[@MonsieurShade][@Paradoxial] No my issue is that beyond the name change, nothing acutally changed about that aspect. To me that speaks volumes on the player's attitude. In addition, antisocial isn't about being Machiavellian and mistrust or being nihilistic about death. Its about not giving a shit for social norms. Think of Trevor from GTA 5 who can be considered antisocial, not only does he have random fits of violence, but will go around naked, piss on people in public and break all kinds of societal rules. Antisocial is defined as: [quote=dictionary.com]adjective 1. unwilling or unable to associate in a normal or friendly way with other people: He's not antisocial, just shy. 2. antagonistic, hostile, or unfriendly toward others; menacing; threatening: an antisocial act. 3. opposed or detrimental to social order or the principles on which society is constituted: antisocial behavior.[/quote] Compare that too: [quote]Antisocial - due to spending most of his life alone as a scavenger, he has become extremely antisocial and vicious, and has no qualms about violence or death. He is also very mistrusting and sees people as rarely more than an ends to a mean.[/quote] While also on that note, how long has he spent "most of his life a scavenger"? It seems that most of his life was spent in his department, trying to make potions and stuff. Did he decide to run away when he was a teenager? How did he survive up until this point then if he isn't willing to make friends, mistrusting and acting vicious? If he was practically alone for all of it, fending off against actual malicious groups would be a very hard challenge seeing as Leroy isn't marked as a warrior of immense skill. Bombs will only be able to do so much unless the enemy is stupid enough to walk in a single file line or run extremely close together. In this case, I would like to ask for a bio rewrite from [@Paradoxial] as it would be helpful as to understating how did he manage to live so long in an very hostile world. Even in Fallout, Mad Max, and 40k, you rarely have one person completely by themselves fending off a horde for years on end. Even the player character, the great hero of the all, is still reliant on the help of others in the form of supplies, fire support, etc. Think of all of the merchants in Fallout and companion who stick to your side. Think of Furiosa and Nux in Fury Road whose skills were crucial to helping Max. Think of the massive infrastructure behind the Imperium which allows the Space Marines to kick ass. Even if they are alone on the battlefield, they are never a single entity unto themselves. As such, I would also like to ask again that you change your bio, Para, since I'm not seeing any difference than last time besides "Feral" has become "Antisocial" with none of the weight behind it to support the change, literally just a relabeling to try and slip it past the radar.