[quote=@Grimhildr] yeah, but being online doesn't exactly equate to being active in the community. an issue many people want resolving, as you can see from previous responses to the thread. it's cool, yeah, but it doesn't really do shit other than "oh, [insert mod here] is lurking". edit; also, shhh, don't reveal all the bypasses to the ghost mode to mahz. smh. [/quote] It's just another way to know whether you can throw up that risque status or post. :-P Would a solution be more mods? Fresh ones are almost guaranteed to be active. Or would it just be involving the current mods in the RPG community more? Perhaps both, to be frank. It'd be nice to see them taking an active role, not only in throwing down the hammer on rulebreaking, but like making some kind of event that draws the community in for a week, or even just a day. The issue with that is: would those events be filler to distract from the lack of forum updates? Or would they be considered something that pushes the community out of stagnation.