband, which shows signs of wear and tear from scratches to chips in its body. She has a beauty mark on her left cheek, closest to the top corner of her lips. Her arms - no matter the occasion - are always covered by those sleeves she wears for whatever reason. She is always covered in light armor up to her thighs, which cover her toeless boots and the leggings she wears beneath her shorts. She can often be seen draped inside an ink-black cloak that stretches down to the tips of her fingers, with a wide neck and a seam down the front that allows her to move her arms freely inside and out. It’s sort of her trademark! Beneath, she has a harness around her torso that holds two shorter swords on her back, while her belt has several vials of red liquid on it, and her proper sword hitched to the back. She has thick, well-groomed eyebrows and full lips. Theme Songs: [url=https://www.youtube.com/watch?v=bnyZ1qnQgJY]We Only Attack Ourselves - Funeral Suits[/url] [url=https://www.youtube.com/watch?v=wy9r2qeouiQ]Turbo Killer - Carpenter Brut[/url] [url=https://www.youtube.com/watch?v=_SZTRorc2xY]Walk with the Noise - IAMX[/url] Other: 10/10 cute girl alert Main or Side: main Username: moonfelling [/hider] [hider=Remigia Bellamy] Full Name: Remigia Bellamy Nicknames/Titles: Remy | Mage-Knight Bellamy/Second Commander Bellamy Occupation: Commander of part of Bellamy’s army, heir to Earldom of Bellamy, and warden over Kaishu Yarinaosu. Birthday: October 31st. Height: 5’9” Weight: 149 lbs. Race: Demonspawn | High demon. Sex/Gender: Genderfluid/bigender | AFAB (assigned female at birth) | She/he pronouns Age: 23 years old. Sexuality: Bisexual, biromantic (no preference) Place of Birth: The country of Bellamy in the north-eastern hinterlands. Biography: Born to the earl of Bellamy, Remigia was always pushed towards the highest standards. She was taught etiquette, how to dress, how to act, how to be a scion. However, it was never in Remy’s cards to aspire to any of these things. She was always wild, always running about, doing things on her own, causing trouble with other children. A born troublemaker, Remy grew up an enigma to many of the scholars and aids that helped raise her. Especially with her supposed lack of demonic blood, the open book that was Remigia Bellamy was always closed to even her closest relatives. For a while, she was normal -- but she was not human. No, there was nothing human about a child who could fall from rooftops and sustain no injury, no broken bones. There was nothing human about a child with budding horns in her skull that would just never grow. However, Remy didn’t exactly care. Even into her adolescence, she revered silently in her lack of traits. She loved the life of a human, and especially with her hardened body and advanced senses, there was even more fun to be had. She didn’t want to sit behind a desk in the First Dominion all alone, filling out paperwork and sealing letters to far off dignitaries. Frequently, Remy rebelled against the will of her father, goofing around with friends and roughhousing with her older brother, Roderick. Alas, childhoods are shortlived, as are fleeting flights of fancy. For Remy, that fantasy of living a human life fell short when she turned 17, on the day when those demonic traits awoke inside of her. It was an extremely rough, violent patch for Remy. She was constantly in agonizing pain, feeling the genes long suppressed rushing to the top, rushing to become one and overtake everything and anything human about her. She lost the ability to eat human food, to drink human drinks. Every ounce of blood funneled into her throat was bitter and acidic and she could never bear to swallow it without throwing up after. She was angry -- oh, she was so, so, so angry, but there was nothing she could do about it, and if there was anything Remy didn’t like, it was feeling powerless. For a while, she wasn’t able to function without getting aggressive with people. However, Remy picked herself back up. She was once more determined to return to her normal habits, even if this was a fruitless endeavour. In the end, not wanting to end up devouring the hearts of her friends, she decided to spend her time training as always, eventually becoming a proficient member of the mages’ council in the Second Dominion. She’s very well-known as a ‘mage knight’, and the first of only a handful of those proficient in both weapon and magic. From there, diplomacy became key. Her story brought her into Kori Serio’s royal court, and with a charming visit, she injected herself into foreign affairs… permanently. Her time with the Sentinels was… interesting. She met new faces, talked politics. It was boring as hell, but it was her