[@Irisity]Sounds workable so far. I wanted at least someone from an originally "primitive" society, for the added perspective when we eventually encounter others. Bear in mind that "medicine" would be stuff like potions and alchemy and healing magic and so on. This extends to the vast majority of the technology we'll encounter. So while I'm thinking about it, I want to run a goofy idea by you guys. It's sort of a subversion of the usual classic D&D alignment system, but rather than being a descriptor of your character's morality, it's a sort of classification of the makeup of their soul. The universe exists on these metaphysical axises of Good and Evil (Extropy vs Entropy) and Law and Chaos (Stasis vs Change). None are more closely in tune with these forces than Gods (hyperdimensional beings of vast power), whose existences and perceptions are dependant on the alignment of other entities and forces in the universe. So your character would have an alignment dependant on where their species (or possibly entire planet) falls in the grand scheme of the universe's alignment, regardless of their personal character. This would only affect their potential interactions with Gods (if they were a Cleric for instance) and the effects of certain types of magic on them. It's just a weird idea I was working with, and I can easily drop it if you guys aren't fans.