[@GarlandDaHero] I dunno about putting Khufu's DEF to 0. While it's true that it fits the Zombie flavor better, it'd be way too rewarding for the opponent once they manage to force it into Defense Position (difficulty aside ofc; this [i]is[/i] a walking Solemn Judgment we're talking about after all). This is especially true if they have a Piercer handy. That said, I might put Khufu's DEF at 2500. It's not that hard to run over from a competitive standpoint these days, but it'll still require a strong monster on the field regardless. As for the suggested ATK drop, could I potentially meet you half-way, and put Khufu's ATK either [i]at[/i] 4k or somewhere near it? I'd been meaning to weaken the Solemn Judgment effect anyway, which I can easily do as a potential condition, but wasn't sure how to go about it without ruining the whole feel of it. I have MSE open rn, so I can make edits as I need to.