job. It still is, rightfully so. For a long while, she was in Barcea - learning, and certainly growing. As a 19 year old, Remy wasn’t… the most couth, or even likeable. But being in Barcea changed that for her. Maybe it was the sights, maybe it was the people… no one could really pinpoint the shift. But if Remy were to put it in words, she would have to bank her growth and drive to better herself on Queen Kori. In a way, she started looking up to Kori as a good friend and even sister if she was pushing her luck. She was in Barcea for nearly 3 years before finally returning to Bellamy as new - and greater - issues began to rise. [hr] The despondent look in her mother’s eye was the first thing that told Remy that whatever was going on to be bad. Even despite that look, though, the High Judge of Bellamy explained the circumstances to her and her father. An uprising of cult activity, some of the highest they’d seen since Cantian, or even lesser Kisokan worship. Reports speaking of great beasts, human at first glance but mutated, grotesque, and terrifying when on the attack. Beasts white as snow, with eyes and aura red as blood. Remy knew what this meant, and understood why her mother’s eye seemed so… [i]low.[/i] No one was supposed to know about Bellamy’s most buried practices, especially that of creating artificial life. It was something the Mage-Knight’s grandfather and mother both kept under strict shadow of secrecy, something they were trying to perfect. An old form of war… already being drawn into the open. An army of homunculi creeping through the Hinterlands was no joke, especially at the rate they were being created and taken down, and sighted. They had to be on guard. They had to find whatever leak there was inside of their borders and they needed to snuff it out. There was a question that had to be asked: why now, of all times, were cultists rising? It was troubling for more reasons than one. If the country found out that Bellamy’s leaders were not only practicing Goetia, but harboring these same monsters… There would be anarchy. Uneasily, Remy accepted at some point that maybe anarchy was what they wanted. Mass panic. The perfect fodder. But fodder for what? For about a year after returning from Barcea, Remy dedicated her forces to hunting down homunculi, and protecting the Dragon Fields first and foremost. The hinterlands was one of the last remaining sanctuaries for the beasts, and it was one piece of history they had to preserve at all costs. Things were busy - but still, she kept in touch with Barcea. An uprising in Bellamy… it felt like everything was unraveling. But they had to stay steadfast, on top of things. Soon, worrying was all they could do the more sightings spread across the east. They were growing so large and so much more frequent, and so fast… And before Remy knew it, the spring tournament was atop of them, and there was no more time to worry. [hr] Tensions were high among the earldom, and even with the High Judge. But with smiling faces and gracious conduct, they accepted guests and diplomats of all sorts through their borders. Security was high this year - nothing could get past them, and that’s what Remy wanted to believe. She spent time convincing herself that, talking to herself in the mirror and really getting it through her thick skull. Her mom knew what she was doing, and so did her dad. Everything was going to be fine. She couldn’t place the sinking feeling in her stomach she felt when she met one particular diplomat - or more precisely… his daughter. [i]Kaishu Yarinaosu.[/i] The Yarinaosu name wasn’t one easily forgotten, or glossed over. A terrifying breed, they were, but this one was the scariest Remy had seen. The vacant look in her eyes, the tire… as much as it made her twist with empathy and hunger, she met the girl with a smile. The ire bleeding off of her was suffocating. Despite the urge to rip into her aura, Remy offered to show the younger girl around. Together, they traveled Bellamy’s streets, the markets, watched the festivities’ preparations. The flux of emotions from Kaishu’s person perturbed Remy. Positive, negative, positive… it was like a whirlwind. When she was away, she was glad to be. Too tempting, and too… [i]freakish[/i]. Like a bad omen. But as soon as the two were finally separate, they began their preparations. She watched Kaishu train when she wasn’t herself, made sure the stadium was clean, the diplomats’ boxes divided, ready. She made sure there was a guard on every post. Remy collaborated between the paladins, dragoons, and mages smoothly, professionally. Everyone was in understanding of the circumstances, even while not knowing the full reason why so much guard was up. It was