[@Kingfisher] Yo, it's you, Kingfisher! Ha, I've seen you around the guild a lot. It is nice to have you along for the ride. Hey, if you want to play the part of an Overseer, you definitely can. Heck, I most likely will play one too. But I believe the total maximum for the Overseers will be four. [@Iuniper] Yeah, I haven't mention it yet, but each faction will have their own combat specialty. I was thinking that the Masterminds are experts when it comes to dabbling in toxins and poison. The Muses are more the bard type, so they are masters of disguise and moreover described as the assassin type. They are best with their blades. And the Warriors (this is a very generic name for the faction and will be changed in the OOC, but it works for now) are known to be the only ones who wield guns since they are basically the military of the colony. And because guns are so rare to find, they are considered super weapons. Also, within the military faction there are different jobs and scavenger is one of them. Also since the Overseer do expect animals to be rounded up, trappers are another job within the military faction.