[quote=@Buddha] But I remain of the opinion that arena RP is too inactive for it's own good and have yet to hear anything that strikes me as a good idea when it comes to fixing that. Saying that the tournament will improve that is meaningless when there is (as Melon stated) 7 months between this one and the last tournament. Arena RP moves slowly, very very slowly. Perhaps this is not an issue to you, but it's certainly not doing you any favors, which is why I had also suggested something like a tournament master function with a title for people who want to help make arena more active by hosting tournaments (because tournaments were cited as a period when arena became alive again). [/quote] And as I said, it's not as simple as slapping an arbitrary title on someone and watching them host tournaments. It's a difficult skill and it requires a lot of personal time and effort invested, more so than the vast majority of people are willing to invest. Imagine it like GMing any other roleplay, except the story is only yours in the loosest sense and you rarely get to participate in character, but instead have to do all the far less interesting mechanical work behind the scenes to an even greater extent. It's like GMing a RP but with far less of the fun parts, and with far more emphasis on making important judgements and having a very broad working knowledge of the format of T1 and how RP fighting, and indeed real life fighting, works. Not to mention, you literally can't over-saturate the forum with too many tournaments, because unlike an ordinary RP that may only require four or five more players, for a tournament to work you need at a minimum eight, but usually around sixteen. It is a difficult balancing act, because players are often reluctant to join two tournaments at once for lack of free time.