Well...it seems you already have a techie, but I'd still like to cast my lot if there ends up being room. The first character I thought of has been one I've played frequently, but she seems to fit; it would only take one transdimensional anomaly brought on by futzing about with gravitational manipulation to transport her to Fazia. What do you think about a mental link with technology? Specifically, the ability to psionically identify components, their purpose, their condition, and their potential usefulness as scrap components, via bombarding the object with brainwaves and reading their reflections. There's more to it than that, but that's the short and skinny of it. I'm sure I can scrounge up her full character sheet if asked to do so. Samantha Cole is terribly inquisitive, despises human interaction, and prefers the company of machines. She'll take any excuse to investigate a new technology, and has been caught more times than she can count with her hands on somebody else's scrap. It is a very good thing she's light on her feet, and just a little too squirmy for the unprepared. My thinking is to exploit the short story arc you've proposed to explain how she ended up on Fazia, via a series of unfortunate events involving the local (well...in terms of star systems, anyway) government and the violation of several "restricted arms" statutes. Could be fun. I will be interested to hear your thoughts.