easy to pass it off as precaution against bandits, even if it was a weak defense. No one outwardly questioned anything, something that Remy felt relieved and wary of all at the same time. It was a gloomy day for that particular date. Thunder was cracking and the sun was masked. The battlefield in the Second Dominion’s was bloodied, broken… the gauntlet was thick before the tournament, a free-for-all that Remy couldn’t resist. Fighting dulled the paranoia, the scent of blood and gore caused a boil in her blood that erased all sense of doubt from her. She fought her way into the decided top 16, gracefully, smugly, and strongly. She tore through the strongest of warriors with Dearg-due in hand, and felt right at home. She was in her peak, performing without a care, which may have been just as bad as being too aware of all around her. Her final opponent brought a special tingle to her fingertips. Kaishu was a strong fighter - the little princess knew her way around an arsenal. But something was wrong. Remy couldn’t quite place it - maybe it was the vacant look in Kaishu’s eyes, or maybe the smallest shifts in her senses through the cheering and shouts of the crowd that seemed to become hyper-aware and fixated on what seemed like nothing at all. The battle commenced, and she shrugged the sensation away only to have it replaced with that sinking feeling again. Something was wrong. In the crowds, with this girl that was fighting her so brutally, so purposefully. She should have noticed it before, even through the guts and the glory. Remy had fucked up, though. She tried to dull a sixth sense that she shouldn’t have, and she knew it when Kaishu’s spear passed over her head and past her. The screams that began ringing out were enormous. The panic spread like wildfire, and then… there was a gunshot, and the next thing Remy saw was her father’s head snap back. The next thing she did was scream. [hr] The tears were burning ruts into her skin, but she was still screaming. While her mother, above, commanded for the sniper to be found, Remy screamed for evacuation. She guided the ranks, watched as citizens and visitors all began filing out of the stadium. Among the panic, the tears, the chaos, she shoved through it all to grab the younger girl, catatonic across from her. It felt like Remy’s chest was collapsing in on herself. She wanted this kid to scream, too. To cry, to feel the crush she felt against her ribs and her esophagus. Crying wasn’t a sensation she was familiar with. Heartache wasn’t, either. She saw to it that Kaishu was shackled, and in confidence, she and her mother guided her back to the holding cells in the High Court. Hours passed while they waited there. Remy cried into her mother’s chest, Kaishu rotted in the cell, silent, so silent, and outside she knew that the mess was being cleaned up. The next time the two were approached, it was by Roderick, a red stone in his hand being all he had to present to them. All three of them sat there and talked about what they could do. And when Roderick had to return to the mages, mother and child stood and spoke more. Too much talking, Remy thought. So they stopped, and instead went to talk to the young girl. Still, she was silent. Every question seemed to bounce off of her like she wasn’t even there. Remy could tell she was catatonic, maybe even not there at all. But when she began to cry, she could see the child in Kaishu that was petrified over what had happened. Punishment had to be dealt, though. Remy was branded with a rune to match Kaishu’s - a special kind of binding spell meant to keep warden and prisoner connected. They spoke about the matter very quietly - that Remy would be taking Kaishu off to a distant jailing system off the border of the far north-eastern Hinterlands, while the two would truly be weeding out what homunculi they could, from here, to Barcea, and even further. Remy felt like she was spinning. Not even months after the reinstatement of the High Judge in place of her father as earl came news of Kori’s death, which Remy received from courier in the summer heat of the south-west territory of Bellamy. The spinning wasn’t going to stop anytime soon. Personality: Remigia is gruff and rustic and ill-fitting of a noble title. However, she works it. Remy knows the way she acts, she holds herself the way she wants and she doesn’t let anyone tell her how to be. She is vulgar and inappropriate, crude and plain mean. She’s the poster child of “talk shit, get hit”, and rarely would she ever let herself be walked over. Extremely vain, it’s no surprise that a narcissist like Remigia is related to a pride demon -- she displays the exact qualities of one in personality. She is ruthlessly