Hidden 7 yrs ago 7 yrs ago Post by Saber
Raw
OP
Avatar of Saber

Saber ぎょうし

Member Seen 5 yrs ago



Well, ok, that was a fair amount of struggling to set up something that could have been relatively straightforward in presentation. I don't know, though, it seemed like a good way to stage something. Thanks for taking a look. I know some parts are missing, but I'll be providing them in a different post to stop my fight with basic formatting for a minute. I kind of just wanted to do something off-the-cuff and this was the first idea I felt I could really roll with. It ended up taking longer than I thought...

Anyway. The parts I'll be adding are the remainder of 5b and 6b. Those will go up soon and I'm sorry about how weird it'll be.

As you might've inferred; each Hour has made their way to the top of Babel Rook, a giant tower in which they participated in a cruel game, and upon victory met with some sort of god-entity in an empty Collapsed Space. This entity offered them a wish, which they took...without fail. This wish creates a new world with broad strokes painted from the victor's intent...without fail. In this new world, inevitably, the Babel Rook will appear again.

The weird part about it, though, is that I kind of want a consensus on which Hour will be setting the stage for our particular world's incarnation. If people want me to provide ideas of what each character is all about, I'd be willing to do so in a mini-CS...or outright set it up to where the Victorious Hours are all set against one another, leaving them up to the players. Though, really, I think it might be more interesting to do the former. I have it figured that the Victorious Hour will be set to appear, again, in this new iteration; though they may not always be the same person, they will always be forced to participate.

So, yeah! That's what I've got going on for that, at least on the surface level. This is set to be a part of a much larger universe. Which means that I have a lot of material to work with, at least in terms of base systemic overlays and lore-based references; meaning that I have a structure in mind and everything else is kind of to-be-determined as we go. Lore-based references will probably be kept to a minimum, for a while. It's easier that way, I think, than having to write out a lot of the stuff that will constitute spoilers.

I'm sure there will be questions, if interest is piqued somewhere. Feel free to PM me them, or post here.

As a note: This was copied from the other Interest Check I did, hence the awful formatting. Sorry.

Hidden 7 yrs ago Post by Saber
Raw
OP
Avatar of Saber

Saber ぎょうし

Member Seen 5 yrs ago





Forgive me.

Addendum: Thinking of going with posting mini-CS things for the Victorious Hours. That may give people more insight as to what I have planned. While not overtly stated, each of the Hours will have abilities within the Babel Rook. Those abilities will be totally up to the player, as I'm not gonna put a big stipulation on what can and can't be done...aside from the overt "I'ma fuck you up so bad" powers with no real downside. But, hey, I figure everyone knows what I'm thinking for some reason.

I really have to work on that.

I would go ahead and add minutiae about the city we'll be in, where the Babel Rook will appear (and why), as well as how the PCs get involved. However, that depends hugely on the Hour that makes the wish. I've got six (actually seven, if you want to know a secret) possibilities planned out for that. Thinking on it, that may be the best way to clarify things.

So, I'm just gonna leave this here for people to read. If anyone wants more information, drop a line and I'll be glad to oblige a little bit.

Yeeeeeeeeah.
Hidden 7 yrs ago Post by Saber
Raw
OP
Avatar of Saber

Saber ぎょうし

Member Seen 5 yrs ago













Alright, so there's three four five all of the Hours. I might put up some more information, later. As a note, their labeling here does not denote their Hour designation within their respective Babel Rook iteration. They are simply labeled in the order at which the character concepts and subsequent wish-results came to mind.

I've also opted to leave out appearances. For now.

Edit: Made sure to include a direct line about what the Hours' wishes may entail in each mini-CS. Figure that's pretty relevant, so I wanted to give at least a hint as to what will follow.
Hidden 7 yrs ago Post by ArenaSnow
Raw
Avatar of ArenaSnow

ArenaSnow Devourer of Souls

Banned Seen 3 yrs ago

?
Hidden 7 yrs ago Post by Punished GN
Raw
Avatar of Punished GN

Punished GN OH WELL, SO BE IT

Member Seen 0-24 hrs ago

I thiiiiiiink you need to explain this a little better. The point of an interest check is to pitch an idea to people. I went through this thread five times, and I'm still a little loss.

Try breaking it down as a "hey, this is my RP about X, y, and Z" thing.
Hidden 7 yrs ago Post by Saber
Raw
OP
Avatar of Saber

Saber ぎょうし

Member Seen 5 yrs ago

Ahaha, yeah probably. For now I'm dropping this anyway. Might revisit it some other time. Have a more coherent IC up elsewhere, anyway.
↑ Top
© 2007-2024
BBCode Cheatsheet