[hider=Khaine] [img]http://orig04.deviantart.net/de17/f/2015/239/1/1/aka_the_demonic_knight_by_tyfanis-d97en6e.png[/img] [b]Name:[/b] Khaine [b]Title:[/b] Doom of a Thousand Worlds, Dread Blade of Conquest [b]Age:[/b] Believed to be around 500.000 years old, but can't remember. [b]Gender:[/b] 'male' [b]Allegiance:[/b] Mostly Neutral [b]Race:[/b] Demon [b]Height:[/b] 3.2 m [b]Weight:[/b] 850 kg [b]Personality:[/b] Khaine's nature is a bit of a contradiction. He embodies war, and therefore is inherently warlike. Prideful and competitive he relishes any chance to show off his combat prowess, and thoroughly enjoys battle. Often he is harsh and brutal, capable of killing hundreds without batting an eye. In all things he is honourable, and fear is a foreign concept to him. These traits were instilled into him to make him a perfect killing machine. Despite this he has gained an affinity for peace, that thing which is his very opposite. Like a flame longing to swim he can never truly live in peace, but he has adopted what traits of peacefulness he can. He enjoys meditation and long silences, which plays into his generally silent nature. Actions speak far louder than words, after all. He attempts to be merciful when he can, and hates when he is unable to save an innocent life. While he is usually calm and strategic about everything he does, he becomes reckless when the lives of the innocent are threatened, and often leaps into the line of fire to save these lives. [b]History:[/b] Within the depths of the World Forge, the Dread Knights were forged from war itself. Hatred and pride, bloodlust and determination, and the thrill of battle. These warriors would lead the Legions of the Forge, armies of demonic creatures that would invade and destroy the mortal realm. Khaine was placed in charge of the Fifth Legion, and he lead his army to war. Armies streamed forth from fissures in reality and overwhelmed entire worlds, before the planet itself was pulled into Hell to be molten down for more weapons within the World Forge. Hundreds such worlds fell to the Legions, overrun by an unstoppable horde of demonic monsters. For over a hundred thousand years Khaine lead the Fifth Legion to victory, each death merely bringing him back stronger, and more terrible. Exactly what changed, nobody knows. Even Khaine cannot recall an epiphany, some singular moment of clarity that heralded his change. But after so long serving as an agent of war, he began to feel empty inside. The destruction of worlds held little thrill for him, and overwhelming the opponent became lackluster. Over the years he became slowly more careless, challenging enemies to single combat in order to recapture that lost sensation. He duelled angels, overwhelmed alien minds, and tore apart great war machines. But no matter how he fought he could not escape this strange sensation that festered within his essence. One day he abandoned his army to walk the surface of an unravaged world alone, a visitor. After so many years of war he longed to learn the meaning of peace, and although it took him many years he found his answers. Yet he could not abandon the sword. Wherever he went, destruction seemed to follow. Enraged at his betrayal, Khaine's former brothers in arms now sought to destroy him. To break him down, and return him to what he was. To forge a new warrior from the remains of his essence. Even when he managed to escape his pursuers, Khaine knew he could never truly know Peace. War was his nature, his essence, it was what he had been created for. Without war, without battle, he could no more exist than a flame without fuel. But if war was indeed his nature, then he would make it a war worth fighting. He would be War, but a War for Peace. And he would continue to fight until the day war had finally come to an end, and he could fade away in peace. Now the Dread Knight Khaine is seen on the battlefield, enemy of all, ally to none. He can be found on the battlefields of Earth and the plains of Heaven and the depths of Hell. Everywhere where innocents suffer from war, he fights to save them. And anywhere where one would disrupt peace, he emerges to right their path. With sword in hand he seeks to destroy all who would seek war, in order to finally end this pointless torment. [b]Powers:[/b] [Lord of War] As a being born from war itself, and taught in it for over a hundred mortal lifetimes, Khaine has an affinity for war and battle. He not only possesses inhuman skill in hand-to-hand combat with a vast variety of weaponry, but also possesses a great understanding of battle strategy and tactics. He is capable of reading an opponent's moves just as he is capable of reading the movements of armies. And he is trained to wield practically any weapon imaginable. This knowledge and skill makes him a formidable opponent, whether on the field of battle or in the war room. [Dread Knight] Created to serve as both a leader and a warrior, the Dread Knights were granted bodies constructed from demonic steel and twisted flesh, imbued with dark and powerful energies. The very energy of war flows through them, and makes them strong. Not only are they immensely durable, but they also possess superhuman resilience, strength and speed. As with most demons they do not require sustenance or oxygen, as long as they are able to feed on their energy source. In this case, Battle and Destruction. Physically, Khaine is capable of ripping apart armoured steel with his bare hands and his body is sturdier than most tanks. The lack of vital organs other than his heart allow him to easily survive wounds that would be fatal to a mortal creature, so long as his heart remains intact. The 'blood' flowing through his body is in fact molten metal, which slowly repairs wounds and damages foolish attackers. Lastly his reflexes