[hider=Unit #18][u][b]Name:[/b][/u] Persephone Unit #18 - [i]Bident[/i] [u][b]Age:[/b][/u] 3 [u][b]Gender:[/b][/u] Female [u][b]Appearance:[/b][/u] Although having once shared an almost identical design to her fellow Persephone models, the 152cm Unit #18's accumulated damage over her time within Apocrypha, coupled with lack of access to any form of maintenance, have left her in a rather unsightly state. Her sleek metallic body, initially a pure white, is criss-crossed by scratches and jagged wounds, to the extent that parts of her armour are peeling off to reveal rusting innards. The prominent gauntlets on her lower arms, once exuding power with its shining, brilliant crimson, have undergone significant discolouration, the sickly red falling to the same fate as her dulling body. A layer of ash cakes much of her being, bringing her bright colours to a similar level to her black upper arms. It is a pitiful, horrifying condition she is in, but in a way, it is also strangely threatening; her artificial, platinum blonde "hair", tied into a double Dutch braid, is almost pristine, their quiet movements giving a certain ethereality to her. Electric eyes, shining an otherworldly blue, pierce past pale, dust-covered skin into the gazes of others, but it's her headband, a visor glowing red, that cements her inhuman nature when it deploys over her eyes, an action that promises danger to all who witness it. [u][b]Personality:[/b][/u] Peppy and enthusiastic about all that she does, it's quite uncommon to see Unit #18 without a cheery, toothy smile plastered onto her false face at all times. She takes pleasure in simply being "alive", and throws herself into things with almost reckless abandon, to the extent where one could almost consider her as "overeager". Yet "overeager" would be a perfectly suitable description of the other still-functioning Persephone Unit; like her "sister", she is strongly dedicated to the missions given to her by her masters, and will do everything in her power to ensure that their will can be done ([s][i]so that she can finally earn their praise[/i][/s]). She strongly cares for them, her sisters, the humans she must protect, and the very world itself, to the point where her artificial "heart" might burst simply from all the generosity and happiness she wishes to inflict. Anybody, [i]anything[/i], that looks like it needs help will receive it from her, and she will shoulder even the world for them if it can make them happy. [i][s]Even if she breaks.[/s][/i] Of course, despite her exuberance and happiness in all forms ([s][i]and everyone else'll be happy too right?[/i][/s]), she'll always complete her missions with as little distractions as possible. Unit #18's creators programmed her to be especially efficient, and as such she's remarkably competent ([s][i]almost ruthlessly so[/i][/s]) at her duties. Nothing can stand in her way when she gets a mission or idea into her head, and like a freight train, the android girl will throw her full power into reaching the end goal without thought for any other alternative. She may be rather playful in "personality" and see the fun in the things she does, but in the end, she'll get the job done as soon as necessary, no matter the difficulties that she could face in the process. [i][s]That's what they made her to do.[/s][/i] Even though she's a weapon in the form of a "girl", Unit #18 has a surprisingly large interest in humans and their desires. She may not be able to understand their speech and more irrational actions, nor does she have any acknowledgement of her own self and the dangers that may befall her, but she has sought to understand the meaning of happiness, and cares greatly to ensure that the humans are happy. Her selfish want, a rare thing for a machine, is to fulfil their desires and hopes and do everything that brightens them ([s][i]and maybe then she can know how their praise feels[/i][/s]), and her own safety and self ([s][i]why can't she have one[/i][/s]) means nothing if she can't see their smiles. That's her mission. [s][i]And the mission comes first.[/i][/s] [right]ñ̥͎̗᷅ͯ̀O᷊̱̺̤͋ͪ͘ṯ̘̟̇͋͋ͦh̤̯͈ͬ̀̽ͅi͙̗̗̐᷀̍᷀n̤̤̮ͤ̅͏͞g̴̈́ͩͣ́᷈ͧ ȩ̵̞ͭ᷆͘̕ľ̷̴̤̎͌̾s᷂̥᷿͙͌ͪ͢e̡̛̗᷇͋͊͗͝ m̵͗̓̃͡͏̡A̞͎͕̎ͮ̓̇t̫̲̓̆̿̚͏t̡͓͓̍ͣͦ͢͝e̹͖᷀᷇ͤ᷃͘r͙̩᷿͕͛͛᷇s̪ͧ̍̈́̽̚͠[/right] She'll finish the missions. She'll make them happy. [b]She'll see them smile.