[quote=@Zero Hex] [@Dblade26] Just being able to land pinpoint strikes on the actually very vulnerable spots in the human body such as the liver, the nose, the temples, the floating ribs, the solar plexus etc is pretty damn good, considering that kind of precision does not come easy at all in an actual engagement. Just being able to jab someone on the eyesocket rather than the general face area is a good skill to have. [@Azereiah] I can't tell anyone not to do them, but like Dblade I think they're a copout. It's like, instead of doing any martial arts and working that choreography and whatnot you're just kinda dealing in a no-effort vaguely combative tag. Which is funny because their whole selling point in real life is the idea of no-effort badassery. Anyway, I love Fist of the North Star but the actually memorable fights as such are the ones where the author decided that it didn't have to end within the first contact. Style and genre are fine and all but as a matter of style, I find them pretty boring personally. [/quote] Aye, I'm on board with all of the above and with keeping it semi-realistic. With Meilin's demonstration as an example, she pressed on... Er, I forget whether it's the median or ulnar nerve, but that doesn't really matter. Numbness and lack of easy motion is a pretty big deal either way and is realistic enough, since I know I've managed to put my arm to sleep for several minutes by getting hit on the 'funny bone' and by laying on my arm the wrong way. I think [@13org] is working based on acupuncture and acupressure points which do correspond to actual nerves despite the medical application being mere quackery, so no problem there. Let's get some Crouching Tiger, Hidden Dragon tier fighting up in here whichever way it goes. \o/ [quote=@Dblade26] That's partially why even when I put them on my sheet, It basically amounted to 'give someone a dead arm or something for a bit' and nothing that'd win me a fight while also being hard to use and requiring actually fighting. And yeah, I agree that just being able to easily land proper precision strikes to anatomical vulnerabilities mid-combat is definitely useful, but it lacks the sense of growth and progression that the powers seem like they're supposed to have in this game. [/quote] Agreed. That's pretty realistic and reasonable. Don't underestimate just how distracting it is to not be able to feel and move your arm for a while, though.