[quote=@Er0r] [@1Charak2] xD alright. I was expecting the first one to go under revisions, but his Six Labours were literally defeating his opponents with their own weapons/tactics. I was just trying to mimic that as best as I could, though I do understand the brokenness of it. As for the Labyrinth, I actually quite like it myself. The only problem I saw would mainly be control of the minotaur and getting everyone's cooperation. Both of witch is an easy fix, but I didn't want to impose too much. Could make for a good story element though. Put in servants and masters alike and gives every char something to do. [the type tags were a bit confusing, but there is a labyrinth tag and the ant-treasure tag was the only thing I saw dealing with phantasms.] [/quote] Using their own weapons is what I suggested. for instance you could steal an Archers bow, Sabers sword, Assassins axe/dagger. IF you get the idea and if the weapon can perform a noble phantasm then it is likely you could use that. You cannot steal stuff like invoking the erinyes or cancelling it. that would be broken.