tough and not afraid to get her hands dirty, and especially not opposed to starting petty fights. She has an explosive anger and a terrible, shitty, no-good attitude. Remy is an extremely unstable individual, ultraviolent and aggressive to people. She experiences extremely drastic highs and lows at the flick of a switch and is prone to furious manic episodes. She’s the kind of person to jump the gun on a fencing match without the starting signal sounding. the thrill and twists of fighting get her heated, blood and gore make her happier than can imagine. Furthermore, Remy is an open book; she has no secrets and no issue revealing her innermost thoughts to others. She doesn’t see the point! She doesn’t like being told how or how fast to move or do things, often going at her own flow most of the time. She can be very reckless and obstinate to an extreme fault, and it’s the reason why she ran such a small, tight-knit squadron -- not many people can stand how stubborn and obnoxious she is. However, everyone knows that she can get shit done - and that’s what matters. Remy is a pushy, boundary-breaking, impatient person. She likes to go fast, fast, fast and she doesn’t like to stop. of course, she also likes to go slow, slow, slow… depending on the circumstance. She easily gets on your nerves, with that jarring, shit-eating smile on her face she wears when she does it. She loves making people angry as a pass-time, especially if she thinks they’re easy targets. Remy’s extremely belligerent, but… when she gets serious is really when you want to look out. Negativity aside, Remy’s most redeeming quality is her loyalty to others. Once you have her, you have her - and if you were wanting a power spike on your side, then she’s the ally you want. She will fight endlessly, as hard as physically possible for her comrades. Even to the extinction of her people, Remy has always valued camaraderie first and foremost… though getting along with her is quite a chore. Even if there’s an ally that hates her, though, she’ll protect them with her life, as that is what a knight’s duty is. Likes: Bloodbaths, fighting, violence, long naps, blisteringly hot days, eating (haha), animals, cutting her own bangs, making people angry Dislikes: Demons, elves, the royal stigma, liars/dishonest people, gaudy people, uptight people Skills/Strengths: Remy’s unique demonic ability gives her the power to tap into the deepest, darkest depths of a person’s emotional and mental well-being. She’s like a boogeyman without having to be in the shadows -- even her entire personality has warped itself to cater to this ability. The more negative emotions a person has, the more Remy can feed off their negativity, and the further Remy can do in manipulating a person. Her power is so proficient that she can influence the mental stability of a person to the point of even having them get physically violent towards others or themselves. [b]However[/b] this ability also negatively influences Remy in the way that the more she consumes and the less she lets off, it creates an almost empathetic event and forces her to feel the same negativity others did. Just the same, her own turmoils and mental well-being is compromised due to the fact everything she feels becomes hyper acute to the point of irrationality and violence, and can literally eat her away. Furthermore, as the dedicated mage-knight she is, Remy is extremely avid in magical study, as well as swordplay. She was unrivaled in her division of the army, showing a genius for brutal and deft fencing technique, much like her mother. Just the same, she has shown an efficient knowledge of the functions of magic and how magic works, coming from the tutelage of her grandfather and one of the demon founders, Ronove Bellamy. She combines the two in combat, using a magical weapon created to fit her tastes and her needs. As a Commander in the Bellamy ranks, Remy knows quite a bit about how an army should run, the regiments, etc. She has a very structured opinion on how knights and fighters should act and how they should function. She has a small amount of strategical knowledge, as well - there’s really no question as to why she and Kaishu work so well together. She has a very domineering personality and, if need-be, she will take charge of a group without a doubt to get them rolling again. Flaws/Weaknesses: Remigia’s body is strong, but it is needy. She can’t eat or drink any human substance, water included. She must sustain herself on a diet of auras and [I]people[/I], and especially blood. She keeps a flask on her filled with blood at all times. Just the same, Remy needs this to keep her strength up, otherwise she will be too weak to really function. Remy’s