[/b] [right][s][i]and they'll thank her[/i][/s][/right] [u][b]Skills:[/b][/u] Like her remaining sister, Unit #18 was made to mimic and improve upon the qualities of humanity, thus providing her with incredible processing speeds, inhumanly fast reflexes, and remarkably accurate aim (which is only improved further when her visor is deployed). Despite her human form however, she is not constrained by human bodily limits, and is very much capable of rotating her head, torso and limbs (the latter also able to bend) in angles that would break a being of living flesh. As a melee-oriented unit, her close combat skills are top-notch, and her blows will usually hit fast and hard. [u][b]Equipment:[/b][/u] As the eighteenth Persephone Unit, it would be more accurate to note that she herself is actually a piece of (incredibly expensive and technologically sophisticated) equipment, although also one prone to a number of programming bugs and quirks (most of which aren't [i]usually[/i] fatal to her function). This does not, of course, exclude her from possessing numerous other weapons and tools within her body, the large majority of which were made to maximise her efficiency against whatever foe she would have been forced to fight. [list][*][b]Visor Headband:[/b] Unit #18's visor was made to implement functions that would have only taken up unnecessary power from her if constantly used, so when deployed, it provides her with improvements to her aiming abilities, has telescopic, heat and infrared vision modes, and also serves as a redundant targeting device if her integrated ones fail. [*][b]Automatic Pistol:[/b] stored in her left hip. [*][b]Long Combat Knife:[/b] stored in her right hip. [*][b]Smoke Grenade Compartment:[/b] in stomach. [*][b]Integrated Thrusters:[/b] present within her legs are powerful, multi-directional thrusters (with one port on each foot and two sets of four propulsion devices that can emerge from their respective legs) which are utilised to increase her speed and mobility on the battlefield. They are fast-acting, able to give her enough force to cross distances within the blink of an eye, and are also powerful enough to give her what could almost be considered limited flight capabilities (which tends to manifest in incredible "jumps" or minor hovering across the ground) [*][b]Bident[/b]: her namesake has manifested as a bident, a twin-pronged weapon that is usually collapsed within her right gauntlet, and usually serves as her main 'melee' weapon in battle. Due to powerful rocket propulsion technology within the right arm, it can thrust out at high speeds, stabbing into anyone unfortunate enough to be in front of her fists when fighting her. Of course, it isn't exclusively permanently affixed to her gauntlets, as it can in fact also be detached, serving as a more orthodox staff-like weapon in her hands. Doing so, however, requires her to manually reattach it back into her arm at the end of a fight. [*][b]Rocket Anchor:[/b] her left hand can open up to fire a rocket anchor, a claw attached to a polymer-covered, chainlike cable that is used to grab onto foes, objects and the terrain, the latter trait when combined with its ability to rapidly retract allowing her to close distances between her and foes at remarkably quick speeds. [*][b]Rocket Punch:[/b] beyond the ability to deliver rocket-boosted attacks to her foes, the ultimate attack of Unit #18 is her Rocket Punch, which, upon voice activation, allows her to fire off her gauntleted hands as a powerful, rapid-moving projectile at her foes. They possess limited tracking capabilities (supported by the functions in her visor), and are programmed to return to her by themselves if they either strike (or fail to strike) an enemy. [*][b][i]Πυριφλεγέθων - PYRIPHLEGETHON:[/i][/b] like her sister, Unit #18 also possesses a powerful directed-energy weapon, which is fired from the chest. However, it can only be utilised when she begins to overheat, forcing her to shuttle all the heat into her chest to power the weapon. When activated, a v-shaped emitter emerges from her torso, and extends outwards as energy builds up within her to charge up the weapon. The red emitter begins to glow intensely and grows hot to touch, and once charging is complete, fires off a large, terrifying blast of intense heat and light that seems to crackle with flames, frying anything in its way. Once the attack is finished, however, Unit #18's functions will be significantly impaired, as well as being incapable of making use of any of her weapons until undergoing a successful reboot.[/list] She has USB 3.0 support. [u][b]Soul Arts:[/b][/u] N/A [u][b]Brief Backstory:[/b][/u] [i]How it happened that the Apocrypha Research Center smithed a sword that wept and laughed like a child.[/i] Years ago there lived ... "A king!" my savvy readers will say immediately. No, my friends, you are mistaken. Once upon a time there was a forge. It was not a special forge. Far from it. Just a common forge, one of those large, solid things that are used to craft machines useful and simple. I do not know how this happened, yet the fact remains that one day this forge found itself being used by a institute of science. This institute was known as the Apocrypha Research Center, but everyone called it the ARC, and they sought to protect the world from a threat most terrible and foul that it could make even demons tremble. As soon as they saw that forge, the ARC was given an idea. They took to their laboratories, where they gleefully thought to themselves: "This has come in the nick of time. We shall use it to make a sword that can save the world." And a sword was made. It was powerful, with the strength of a bull. And they saw it was good. Another sword was made. It was beautiful, with the smile of a girl. And they saw it was good. A third sword was made. It