[quote=@Indra] [@Rin] My best advice is please do read the manga or even watch the anime so you won't mess things up. The thing about people who loves themselves to get spoiled is cliche and annoying. Research beats everything. Other than that you're cool. [@pkken] Two. I will make an explanation on how it works once the OOC comes up. I don't want anyone spamming lost magic but I better lay this out: Viper Bolt = Ninja Guild, better yet known as a martial art preacher guild. Formerly a dark guild of assassins. Their atmosphere/vibe right now since they are a light guild reminds us of Fairy Tail guild but w/o the power of friendship BS crap we are receiving cuz it smells like My Little Pony. Their jobs would be about the teaching of Martial Arts like any Kungu Fu master does. They also specialize in the art of dancing since it fits with martial arts. Harpy's Wing which I am going by original concept created by [@Hebigami Shiho] and myself [u][b]NOT [/b][/u]Hasayo's version. TAKE NOTE for those who were so used in playing different versions of Harpy's Wing. [u][b]THIS IS THE ORIGINAL VERSION.[/b][/u] They are a business guild, Mafia-esque. Their style will definitely be that of Blue Pegasus but with some shady stuff. Their jobs are more incline to business management, multiple business of monopoly like bars, clubs, clothes etc. [u][b]Comparison[/b][/u] As individuals, Harpy has the better edge in terms of magic because their guild uses a lot of caster based magic. When pit against a Viper Mage in sheer physical status, they (most of the Harpy Mages) extremely suck at CQC combat, harpy mages are better off in long or mid range combat. CUz Kung Fu beats the shit out of them. Whereas Viper when you make use of their ninja arts not Naruto but physical ones and typical ninja stuff which I will explain, stealth mode espionage etc. They are formidable as a pack. As individuals, they may not have the raw power in terms of magic that a Harpy has but they are crafty individuals. To put it this way, Viper is like a guild of Rock Lees or Sasukes whereas Harpy is a guild of Kakashi who has a vast array of magic types. Viper doesn't really have to be all that kung fu-ish, the motif/skill is there but they are like benders from Avatar series if anyone does go the Caster type route which is rare. But do take note that majority of the Vipers are going to be Holder types as a contrast to Harpy's default Caster type. In each side, it is very rare to get a caster(viper) and holder(for Harpy). Overall both guilds are equal. Viper rocks at their wits, kung fu and way of using their magic while Harpy rocks at having a vast array of magic types. [/quote] I'd just like to weigh in on this briefly. I don't like the idea of "Vipers use Holder magic and Harpy's use Caster" or that most Harpy's would be unable to hold their own in fistfight. It's the reason that in my version I created the broader philosophies of each guild. I think it's limiting character-wise to have such specific criteria. The philosophies I used were enough to imply that Harpy's would have a tough time in a fight without magic while Golem AKA Vyper would still be very formidable without it and didn't pigeon-hold either guild into a particular category of magic or impose an absolute like being helpless in CQC for all Harpy's. That's my feelings on the matter. Your RP, your call. Just thought I speak up and see what comes of it.