body is also weak to extreme holy auras, and can be more damaged by weapons made of silver. Remy is still extremely stubborn when it comes to being challenged and combat in general. She very rarely backs down from a fight, especially if someone she calls a friend and ally is in danger. She tends to get a bit carried away still -- she rarely has a sense of mercy or a sense of stopping while she’s ahead. It’s also notable that she is extremely prone to starting fights due to her personality and her impaired mental state. Remy is extremely prone to fits of hypomania. While this isn’t always a bad thing, it very well can be very dangerous to her and other people. She often switches from one violent extreme to the next, be it being extremely giddy or, in the worst cases, extremely violent. Especially when provoked, Remy is extremely unstable and easily triggered by shows of violence and stressful/angry situations. If these episodes are severe enough, she can be open to psychotic episodes. More often than not, Remy’s episodes involve persecutory and grandiose delusions and gustatory, visual, olfactory, and auditory hallucinations. Weapons/Equipment: [[b]Dearg-due.[/b]] Remigia’s weapon, created from the most expensive of ore from Bellamy’s mines. it is a sleek sabre with a hilt resembling the chamber of a revolver and a trigger mechanism on the hilt. Each chamber is filled with a different, powder-formed magic, each of which can function on their own, and be combined to create different magical buffs to the blade. the elements contained in Remy’s chamber are: fire, ice, air, earth, light and one chamber is filled with dust created from raw Philosopher’s stones, a Bellamy specialty. There’s a slot that opens up on one side of the barrel that Remy can fire proper shots out of. Appearance: http://i.imgur.com/IeiM1Jj.png | http://i.imgur.com/PoRPs1z.png | http://i.imgur.com/eeBJkWe.png | http://i.imgur.com/VDfEjnV.png | Until she reverts to a demonic form, her horns are not visible, if only because they didn’t grow in normally. Her eyes are a pale, pale green, and red through and through as a demon. A uniform of blacks and blues, white gloves, and shoulder-length brown hair. Her uniform runs in tight slacks > dress shirt > tie > jacket. She has a hat, but who knows where that thing is.She has light brown skin, auburn hair to match, and a small scar running down her cheek thinly. Remy’s biggest thing about her is that she’s very, very androgynous. Because of her attire, too, she comes off more boyish than really girly until you hear her voice, which is… totally fine, since she conforms to both ‘binary’ genders! She is characterized with a crooked, shit-eating smirk, and frequently wears a pair of white gloves… which she has a few pairs of in case another gets bloody. They serve the sole purpose of covering the runes on her wrist and the birthmark on her hand that brands her as a demon. Theme Songs: [url=https://youtu.be/2TgO-tN5wAM]Death by Glamour - Toby Fox[/url] [url=https://youtu.be/zRHNi3QfFlE]Gasoline - Halsey[/url] [url=https://youtu.be/dhPHMdYOSwQ]Carrion - Kevin Sherwood[/url] Other: WORLD’S #1 BITCH Main or Side: main Username: moonfelling [/hider] [hider=Hineri] Full Name: Hineri. Nicknames/Titles: Traitor of Wind. Occupation: Hineri is a housekeep at the Hermit’s Abode in Kyora. She is very good at her job, trust me. Birthday: June 10th. Height: 5’5” Weight: 174 lbs. Race: God King spawn. Sex/Gender: Cissex, cisgender female | She/her pronouns Age: Around her 30s. Sexuality: Bisexual. Place of Birth: The country of Wind, into the nomadic life of God King Ralua. Biography: [i]Liqiu[/i] was born into a nomadic life of bloodshed, and it wasn’t one that would ever satisfy her. She was a naturally bright-eyed child, one with a love of the nature she grew to know so well. As a young child, she blindly followed her mother, and loved her mania-ridden birther with all her heart. Each senseless killing, she watched, and never fully understood the sacrificial nature her mother upheld. As she grew, that understanding grew even more clouded. She couldn’t watch the killing, and the scent of blood was poisonous to her nose. It was confusing for her, after helping in Ralua’s rituals, and knowing [i]only[/i] this following - she couldn’t exactly explain her ideals, or how she felt. Each defiance to her mother meant punishment, and Liqiu began to realize that this woman couldn’t have been any mother of hers. Yes, she knew this as fact, because of one simple realization - she loved this world they were in, and her mother did not. Liqiu loved every being, animal and human and subhuman alike, and Ralua did not. She began to change, going through denial, and