[center] [hider=Andrew Shade] [img]https://s-media-cache-ak0.pinimg.com/736x/2b/05/02/2b0502675449df2188cab5958fc7e94c.jpg[/img] [b]Name:[/b] Andrew Shade [b]Handle:[/b] Andrew [b]Gender:[/b] Male [b]Age:[/b] 18 [b]Personality:[/b] Normally he is pretty shy and clueless, not knowing how to handle all kinds of situations. He isn't dumb, just very fast scared of failing. Turn up the pressure in a duel early-game and he has trouble keeping up with you. However, his Guardian doesn't only protect him on the field, it also protects him emotionally. When in the hardest part of a duel or in a situation outside the Duel Monsters arena, usually when under half his original LP or when in danger, the voice of his Guardian starts to guide him. He becomes calmer, thinks more rational and gains a bit of confidence. When in immediate lifethreatening danger or when his Guardian is out on the field, his personality and that of his Guardian almost seem to fuse: He becomes (over)confident, even a bit scary and seems to be a high level duelist. [b]Bio:[/b] Andrew had a rough time growing up. Not only was he very shy and scared from young age, he got bullied by a few classmates who were good in Dueling Monsters. The few cards Andrew had were overall weak compared to the bullies' high level-effect monsters. They would keep on beating him over and over and over, until one faithful day, when he was about to lose all faith in himself, a voice spoke to him. The voice told him that no card was weak as long as you could use them right. The voice guided him, helping him get back at his bullies and winning for the first time. Ever since, whenever he was in big trouble, the voice would help him, and he was able to get better cards through his new way of dueling. The voice, where he still doesn't know the origin from since he never used his Guardian before, would guide him through any big obstacle, while dueling and outside of a duel. [b]Deck:[/b] [hider=Ghostrick Trap] [hider=Main Deck] 40 cards total Ghostrick Jiangshi ×3 Ghostrick Lantern ×2 Ghostrick Mary ×3 Ghostrick Mummy ×3 Ghostrick Specter ×2 Ghostrick Warwolf ×2 Ghostrick Witch ×2 Allure of Darkness ×1 Ghostrick Mansion ×2 Raigeki ×1 Twin Twisters ×3 Upstart Goblin ×1 Bottomless Trap Hole ×1 Fiendish Chain ×2 Ghostrick Scare ×1 Ghostrick-Go-Round ×2 Magic Drain ×2 Needle Ceiling ×2 Quaking Mirror Force ×2 Solemn Warning ×1 Staunch Defender ×2 [/hider][hider=Extra Deck] 9 cards total Ghostrick Alucard ×3 Ghostrick Angel of Mischief ×3 Ghostrick Dullahan ×3 [/hider] [/hider] [b]Guardian Monster:[/b] [img]https://www.yugiohcardmaker.net/ycmaker/createcard.php?name=Dusk%2C+Shadow+of+the+Night&cardtype=Monster&subtype=effect&attribute=Dark&level=3&rarity=Common&picture=https%3A%2F%2Fs-media-cache-ak0.pinimg.com%2F236x%2Ff4%2F8e%2Fd2%2Ff48ed20501545b532c379e81c86f3a33.jpg&circulation=&set1=&set2=&type=Fiend+%2F+Guardian&carddescription=Must+be+Guardian+Summoned+by+having+less+than+2000+Life+Points+and+sending+2+DARK+monsters+and+1+Trap+Card+from+your+hand+or+field+to+the+Graveyard.+While+this+card+is+face-up+on+the+field%2C+negate+the+effects+of+all+Level+5+or+higher+monsters+and+your+Level+5+or+higher+monsters+cannot+attack.+Both+players+can+Normal+or+Special+Summon+Level+5+or+higher+monsters,+excluding+Fusion+and+Synchro+monsters,+ignoring+summoning+conditions.+Level+5+or+higher+monsters+can+not+be+Special+Summoned+via+their+own+effect.+When+this+card+battles+a+monster%3A+destroy+the+other+monster+before+damage+calculation.+While+this+card+is+the+only+monster+on+your+side+of+the+field%2C+your+opponent+can+attack+directly.+The+effect+of+%22Dusk%2C+Shadow+of+the+Night%22+cannot+be+negated.&atk=1000&def=1000&creator=&year=2017&serial=[/img] [b]Theme Song:[/b] [youtube]https://www.youtube.com/watch?v=ChCp9knOnII[/youtube] [/hider] [/center]