[quote]Fairly short history. But maybe I'm just a stickler for detail. That being said this would make our fifth rich kid character, probs wouldn't be too adversely affected by DGO scores. Kinda removes the tension of DGO's importance when you could probably continue to live a cushy life with your parent's money. But hey, for some of us that's just our reality.[/quote] Not all parents are interested in putting up with a failure and a disgrace. But yeah, didn't find much point in waxing poetic about the life of a simple minded 14 year old. And also not a super big fan of waving around all the hidden secret tragedies of people's lives in a biography. [quote]As for Avatar abilities, I'm going to guess that she'll be doing a mix up between melee and range since she has vicious strikes, which only affects melee attacks, while it seems like a core of her abilities rely on ranged attacks. Additionally by the combat rules KoL has, reach "round" has at a max a sort of movement action and an attack action, which is generally just one attack. Perhaps two if you're the duel-wielding type of a guy with multiple arms.[/quote] It's more of a case where Vicious Strikes was taken because there's literally no value in any other feat. 10% armor piercing for ranged attacks, when her ranged attacks specifically do no damage? Double damage from sneak attacks when her skills are optimized towards longer, drawn out battles? And yeah, I read the whole round thing. Think it's weird that each round takes up an entire minute for a maximum of two attacks, but eh, whatever. [quote]So under the circumstances of duel-wielding, it'll take you about six rounds for a full Stasis proc, though Thirteenth hour does allow it to happen in one if all hits lands. Which brings me to another question: though your passive ability says it doesn't do any damage, does it still proc from simply hitting, even if it would normally be blocked or deflected? Super speedy characters seem to be the current meta right now, so traditional tanks or pretty much obsolete. And what about AoE Ranged attacks like explosive weapons? Would that proc on all opponents hit or does it need to be direct hits?[/quote] Six rounds under the assumption that she hits all those shots and doesn't get the Slow debuff cleansed, yeah. It procs from simply hitting. One of those cases where blocking and deflecting is a bad idea, which doesn't seem to matter too much in your speedster meta (though dat all-encompassing stackable slow will~). AOE ranged attacks from explosive weapons will not have AOE. THe missile would fly through the air, hit someone, and that'll be it. A flamethrower will spew out a stream of fuel, and that'll be it. Also a question. How does attack speed factor in to stuff? So far, stats just seem to be a rather nebulous thing, cause there's no point system or anything here, but the ability to hit multiple times per single action is a keystone to my character's ability to fuck shit up, so yeah...attack speed, how's that work?