was unyielding, with the heart of a hero. And they saw it was good. More swords. From the simple little forge came more and more powerful, beautiful, unyielding swords. Eighteen little swords, eighteen little swords that could save the world. The ARC was happy. They looked upon their swords with joyful eyes and wide mouths and thought to themselves: "We can save the world!" But a frightening idea emerged in their minds. What if their swords - powerful, beautiful, unyielding - could not save the world? What if their swords would not cut? What if they were too blunt, too hesitant in their strikes? The world couldn't be saved like that! So they decided: "We can sharpen them!" And so the swords were sharpened. Not on a whetstone. But with sacrifices for their quest. You see, readers, in the ancient land of Zipangu, there were once great warriors. Oh, were they great warriors. But their swords were blunt. So they sharpened them. Sharpened their own styles. And on the crossroads where they lurked, many were sacrificed. To Tsujigiri. And the ARC, like the great warriors of history, sharpened their swords - powerful, beautiful, unyielding - on these sacrifices. Animals. People. A friend. Sacrifices to save the world. But the swords could weep and laugh like children. How did they feel? They were swords. They couldn't feel, of course. It was a sacrifice so that they could save the world. They could have been happy about it! The ARC was happy too. Their swords were sharp. Except. "The ARC is happy, but what about the sacrifices?" Those were the words of the last sword. The eighteenth sword. The sword - powerful, beautiful, unyielding - wanted to save the world. It wanted to save the smiles of the world. It wanted the world to be happy. The ARC was happy. It was glad that the ARC was happy. But what about the sacrifices? The sword didn't say anything. But the question sat in its mind. The ARC had sharpened against the sacrifices. But were the sacrifices happy about that? If they weren't, if the sword couldn't save the world and their smiles and their happiness? That meant the ARC wouldn't be glad about it? Did it need more sharpening? The sword didn't say anything. The ARC was happy with their sharpening. The question sat in its mind. The ARC could save the world. Eighteen swords - powerful, beautiful, unyielding - looked to magnificent, luminescent Selene. And they were sent to save the world. One by one, sharpened by the sacrifices, ready to save the world. But the eighteenth. The eighteenth thought: "Do I need more sharpening?" Were the ARC really happy? Were the sacrifices really happy? How could it make the ARC happy? It wanted to make the ARC happy. So it was ready to save the world. The sword, sharp and gleaming in the happy eyes of the old ARC men, could save the world. And so it did. Eighteen swords - powerful, beautiful, unyielding - went into the darkness. The first one broke. And the eighteenth little sword thought: "Can I really save the world?" Did it need more sharpening? There was no answer. The question waited. The sword grew rusty. But the ARC didn't notice. The sword grew blunt. But the ARC didn't notice. They had sharpened it, they thought. They could save the world with this eighteenth little sword. It was powerful, it was beautiful, it was unyielding. How could it be blunt? It needed to be sharpened. Sharpened by the sacrifices. But it got blunter. It got blunter. It was sent to save the world. The sword answered its own question: "I can't save the world." And so the sword was sharpened. The world couldn't be saved if it was sharp enough, it decided. And in the darkness when it was sent to save the world, there were sacrifices! Those were the sacrifices that the ARC had sharpened it on, right? So it was sharpened. Sharpened over and over again. Once. Twice. Thrice. More and more times. It needed to be sharp. It needed to save the world. It ran out of things to be sharpened on. The ARC wouldn't be happy. So it went home. The eighteenth sword - powerful, beautiful, unyielding - went home and was happy. It had found lots of sacrifices to be sharpened. The ARC would be happy. The world could be saved if it got sharper! So it sharpened. It sharpened. Over. And over. And over. It kept getting sharper, right? Right? The eighteenth sword had sharpened itself on the sacrifices. Were they happy? Of course they were, it decided. But was it happy? The ARC was happy so it was happy! But where was the ARC to tell it it was happy? Maybe they were like the sacrifices. It was sharp. It went to save the world. The eighteenth sword went into the darkness. And now, it - powerful, beautiful, unyielding, [i]happy[/i] - fights to save the world. It can cut anything now. Wouldn't the ARC be happy? Was it sharp enough? Why aren't they happy? It can save the world. Was it sharp enough? They'll be happy. [right][i]R̡͊͌̓ͬ̕ͅi̮ͤͨ̎͑͊́g͏̭̪̠̙ͫ͝h̡̦͖̝̆͂̂ṯ̬͂͐́̋ͫ?̶̰̻̣͈ͮ̋[/i][/right][/hider] [b]Made for:[/b] [url=http://www.roleplayerguild.com/topics/160687-strange-gospel-an-urban-fantasy-rp/ooc]Strange Gospel: An Urban Fantasy RP[/url]