I personally kind of feel like both of you have good points here, but I do feel like we should maybe play it safe. I have to admit that I flat out did not consider the possibility that [@Zero Hex] brought up. [@Azereiah], do you think you could maybe nerf Jonathan's defensive potential a little bit? Like you said, it isn't very likely for him to use it in that way anyway so there's not much harm in toning it down, right? Maybe just say something like he needs to focus hard on changing the kinetic energy of the object and doesn't have much time to do that while in fast paced melee fight or something (maybe not the best solution, but I just woke up from sleeping <_<)