[hider=@ Ruby][quote=@Ruby]Gotta say, I think the Mods do a great job. Any time I've had an issue, it hasn't taken long to get a response. Mahz does the best he can with what he can, I've never doubted that. I've never seen a reason to doubt that, either. Yeah he's been gone a while but the house hasn't burned down, either, and he works hard to get things moving when things go down.[/quote] I'll refrain on adding onto the reason why I think you [i]do[/i] get a reply and others don't and simply state I'm glad it has worked for you. From reading through the thread, you seem to be one of the few. Consider yourself lucky. [quote=@Ruby]Those of us who've been around a while know what happens when the Mods get very visible and very proactive--it's usually not a good thing. Some people talk about not liking how the Mods seem absent, disconnected. I would've PAID for this problem earlier in the Guild's history, when it felt like the people who were made Mods weren't really RPers first, but chatters in Spam. When it felt like the "little guy RPer" got left behind. It hasn't felt like that at all since the Guild went back up after it's fall.[/quote] I've definitely been around for a long time and have been since pre guildfall. I only knew moderators back then as people that did actually do stuff. Regardless of who they were, I was too busy RPing and trying to improve myself as a roleplayer to take note of who they were. Nor did I ever concern myself with it because I wasn't interested in the community, I just wanted to post my posts and go. And I guess you'll have to forgive me for saying that the current moderators do not seem like roleplayers first, nor chatters first, they seem like 'sit on discord and do nothing all day' first. Which I know isn't their full job. But it seems like it. Which is what I've been saying a few times in this entire thread. It [i]seems[/i] like nothing is happening. Community engagement does not come from the moderators, it comes from within the community through projects like the discord by [@Cynder] which you were a part of. Speaking from a moderators perspective, sure, you might've paid to have this problem back then. But I am not speaking from a moderators perspective, and I for one am not happy about their seeming absence in light of our growing sense of lawlessness on this forum. So once again. I am glad things have worked for you. I am glad you are happy with it. Not much else to add to that. [quote=@Ruby]I never had a clique. I just RPed. And RPed. And, somehow, someway, I became a Mod for a short amount of time. Then I became a chat moderator for a short amount of time. Now I'm just a RPer again. Seems the more time you spend outside of RP sub-forums, the bigger the "cliques" issue is for you.[/quote] Guess I'm glad I mostly RP, my clique problems just vanished. [quote=@Ruby]Also, from personal experience, some of the Mods are more active than you think. Some of them like it that way.[/quote] Yes, I know. It seems like they aren't. [quote=@Ruby]I'm glad Arena is the Arena, I'm glad NRP have their own sub-forum, I'm glad Tabletop has a spot just for them now, too. You can always debate a re-organization of the Guild, but this doesn't constitute a "problem" for the Guild in my mind. Just differences of opinion. As it is, I think Mahz is right: the way the Guild is set up is something that marks it unique. [/quote] What are your suggestions on re-energizing these forums, then? Or are you of the opinion that they are very active and alive? [quote=@Ruby]Increased community involvement projects could do a lot of good on a few of the issues raised. I'd encourage this. Heck, depending on what it is, I might even offer help/advise.[/quote] Most community involvement projects will need help from moderators and preferably Mahz himself.[/hider] [hider=@ Rilla][quote=@Rilla]I don't want to see the arena merged, at all. There is, in my opinion, nothing inherently wrong with the current layout - at all.[/quote] I beg to differ, and I think that a reorganization could not only decrease clutter but also increase traffic to arena roleplay. [quote=@Rilla]Arena sections are a staple on most, if not all, roleplaying sites. If you think this one is dead, please never go to Gateway. While it may not be the most active forum on Guild, and it has never been, it has its place. While most fights are 1x1, our rules are different from a normal RP, either group or 1x1.