and speed have been augmented to far beyond those of a mortal human, allowing him to move as an armoured blur. [Champion of the Forge] As a demon of War created in the World Forge, Baal has an intrinsic connection to that place. He is capable of drawing on it's vast weapon arsenals, causing weapons to spontaneously materialise. These weapons, forged from Demon Steel, are dangerous tools of war. He can create a large number of them and manipulate them in a number of ways, forming a wall of blades to block projectiles or launching blades with a flick of his wrist. As long as he is capable of moving his arms he can continue to summon forth more weapons and constructs, opening small portals to the World Forge. [b]Weapons:[/b] As explained above, Khaine has access to a virtually unlimited stockpile of weaponry. [b]Equipment:[/b] [Stone of the Wanderer] And artifact initially used to open the portals through which the demonic legions would invade a world, Khaine uses this magic item to move between worlds and dimensions. He is able to travel in and out of the nexus at will, if given a moment to concentrate on the item. This item can take him to most mortal worlds, as well as the outer areas of Heaven, although the inner areas are well protected by divine magic and even the humans have erected wards to shield their most important locations. Despite this, the stone gives Khaine great mobility, allowing him to move from place to place with ease. [b]Other:[/b] [youtube]https://www.youtube.com/watch?v=kjIVkl34Vig&t=12s[/youtube] [/hider] [hider=Antaeus] [color=darkgreen][h1][center] Antaeus [/center][/h1][/color] [center][img]https://cdnb.artstation.com/p/assets/images/images/000/517/753/large/maria-trepalina-deva-final-by-ketka.jpg?1425392436[/img][/center] [b]Title:[/b] Living Mountain, Earthbound Immortal, Son of Graea [b]Age:[/b] This 'consciousness' has existed for a day or two, no more than a month. [b]Gender:[/b] Appears male. [b]Allegiance:[/b] Heaven. [b]Race:[/b] Minor Deity/Nature Spirit [b]Height:[/b] 40m in his natural form, usually appears as 2m [b]Weight:[/b] 50.000 metric tonnes, usually (see Living Mountain power) [b]Personality:[/b] Absolute power brings with it absolute order. All living beings, regardless of their own desires, must bow to this order. But such power can only be wielded by those worthy of it. Deva's right to rule lies in her power, and her grace in using it. Antaeus will show heretics and devilspawn alike the meaning of raw, undiluted power. And by doing so, he will show them the error of their ways. In the end, how could they do anything other than bow to the divine authority of Heaven? [b]History:[/b] Naiads, nymphs and dryads have always been spirits of nature. But as the war progresses, nature too grows warlike. The Earth itself trembles at the clash of titans, and the Earth is done with their shit. Antaeus was brought into beings in order to represent the living earth, a supercharged nature spirit enhanced by nature's collective will to fuck shit up. To this end he joins Deva, an obvious choice as a semi-divine entity. [b]Powers:[/b] [Living Mountain] That title is more literal than some would give it credit for. Antaeus is a giant stone man, with immense height and weight. In his natural form he's a titan, and the fact that he's made of solid stone makes him even heavier than one would expect. But such a huge form would make him rather unwieldy, and as such he possesses the power to alter the traits of his body. He can increase his own density in order to become smaller, and he can decrease his gravity so he doesn't sink through the ground. Other traits, such as his smoothness, conductivity and magnetism can also be altered, as can his shape. Hypothetically he could also increase his size, but he's no good at that. Why would he go beyond his already immense true form? His strength is also that of a titan, remaining the same in both of his forms. As his 'mass' is the same even when his 'weight' is reduced, and with his strength remaining the same, his smaller form's punches pack the same raw power, capable of blowing away all but the toughest enemies. Unfortunately, sheer inertia makes him rather slow in both forms, and his blows are relatively easy to avoid. [Earthbound Immortality] Born from the Earth, Antaeus possesses the blessing of the Earth. As long as his feet touch the ground, he is capable of drawing on the power of the Earth to augment his already impressive abilities. Effectively, he can increase his mass or inertia by drawing on the mass of the planet, thereby making his strikes more powerful as well as augmenting his defence. Unfortunately, this effect is broken the moment his feet leave the ground. Unfortunately, it can't be used to make Antaeus any faster. In fact it makes him slower. As at least one of his feet must always be touching the ground he can never run, and must walk everywhere. [Son of Graea] All stone heeds the call of it's master. Antaeus is capable of manipulating any material born from the Earth, as long as both it and he are in contact with the ground. The 'ground' in this case need not necessarily be the surface of the planet. If he were to stand on a large enough mecha or spaceship he would be able to manipulate it's material as well. Or at least the metal parts. This command can be used to alter the properties of the material, move it around, or use it as a weapon. He can also manipulate the gravitational and electromagnetic field of the Earth for various fun effects. Antaeus cannot command any material more than twenty meters away from him, or any material that isn't in contact with the ground. Even a thin layer of rubber is enough to protect against this effect. [b]Weapons:[/b] None, besides his powers. [b]Equipment:[/b] None. [b]Other:[/b] [/hider]