[@mifune] [hider=Rolls 34] [h3]Rolls[/h3] [b]Basic Demographics & Geography[/b] [u]Territory Size:[/u] 3. Your nation is smaller than average but there's still plenty of territory to work with. While the lack of endless farmland might prove an issue, you do at least enjoy the benefits of relatively small and easily defended borders. [u]Population:[/u] 2,400,000 (somewhat small) [u]Urbanization:[/u] 3. Your nation has the typical ratio or rural folk to city dwellers: that is, there's probably about 8 or 9 in the countryside for every one in the cities. What is there to say? It takes a lot of farmers to support those craftsman and merchants in the city! [u]Government Type:[/u] 5. Your nation is ruled by the sword, and the cogs of its "political system" are oiled with blood. Though they might put it more eloquently in order to conjure an image of legitimacy, your nation is quite frankly ruled by whatever warlord(s) are currently at the top of the food chain. This chaotic military dictatorship has the potential to perhaps transform into something more like a monarchy, but for now birthright means nothing and the man with the most soldiers at his back is always the man that lays out the law. [u]Political Stability:[/u] 5. You enjoy the benefit of having a serene and peaceful nation. There's barely any crime and you don't have a rebellion brewing, so rejoice! [b]Economy[/b] [u]Overall Wealth:[/u] 3. Your nation is rather weak economically, but you're developing. With a rapidly growing economy and likely a transition towards urbanization and industrialization, your people are happy. While you may not be an economic superpower yet, it's looking like you're beginning to enter a golden age that just might catapult you there. [u]Government's Primary Means of Generating Income:[/u] 7. Your government doesn't really spend money. It basically just demands whatever it wants, and since all the people are effectively slaves to the state, they are compelled to obey. What material wealth you have . stashed away is probably used only for foreign trade. [u]Technology:[/u] 2. Antiquated, your nation lags behind the rest of the world, and stubbornly clings to ancient traditions. [u]Agriculture:[/u] 1. Your people don't farm much, probably a result of having land of poor quality. Instead you depend heavily upon ranching and dairy. This allows for a stable and perennial source of food so long as your herds stay healthy and you protect your many grazing lands. [u]Natural Resources:[/u] Tobacco, leathers, meat [b]Military[/b] [u]Military Size[/u] 8. Powerful nobles or merchants maintain private armies even in times of peace. These are effective and don't cost the central government any money, but aren't terribly reliable as they owe their loyalty to their masters rather than the nation itself. [u]Military Focus[/u] 8. Almost nonexistent navy that just serves to transport the army and perhaps ward off rogue pirates; very large and effective army; average amount of magic users. [u]Military Leadership[/u] 1. Generals are very loyal to the government but gained the position by hereditary status and not necessarily merit [u]Military Reputation[/u] 6. Considered indifferently domestically; considered very effective and formidable by foreigners [/hider]