[/quote] I don't really think that 'this roleplay forum has a MORE DEAD section' is doing you any favors here. This thread isn't PURELY about merging arena (and quite frankly I'd like to move away from that discussion soon because I care too little about arena RP to bother discussing it for 2 pages). Arena has its place, but the sandbox is too large for the people in it. It can have it's place as a subforum of another forum just as well, can't it? [quote=@Rilla]For Guild's current layout, it was perfectly suited and fine where it is. Such changes won't effect activity, a stated somewhere back before, and luckily has admittedly little chance of happening. Mahz actually gives us pretty free reign in there, and let's us try out our ideas - hence the leaderboard he implemented on our suggestion.[/quote] Yes, the leaderboard that features people that don't do arena RP anymore. Such a nice feature and nobody uses it. I genuinely don't get this argument. The 'current season' on the leaderboard has been 'the season' since the leaderboard was created. It's been used. Barely. If I am to believe the stats a wholesome 16 ranked matches have been played. [quote=@Rilla]My take on it, is leave it alone. We dint bother people, don't need to share a space, and in general, handle things in a way that works for us.[/quote] That's a fair take. I'll leave it at this (or you can reply, but I'm not sure if I'll reply because the arena issue is growing too big for this thread which admittedly is funny because it's so dead) and just say that just because you don't bother people doesn't give you an exemption to criticism or suggestions from outside the arena community. I appreciate that it exists, but I'm not sure if there's a need for it to exist. That's all I'm questioning.[/hider] [hider=@ Sylph][quote=@Sylph]It does make me a bit uncomfortable if you were like "Well I'm not the only person who feels this way, SYLPH does too!" and name drop me specifically... But I understand the possible necessity of it. And since I already put this out on a public forum so, why not I suppose?[/quote] Looking back at the other posts in this thread I think it's been pretty unanimous bar maybe one or two that the current way moderators are working isn't really working out for us. [quote=Sylph]I do appreciate that I'm not the only one who feels this way and maybe that's a starting point for a conversation. One of the key problems is that I don't have an answer to make the mod inactivity/passiveness (whether it be intended or not, I can't help perceiving it that way), and I doubt anyone else does either. It's a really murky line and it must be really difficult to please the community. So if someone asks me "Well what do you specifically suppose we do about it" I don't really know.[/quote] That is fair, and I can understand that sentiment.[/hider] [hider=@ TheDuncanMorgan][quote=@TheDuncanMorgan] I was linked here by [@Dynamo Frokane] due to me being the GM of 'Formaroth: Battle for the throne'. A Fantasy medieval RP with 'Nation' elements to it. From what I gather apparently there are a lot of people who believe that a good way to improve the guild is to either merge or do away with Nation, Tabletop and Arena. I thought I would give my own opinion on this. On the subject of nations I think it may be a good idea to merge it in with something else. While my RP started out with strong nation leanings, as the RP continued (or rather as soon as it started) it quickly became more focused on characters and there own personal motives rather than focused on nations/kingdoms themselves. At the same time I think it is a useful tag to keep in some fashion as it give a good indication about what certain RP's are about. In the end however I think people are more interested in characters with nations being a good backdrop (just to make clear, getting rid of nations won't delete any existing nations RPs? I would be very upset if I were to loose my RP after spending two years on it). I am afraid I am in no position to talk about Tabletop or Arena. [/quote] I feel like that's a good way to put it. NRP, to me, is no different from an advanced RP. You're just writing as a nation primarily with sometimes a character. I don't see that as enough of a distinction and frankly more often than not I've seen the lines blur. The nation tag is definitely a useful one to denote the focus on large scale politics or something of the like. I can't really tell you if it'd get rid of existing RP's. I doubt it. I also doubt this would ever happen. And frankly I'm a little surprised people got so enthused by a suggestion on shuffling the roleplay sections. But it is what it is. Your input is valuable, and I'd invite you to read the rest/read the opening post and offer your ideas on other areas too if you are inclined to deliberate with us.[/hider]