acceptance, and anger. All of this was part of the reason why the child of Wind had to leave. She couldn’t stand the person she had almost become, and at the same time, had no idea who she was. Liqiu walked, and walked, and walked. Each passing day brought uncertainty, despair, and tire. Her feet bled and her knees ached and her muscles screamed for release. But, she couldn’t listen to them. No matter how tired she got, this nameless girl slipped further into nature, endlessly traveling its branching paths. She thought it was futile - and then she thought it was what she had to do. She thought of returning to that old life - and right after, she scolded herself for it. Not only was this un-living person divided from what she knew the most, but divided in herself, as well. She cried many tears alone in the forests, swaddled by animals that could feel her sorrow, and screamed at the starry sky with the ravenous wolves. Among the wild, she began feeling… just a bit better, but slowly. The animals, the plants… they all became this faceless person’s new family. This came with consequence; no longer did she feel right slaughtering these animals for food, and thus, she began to suffer because of it. Friend of animals, but starving when she couldn’t find fish or berries or sweet barks to eat. Malnutrition began to dent her mindset. Delusions, hallucinations, sickness. Even further did this child of Wind begin losing sight of herself, and even further did the thorns of her own mind begin to betray her. It was almost fitting, she so bitterly thought in one moment of clarity. A fitting end to a sickening murderer like her. But her end didn’t come. The child of Wind finally collapsed when she could smell the sea’s breeze and feel its salty waves washing over her. She was vaguely aware of many things - frantic shouting in a language she didn’t quite understand, movement of herself, the shifting sand, the waves, the waves, the waves. When she awoke, she was in an environment she hadn’t ever been in before. Her clothing was actually [i]clothing[/i], her feet and other injured parts of her were cleanly bandaged. Her hair and body were washed and she felt more… alive. The first thing she did was bounce on the bed she was tucked away in, curious and a little taken aback. The wood floors were shiny, the view outside was sunny, and untarnished. She could see that the place she was in was an island, though it seemed broken up, surrounded by waterfalls and ocean as far as she could see. Later in the day, over her first full meal in a long, long time, she would learn that this place was an island by the name of [i]Kisoku[/i], and she would make her first friend - a girl about her age by the name of [i]Yarinaosu Maki[/i]. Even despite her history, she and Maki became quick friends. Liqiu was no longer Liqiu, and no longer nameless. [i]Hineri[/i] lived Kisokan life among the natural bounty they produced. Among frogs, and exotic spiders and beetles. Among water and flora and [i]sun[/i]. There, she became so in touch with nature that the other elements began growing on her. There, the prolific mages of the province helped her heighten her attunement to wind, and even began teaching her a fragment of other magics she could muster. And when the war began, Hineri was part of the revolt of Kisoku. She fought alongside Maki, the fearsome Divineborn that wielded both Abyss and pure darkness in her hands. When it was time for the war to advance on, Hineri broke away from Maki to instead go on towards Ralua, where she was part of the bloody fight that went along with it. The war was long, and hard, but she met people she’d have never met if not for that day she was saved on the coast. She made many (reluctant) allies, and when the war ended… so too did her streak of fighting. She settled to begin traveling again, with the Phantasm and his companion Chikako. She travelled for a very, very long time with them before finally parting ways and wishing to settle down, and she chose Kyora in which to do so. Personality: Hineri is admittedly a fairly strange character to interact with, even on the best days. She holds a certain special disdain for herself (or who she was) and it heavily impacts her as a person. She is cowardly in most situations, jelly-knees and all at the sight of danger, but Hineri is far from weak, as well. Rather, she’s bold… but because of who she is, and who she [i]was[/i], she has taken up a more passive life. At least, unless the need arises for her to be active. Hineri is not [i]Hineri[/i], and this is very important. Hineri is who Hineri [i]wants[/i] Hineri to be. She comes off as very naive and sweet and caring - and she is, as well as seemingly very