[h1][color=39b54a]Ryuuto Koriyama[/color][/h1] Ryuuto completed his rendezvous with Kasuke and Jun-Sang, swapping notes (or rather, sending them a shitload of multimedia files) without many words. He was surprised at how little he got from Kasuke, though. Perhaps she didn't think any of the new recruits were notable, but it was a shame since he had hoped somebody had caught what Hana did. He did get plenty of other useful information, though, and decided to go get settled in. However, something caught his eye... He stopped when he saw the game of dice being played. [color=39b54a]"Chinchirorin, eh?"[/color] He walked up to the stand, curious enough about the game to approach the violent redhead. To his amusement, it seemed like she had no idea how to play. [color=39b54a]"It's a push,"[/color] Ryuuto explained when she asked what her hand meant. [color=39b54a]"Banker set point at two, you rolled a two as well. Not sure how he wants to resolve the push, especially since there don't appear to be any stakes involved. Sometimes bankers will require a push be resolved by another hand with double stakes. Pretty exciting, but that rule can often deter the players because they'll go into the game unsure of how much they're going to lose."[/color] He adjusted his glasses. [color=39b54a]"Or, I could jump in and try to beat you both."[/color] Ryuuto didn't have much experience actually gambling, but he knew quite about about statistics and probability, and he had read up on lots of rule sets. His mind raced [i][color=39b54a] 50% of the combinations result in a reroll, so those are negligible. This means 5% chance of an automatic loss, roughly 14% chance of rolling a one, and same for a two. That makes my odds 19% chance of losing, 14% chance to tie, and 67% chance to win. Good odds...[/color][/i] [color=39b54a]"Sure, I think I'll roll."[/color] [@tipssyCalibrator][@BrobyDDark][@Silver Carrot][@CondorTalon]