Orchid watched the rear as the others slowly trickled out of the temple and into the forest. He was only slightly annoyed that the wizard had used his magic to kill all the Kobolds before Orchid could, but he decided not to make a big deal out of it. For now. Orchid compensated the time he would have spent killing the kobolds to looting the dead, particularly the two humans who were overseeing the kobolds in the first place. Once everyone was gone, Orchid followed. He snuck through the foliage with his javelin and shield in hand, waiting to see if there would be pursuing. Torag’s rather clumsy attempts at stealth caused Orchid go a bit on edge, worried that the old man would blow their cover. Fortunately it was not the case. Eventually the group would arrive back to the keep safe and sound, relatively speaking. No one had followed them and everyone seemed in good health. They even found that elder priest that presumably was Kyra’s teacher, as well as other noncombatants. Orchid had personally hoped that maybe the temple was home to some paladins or others like Kyra; for a priestess she had a fiery spirit that was nearly a match for Orchid’s own. While he had expected fighting them like Orchid and Torag to stand up against the dragon, he had half expected Kyra to react like Parum and hide. More so since Kyra was some sort of healer, and thus Orchid thought her skills would be the opposite of harm. But what would Orchid know? Truthfully, he did wonder what this passion he was sensing from her was. But Orchid would never understand the fury one can possess when you see your home burned to the ground. At least Orchid wouldn’t remember such a thing. Life among the druids was a transient one: though they served and lived off the land, they never made settlements or even anything more complicated than a tent. They lived in caves or openly in the field, resting underneath trees or using their magic to make shelter. The idea of simply living in one place for most of your life was foreign to him. So he had no idea what Kyra had lost. Orchid had no concept of home. [hider=Info/Rolls] Health: 14/14 Armor Class: 16 Rage: 0/2 Status: On guard and contemplating life. Actions: Quickly looted the two humanoids for anything of note, particularly weapons, potions, notes, or valuables. [/hider]