clumsy, ditzy, and just all around goofy! … Which is true. But at her mercurial core, Hineri is someone she wishes would disappear - a God King spawn. When Hineri fights, she doesn’t stop. It’s like a switch in her body that turns on when the conditions are dire - she will fight to kill, and overkill, and with a power as proficient and terrifying as the one she inherited, well… she will even kill in the most ruthless of ways. She’s not so completely unhinged, like her mother… but the blood connection they have speaks leagues about her mental state, especially after the war. But she means well! Really, she does. She conceals more than she reveals, and her tendency to refer to herself in the third person may just be a sign of that in itself. In a way… you could say that ‘Hineri’ has become a person in herself; someone Hineri has convinced herself she [i]is[/i] rather than what she [i]can[/i] be. It’s gotten to the point where, 10 years later from the end of the God King war, there is more delusion than just plain ‘hiding’. As someone who bottles, and bottles, for the sake of fulfilling some selfish desire to make others happy, the threads holding Hineri’s little mental carousel together may be weaker than even she believes. Likes: The deep blue sky, the soft comfort of a cat’s fur, the sweet scent of honeydew, and the warm summer’s breeze. Dislikes: An ocean’s dark tides, senseless suffering, and the blood that drifts in her veins. Skills/Strengths: During the war, Hineri trained herself, for the most part, in melee combat, as well as use of war-hammers and blades. She is extremely proficient in hand-to-hand because of her decision to leave weapons behind, and her enhanced physiology certainly helps her deal critical blows - her punches easily destroy even the sturdiest of stone. As a God King child, she is faster, stronger, and has much more longevity in her life than the normal human. Especially in magic, she is much, much stronger than the average mage. And with training, and war, and experience… a woman with control of [i]wind[/i] isn’t someone to be trifled with. (Unless you’re a wuss like Hineri.) Yes, while a wuss, Hineri holds great magical strength beneath her skin. Air is a versatile element - wind, and even the atmospheric pressure lay at her fingertips. She is so proficient that she can even deprave large crowds of breath in one fell motion, either to simply knock them out… or completely suffocate them. In even the strongest of storms, wind bends for this child of Ralua, and you won’t ever see her getting swept up by the drastic currents. While in Kisoku, Hineri learned to manipulate water and earth as secondary magics. They are strong, but definitely not as strong as her affinity to wind. They’re more on par with any normal mage, if not with a little more practical use. Finally, Hineri is a skilled apothecary, and a very able survivalist. She knows plants and herbs like the back of her hand, and especially has a taste for what is what, and what makes the best ointments and perfumes and the like. Flaws/Weaknesses: As previously stated, Hineri is a more passive person by nature. She tries very, very hard to avoid fighting at all costs to avoid going all out, or losing herself back to old ways. This is probably her most critical flaw - she is cowardly and holds back in fights, which can easily lose her a battle or a life of a friend. Hineri’s magic easily fans flames - literally. Fire magic is her direct counter, as she only makes it stronger just by nature. Hineri isn’t as… [i]strong[/i] as her old self, due to her own delusional fantasies. In essence, this is fairly critical as well. She’d need to have a level of self-acceptance that she just… doesn’t have on a sober day to draw out her [i]true[/i] power. When she does draw out that power, though, Hineri is dangerous - very, very dangerous. Weapons/Equipment: N/A. Appearance: Hineri is a short, curved woman with brown hair and yellow-green eyes. She has four scars on her face, two on either cheek, and a myriad of scars on her hands, which she often keeps tucked away in her sleeves. She wears an ankle-length set of pink robes with embroidered flowers over it, and chunky wooden sandals that, somehow, she manages to walk on. Her hair is pulled into a messy bun most of the time, and pinned with a long needle and a tiara-like clasp. She is often very happy-looking, and has a very cattish smile. Her pupils change shape every now and again, based on her mood or reactions to things. Theme Songs: [url=https://www.youtube.com/watch?v=2tV9Dz1e4HQ]001[/url] [url=https://www.youtube.com/watch?v=7Skij_GE9n4]002[/url] Other: #1 waifu for laifu Main or Side: Side. Username: moonfelling [/hider]