[@Blight Bug] "A weak open is indicative of a weak opponent. Maybe I was wrong about you. Draw." he took a look at the card he drew, smiled menacingly, then put the card in his hand. "I'll normal summon the monster card, Castle of Dark Illusions!" he stated. Flying over head, materialized a flying castle, looming ominously in the night sky. "Next, I'll play the spell card, Double Summon! It allows me to summon an extra card this turn. I choose the card Slate Warrior! Arise." A humanoid creature materialized from underneath the flying castle. "They aren't staying for long. Now! Witness for the first time, a new summoning method! I offer up my Castle of Dark Illusions and my Slate Warrior! Link Summon! Link 2, Palace of of Dark Illusions!" Panik rose his hand as Slate Warrior was drawn into the symbol on Castle of Dark Illusions, coalescing as mist surrounded them. The Player Killer of Darkness too had vanished, and in his place, the silhouette of a large, palatial building floating in the air, though the other duelist no where to be seen. The castle disappeared for a moment, reappearing on top of the Ghoulish Rider's monsters. A single bomb was dropped on top of Mezuki. [hider=Palace of Dark Illusions]Palace of Dark Illusions (SW SE) DARK Fiend-type Link monster 1930 / LINK - 2 2 Flip Monsters If this Link Summoned card destroys a monster by battle and sends it to the graveyard, special summon 1 fiend-type flip effect monster from your hand, deck, or graveyard in face-up defense position. Monsters in this cards linked zones gain the following effect. •Once per turn: You can change this card to face-down defense position.[/hider] [@Scarifar] The duelist nodded as he took the 2300 damage from his zero attack monster, shrugging off the damage as if it were nothing. All that was left defending him were two set cards: One monster, and one spell or trap. In spite of his massive disadvantage in life points, he didn't seem entirely defeated, even seeing that Horus had the capability to level up, and he indeed knew level monsters. Carnel allowed himself a small grin of triumph. The Pot of Greed proved to be a lifesaving draw. However, the Duel was not over yet. Carnel still needed to make preparations for a possible return comeback. "I won't take any chances against you, Manjoume," Carnel said. "Before I end my turn, I activate my face-down card: Royal Decree! This negates all other Trap cards on the field-" "-san da" the big-haired duelist added. His own face-down activated. "I chain in response, Ojamable. It allows me to Special Summon any Ojama monster that was destroyed by battle this turn. Because it activates first on the chain, it is not negated by Royal Decree. Not that you didn't know. Come back, Ojama King in attack mode." Once again, Carnel found three of his monster zones blocked off. "-Also, during the End Phase, if Horus has managed to destroy a monster by battle, it rises in Level and enters its final form!" Carnel explained. He then began to chant, "Dragon of magic-repelling hide, lay waste to your foes! Level Up! Arise, Horus the Black Flame Dragon LV8!" Horus began to glow a brilliant white light, morphing into the shape of a true dragon, and as the glow subsided, the metallic dragon let out a half-screech, half-roar as it completed its transformation. "And with that, I end my turn," Carnel said. The trenchcoat wearing man drew his next card. "Flip summon." he answered, smiling. Suddenly, the environment felt slightly colder, as a snowman appeared on the field. Once again, this monster had zero attack points. As it was summoned, Horus had become covered in a block of ice before shattering. "I too have the card Pot of Greed," he answered, "but I don't have it in my hand. Instead, I'll activate the card Terraforming! With it, I can add one field spell from my deck to my hand. I'll choose Ojama Country! Battle."